Player Matchup

Yemoja
Yemoja
POGpotato
Yemoja
Level 14
God Stats
2W - 0L
1,685 SR
Queue Stats
8W - 5L
1,490 Elo+
Party 1
Neith
Neith
The1Upper5167
Neith
Level 17
God Stats
5W - 5L
1,496 SR
Queue Stats
88W - 75L
1,590 Elo+
Solo
Guan Yu
Guan Yu
anonimouskingD
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,442 Elo+
Solo
Thanatos
Thanatos
itsnothobblett
Thanatos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,584 Elo+
Party 1
Artemis
Artemis
thatstuffbubba
Artemis
Level 4
God Stats
3W - 0L
1,793 SR
Queue Stats
8W - 3L
1,559 Elo+
Party 1
Team Averages
Level 11
1,595 SR
1,533 Elo+

VS

Team Averages
Level 10
1,602 SR
1,563 Elo+
Izanami
Izanami
CandyCornlynn
Izanami
Level 11
God Stats
4W - 8L
1,409 SR
Queue Stats
9W - 19L
1,510 Elo+
Solo
Bakasura
Bakasura
Rowtay
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,789 Elo+
Solo
Anhur
Anhur
incisive_metre7
Anhur
Level 4
God Stats
18W - 16L
1,481 SR
Queue Stats
55W - 68L
1,406 Elo+
Solo
Anubis
Anubis
lospollos013
Anubis
Level 13
God Stats
5W - 2L
1,894 SR
Queue Stats
32W - 18L
1,627 Elo+
Solo
Yemoja
Yemoja
xxrachaelxx
Yemoja
Level 18
God Stats
1W - 2L
1,725 SR
Queue Stats
88W - 99L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
POGpotato
Yemoja
16
4 / 0 / 12
11,791
561
4,690
10,629
11,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 2 / 8
12,379
589
11,199
11,109
5,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 6 / 3
10,452
498
6,078
13,565
8,970
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
19
9 / 3 / 9
12,932
616
15,355
17,005
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 1 / 7
12,333
587
14,374
11,907
5,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
3 / 5 / 0
9,126
435
4,184
15,033
3,705
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Rowtay
Bakasura
14
1 / 6 / 3
8,581
409
1,464
13,741
4,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 7 / 0
8,635
411
1,410
15,201
3,482
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
20
5 / 2 / 2
12,375
589
12,420
12,516
6,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
14
0 / 6 / 3
9,154
436
5,309
17,771
16,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
26
Kills
10
12
Deaths
26
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
3
5
0
0.6
W
Yemoja
POGpotato
Yemoja
4
0
12
10
L
Bakasura
Rowtay
Bakasura
1
6
3
0.42
W
3
2
8
3.5
W
2
6
3
0.58
L
1
7
0
0.14
W
Thanatos
9
3
9
4.5
L
Anubis
5
2
2
3
W
8
1
7
11.5
L
Yemoja
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,696
Damage
24,787
64,215
Taken
74,262
35,386
Mitigated
34,808
36,429
Healing
20,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,184
3,065
0
2,893
15,033
3,705
786
362
14,671
0
49,210
W
Yemoja
POGpotato
Yemoja
4,690
993
4,456
3,617
10,629
11,194
782
4,379
6,110
28,326
0
L
Bakasura
Rowtay
Bakasura
1,464
869
0
2,393
13,741
4,550
0
283
13,458
0
27,686
W
11,199
4,954
0
4,967
11,109
5,292
4,225
3,822
7,287
0
105,784
W
6,078
220
314
1,226
13,565
8,970
1,322
5,375
8,105
0
39,380
L
1,410
822
0
3,098
15,201
3,482
434
1,166
14,035
0
44,834
W
Thanatos
15,355
4,542
0
17,254
17,005
4,884
0
5,309
10,276
0
96,906
L
Anubis
12,420
403
0
7,878
12,516
6,340
0
994
11,522
109,330
0
W
14,374
9,004
0
4,595
11,907
5,046
5,921
2,123
9,729
0
85,741
L
Yemoja
5,309
1,616
1,125
3,426
17,771
16,731
132
1,885
15,886
44,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,887
Gold Earned
47,871
505
Minions Killed
492
0
Camps Cleared
0
1,920,805
Distance Traveled
1,833,371
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,126
435
82
4
0
339,793
0
W
Yemoja
11,791
561
37
2
0
375,773
6
L
Bakasura
8,581
409
63
3
0
453,186
2
W
Neith
12,379
589
160
8
0
360,448
2
W
Guan Yu
10,452
498
76
4
0
388,443
1
L
Anhur
8,635
411
86
4
0
333,118
0
W
Thanatos
12,932
616
121
6
0
425,622
3
L
Anubis
12,375
589
209
10
0
376,393
5
W
Artemis
12,333
587
111
5
0
370,519
4
L
Yemoja
9,154
436
52
2
0
330,881
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role