Player Matchup

Odin
Odin
Felinos91
Odin
Level 137
God Stats
10W - 3L
1,758 SR
Queue Stats
52W - 33L
1,623 Elo+
Party 1
Nu Wa
Nu Wa
RogueRahkshi
Nu Wa
Level 84
God Stats
6W - 1L
1,917 SR
Queue Stats
38W - 26L
1,598 Elo+
Party 1
Ne Zha
Ne Zha
Zandrick
Ne Zha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 30L
1,625 Elo+
Party 1
Cerberus
Cerberus
dyonn
Cerberus
Level 148
God Stats
2W - 2L
1,678 SR
Queue Stats
52W - 31L
1,645 Elo+
Party 1
Charybdis
Charybdis
le__monke___
Charybdis
Level 106
God Stats
1W - 1L
1,305 SR
Queue Stats
119W - 101L
1,569 Elo+
Solo
Team Averages
Level 120
1,632 SR
1,612 Elo+

VS

Team Averages
Level 120
1,462 SR
1,494 Elo+
Xing Tian
Xing Tian
Galliard122
Xing Tian
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 65L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
GavinRD
Gilgamesh
Level 88
God Stats
0W - 3L
1,178 SR
Queue Stats
2W - 8L
1,352 Elo+
Party 2
Ra
Ra
Payt21x
Ra
Level 137
God Stats
2W - 4L
1,489 SR
Queue Stats
85W - 78L
1,536 Elo+
Party 2
Apollo
Apollo
SHAK0RI
Apollo
Level 113
God Stats
106W - 94L
1,640 SR
Queue Stats
276W - 248L
1,542 Elo+
Solo
Nu Wa
Nu Wa
WackoZacho
Nu Wa
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 74L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
4 / 2 / 13
11,563
826
16,377
15,809
12,262
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
11 / 2 / 16
12,787
913
16,741
7,879
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
Zandrick
Ne Zha
16
3 / 3 / 14
10,674
762
13,352
10,966
5,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
dyonn
Cerberus
17
3 / 3 / 21
11,569
826
9,909
24,621
31,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
le__monke___
Charybdis
19
10 / 0 / 15
12,971
927
16,304
6,745
2,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Galliard122
Xing Tian
15
1 / 6 / 6
9,675
691
7,290
17,701
14,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
GavinRD
Gilgamesh
15
3 / 7 / 7
9,880
706
12,886
20,723
11,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 7 / 4
10,386
742
10,666
14,262
5,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
SHAK0RI
Apollo
16
1 / 5 / 4
9,326
666
6,653
14,507
5,300
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
15
1 / 6 / 5
8,587
613
11,759
11,869
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
36
31
Kills
10
10
Deaths
31
79
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Odin
4
2
13
5.25
L
Xing Tian
Galliard122
Xing Tian
1
6
6
0.67
L
Gilgamesh
GavinRD
Gilgamesh
3
7
7
0.93
L
4
7
4
0.86
W
11
2
16
9.5
L
Apollo
SHAK0RI
Apollo
1
5
4
0.6
L
Nu Wa
1
6
5
0.58
W
Ne Zha
Zandrick
Ne Zha
3
3
14
3.33
W
Cerberus
dyonn
Cerberus
3
3
21
4.5
W
Charybdis
le__monke___
Charybdis
10
0
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,683
Damage
49,254
66,020
Taken
79,062
55,004
Mitigated
40,122
14,368
Healing
13,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
16,377
2,146
0
2,680
15,809
12,262
69
6,839
8,516
7,102
46,861
L
Xing Tian
Galliard122
Xing Tian
7,290
601
1,374
1,271
17,701
14,911
1
6,586
11,115
24,969
0
L
Gilgamesh
GavinRD
Gilgamesh
12,886
3,060
1,252
2,794
20,723
11,000
0
8,688
12,035
207
28,462
L
10,666
533
1,610
3,044
14,262
5,052
0
5,261
9,001
47,918
0
W
16,741
4,128
0
810
7,879
3,084
1,251
3,190
4,453
38,302
0
L
Apollo
SHAK0RI
Apollo
6,653
2,785
0
1,465
14,507
5,300
1,241
5,401
9,106
0
38,956
L
Nu Wa
11,759
2,151
0
250
11,869
3,859
1
3,355
8,514
29,989
0
W
Ne Zha
Zandrick
Ne Zha
13,352
3,394
0
2,200
10,966
5,098
201
5,363
5,291
0
40,707
W
Cerberus
dyonn
Cerberus
9,909
1,091
778
6,747
24,621
31,857
310
9,374
14,505
25,214
0
W
Charybdis
le__monke___
Charybdis
16,304
10,075
0
1,153
6,745
2,703
5,340
3,567
3,000
0
47,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,564
Gold Earned
47,854
336
Minions Killed
325
8
Camps Cleared
9
1,447,519
Distance Traveled
1,240,091
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,563
826
79
6
4
315,062
2
L
Xing Tian
9,675
691
41
3
2
239,172
3
L
Gilgamesh
9,880
706
33
2
2
259,954
0
L
Ra
10,386
742
102
7
1
269,165
1
W
Nu Wa
12,787
913
45
3
1
268,691
0
L
Apollo
9,326
666
88
6
2
245,958
3
L
Nu Wa
8,587
613
61
4
2
225,842
0
W
Ne Zha
10,674
762
50
4
0
296,071
2
W
Cerberus
11,569
826
63
5
1
277,332
0
W
Charybdis
12,971
927
99
7
2
290,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role