Player Matchup

Yemoja
Yemoja
ElderGnome
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 84L
1,276 Elo+
Party 2
Merlin
Merlin
VanishedSpace
Merlin
Level 42
God Stats
4W - 7L
1,356 SR
Queue Stats
21W - 26L
1,308 Elo+
Solo
Neith
Neith
mario968
Neith
Level 52
God Stats
5W - 8L
1,364 SR
Queue Stats
67W - 105L
1,262 Elo+
Party 2
Team Averages
Level 41
1,406 SR
1,282 Elo+

VS

Team Averages
Level 46
1,388 SR
1,164 Elo+
Janus
Janus
AngelzOfDeath0
Janus
Level 57
God Stats
13W - 33L
1,275 SR
Queue Stats
236W - 357L
1,161 Elo+
Party 1
Odin
Odin
SkUdlZThAKloWN
Odin
Level 75
God Stats
16W - 11L
1,400 SR
Queue Stats
321W - 472L
1,174 Elo+
Party 1
Neith
Neith
Stogiesaur
Neith
Level 5
God Stats
3W - 10L
1,488 SR
Queue Stats
34W - 65L
1,156 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ElderGnome
Yemoja
12
0 / 3 / 6
9,923
584
4,021
17,523
16,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
7 / 5 / 0
10,618
625
17,059
13,607
5,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
mario968
Neith
12
0 / 6 / 6
9,192
541
7,766
11,887
4,599
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
11,248
662
15,699
11,182
4,258
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 4 / 7
11,283
664
12,351
24,233
18,683
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
14
4 / 4 / 5
11,230
661
8,581
9,164
3,756
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
7
Kills
14
14
Deaths
8
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Yemoja
ElderGnome
Yemoja
0
3
6
1
W
5
4
7
2.13
W
Neith
4
4
5
1.63
L
7
5
0
1.4
L
Neith
mario968
Neith
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,846
Damage
36,631
43,017
Taken
44,579
26,578
Mitigated
26,697
7,441
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,699
611
84
2,145
11,182
4,258
1,114
5,755
5,092
49,380
0
L
Yemoja
ElderGnome
Yemoja
4,021
680
1,160
3,877
17,523
16,883
0
3,797
13,726
14,069
0
W
12,351
1,627
0
5,979
24,233
18,683
299
8,954
14,597
0
27,141
W
Neith
8,581
5,666
0
2,384
9,164
3,756
1,109
5,837
3,037
0
29,800
L
17,059
1,441
0
1,391
13,607
5,096
0
5,615
7,992
47,835
0
L
Neith
mario968
Neith
7,766
1,964
0
1,013
11,887
4,599
0
6,914
4,973
0
23,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,733
Gold Earned
33,761
132
Minions Killed
146
3
Camps Cleared
6
801,912
Distance Traveled
889,145
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,248
662
86
5
3
331,594
1
L
Yemoja
9,923
584
16
1
0
273,776
1
W
Odin
11,283
664
28
2
1
311,129
5
W
Neith
11,230
661
32
2
2
246,422
2
L
Merlin
10,618
625
83
5
2
273,798
0
L
Neith
9,192
541
33
2
1
254,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role