Player Matchup

Pele
Pele
BetrayalsSword
Pele
Level 138
God Stats
1W - 2L
1,484 SR
Queue Stats
187W - 184L
1,541 Elo+
Party 1
King Arthur
King Arthur
EnvyJason
King Arthur
Level 143
God Stats
4W - 3L
1,327 SR
Queue Stats
157W - 164L
1,488 Elo+
Solo
Hun Batz
Hun Batz
FEIND9408
Hun Batz
Level 128
God Stats
3W - 3L
1,573 SR
Queue Stats
344W - 361L
1,505 Elo+
Solo
Jing Wei
Jing Wei
II sour IV
Jing Wei
Level 104
God Stats
2W - 2L
1,530 SR
Queue Stats
140W - 128L
1,529 Elo+
Party 1
He Bo
He Bo
KarimHuchiha
He Bo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,613 Elo+
Solo
Team Averages
Level 108
1,483 SR
1,535 Elo+

VS

Team Averages
Level 87
1,465 SR
1,536 Elo+
Vamana
Vamana
HELLOskonka
Vamana
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,793 Elo+
Party 2
Tiamat
Tiamat
Krystmano20
Tiamat
Level 126
God Stats
2W - 1L
1,544 SR
Queue Stats
110W - 138L
1,431 Elo+
Party 2
Zhong Kui
Zhong Kui
OffsetPaladin
Zhong Kui
Level 160
God Stats
1W - 1L
1,522 SR
Queue Stats
47W - 29L
1,623 Elo+
Party 2
Fenrir
Fenrir
Shmoneymiles
Fenrir
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 155L
1,421 Elo+
Solo
The Morrigan
The Morrigan
xxBluRose
The Morrigan
Level 100
God Stats
1W - 7L
1,257 SR
Queue Stats
296W - 332L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 16
17,053
711
27,801
24,540
10,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
EnvyJason
King Arthur
20
4 / 5 / 26
16,252
677
22,546
38,697
46,338
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
FEIND9408
Hun Batz
20
5 / 10 / 17
16,025
668
28,137
29,827
24,782
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
II sour IV
Jing Wei
20
11 / 5 / 15
16,891
704
28,776
23,153
9,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 4 / 25
15,299
637
25,270
16,509
6,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
3 / 10 / 12
14,791
616
11,068
34,501
19,532
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
20
9 / 7 / 13
17,385
724
37,681
27,808
29,345
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
OffsetPaladin
Zhong Kui
20
8 / 5 / 17
17,906
746
38,427
37,757
44,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
20
8 / 6 / 8
14,361
598
13,369
32,053
17,082
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
xxBluRose
The Morrigan
20
3 / 9 / 8
15,127
630
12,321
18,544
8,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
89
37
Kills
31
32
Deaths
37
99
Assists
58
Player
Kills
Deaths
Assists
KDA
W
11
8
16
2.38
W
King Arthur
EnvyJason
King Arthur
4
5
26
3.4
W
Hun Batz
FEIND9408
Hun Batz
5
10
17
1.35
L
Vamana
3
10
12
0.9
W
Jing Wei
II sour IV
Jing Wei
11
5
15
3.7
W
6
4
25
4.63
L
Tiamat
9
7
13
2.21
L
Zhong Kui
OffsetPaladin
Zhong Kui
8
5
17
3.3
L
Fenrir
8
6
8
2
L
The Morrigan
xxBluRose
The Morrigan
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,530
Damage
112,866
132,726
Taken
150,663
97,857
Mitigated
118,121
49,450
Healing
59,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,801
4,751
4,198
2,726
24,540
10,288
963
19,087
5,453
0
72,408
W
King Arthur
EnvyJason
King Arthur
22,546
313
4,689
13,709
38,697
46,338
419
22,089
16,608
8,082
48,339
W
Hun Batz
FEIND9408
Hun Batz
28,137
6,122
5,678
4,139
29,827
24,782
842
17,243
12,584
668
54,973
L
Vamana
11,068
5,002
1,535
6,895
34,501
19,532
510
6,640
27,270
118
26,060
W
Jing Wei
II sour IV
Jing Wei
28,776
24,726
2,256
6,213
23,153
9,659
2,755
16,949
6,204
0
64,495
W
25,270
1,236
2,218
3,624
16,509
6,790
1,918
11,917
4,547
43,538
0
L
Tiamat
37,681
1,800
2,199
8,803
27,808
29,345
763
4,545
23,000
62,078
0
L
Zhong Kui
OffsetPaladin
Zhong Kui
38,427
3,394
5,299
21,129
37,757
44,093
2,629
6,640
30,730
79,814
0
L
Fenrir
13,369
3,356
2,601
6,977
32,053
17,082
522
7,236
24,296
0
20,782
L
The Morrigan
xxBluRose
The Morrigan
12,321
3,207
2,301
1,654
18,544
8,069
1,995
3,776
14,678
48,020
4,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,520
Gold Earned
79,570
274
Minions Killed
252
0
Camps Cleared
0
2,116,791
Distance Traveled
2,048,131
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
17,053
711
74
3
0
356,473
0
W
King Arthur
16,252
677
60
3
0
465,396
2
W
Hun Batz
16,025
668
44
2
0
405,563
1
L
Vamana
14,791
616
13
1
0
403,300
1
W
Jing Wei
16,891
704
62
3
0
447,420
2
W
He Bo
15,299
637
34
1
0
441,939
4
L
Tiamat
17,385
724
56
2
0
425,838
5
L
Zhong Kui
17,906
746
102
4
0
420,181
6
L
Fenrir
14,361
598
12
1
0
439,541
0
L
The Morrigan
15,127
630
69
3
0
359,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role