Player Matchup

Xing Tian
Xing Tian
Bronze V
DATRUGGA954
Xing Tian
Bronze V
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 32L
670 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze III
Lif3GoesOn
Ao Kuang
Bronze III
Level 88
God Stats
3W - 5L
1,426 SR
Queue Stats
129W - 186L
442 MMR
Solo
Izanami
Izanami
Bronze IV
Riskytacticz99
Izanami
Bronze IV
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 84L
235 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 83
1,475 SR
449 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,562 SR
503 MMR
Nemesis
Nemesis
Bronze I
K4ylonnii_ii
Nemesis
Bronze I
Level 65
God Stats
2W - 2L
1,455 SR
Queue Stats
23W - 55L
627 MMR
Party 2
Kukulkan
Kukulkan
Bronze IV
MegaDethRulz75
Kukulkan
Bronze IV
Level 147
God Stats
1W - 2L
1,457 SR
Queue Stats
7W - 34L
342 MMR
Solo
Sol
Sol
Bronze IV
RoyalDevin247
Sol
Bronze IV
Level 85
God Stats
1W - 0L
1,775 SR
Queue Stats
18W - 48L
540 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DATRUGGA954
Xing Tian
11
2 / 5 / 5
9,351
719
3,459
16,328
20,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Lif3GoesOn
Ao Kuang
13
9 / 10 / 2
10,570
813
12,424
17,339
6,699
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 10 / 8
8,819
678
6,779
14,323
7,207
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KumbhakarnaAnubisHadesMorgan Le FayGilgamesh

VS

Bans
ChaacAphroditeArtemisCthulhuArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
K4ylonnii_ii
Nemesis
15
16 / 2 / 7
12,132
933
17,109
12,989
4,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
13
1 / 6 / 17
9,653
743
5,995
7,806
2,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 4 / 11
10,998
846
15,563
10,995
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
12
Kills
25
25
Deaths
12
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DATRUGGA954
Xing Tian
2
5
5
0.9
W
Nemesis
K4ylonnii_ii
Nemesis
16
2
7
9.75
L
Ao Kuang
Lif3GoesOn
Ao Kuang
9
10
2
1
W
Kukulkan
1
6
17
1.58
L
1
10
8
0.5
W
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,662
Damage
38,667
47,990
Taken
31,790
34,038
Mitigated
10,704
5,998
Healing
4,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DATRUGGA954
Xing Tian
3,459
462
429
1,789
16,328
20,132
46
8,051
8,277
12,990
0
W
Nemesis
K4ylonnii_ii
Nemesis
17,109
11,028
0
766
12,989
4,852
353
4,311
8,678
0
26,467
L
Ao Kuang
Lif3GoesOn
Ao Kuang
12,424
4,159
0
2,861
17,339
6,699
0
7,389
9,950
27,916
0
W
Kukulkan
5,995
750
750
200
7,806
2,510
354
5,059
2,747
22,989
0
L
6,779
4,330
142
777
14,323
7,207
0
4,768
9,555
0
24,613
W
15,563
7,068
174
2,974
10,995
3,342
1,287
6,935
4,060
41,024
4,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,740
Gold Earned
32,783
90
Minions Killed
129
4
Camps Cleared
6
585,325
Distance Traveled
703,870
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,351
719
18
1
0
217,314
1
W
Nemesis
12,132
933
31
2
1
260,762
1
L
Ao Kuang
10,570
813
24
2
4
199,636
0
W
Kukulkan
9,653
743
32
2
1
214,147
0
L
Izanami
8,819
678
48
4
0
168,375
5
W
Sol
10,998
846
66
5
4
228,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role