Player Matchup

Tyr
Tyr
Apolline96
Tyr
Level 35
God Stats
3W - 1L
1,716 SR
Queue Stats
43W - 68L
1,308 Elo+
Solo
Ah Puch
Ah Puch
Dovaqen
Ah Puch
Level 118
God Stats
15W - 6L
1,506 SR
Queue Stats
380W - 387L
1,404 Elo+
Solo
Hel
Hel
MakeKidsCry4984
Hel
Level 27
God Stats
3W - 2L
1,703 SR
Queue Stats
145W - 165L
1,394 Elo+
Solo
Chernobog
Chernobog
TheSacachispas
Chernobog
Level 125
God Stats
3W - 0L
1,766 SR
Queue Stats
122W - 140L
1,406 Elo+
Party 1
Ares
Ares
eltotolpqtp
Ares
Level 157
God Stats
6W - 6L
1,426 SR
Queue Stats
183W - 216L
1,381 Elo+
Party 1
Team Averages
Level 92
1,623 SR
1,379 Elo+

VS

Team Averages
Level 89
1,638 SR
1,362 Elo+
Cthulhu
Cthulhu
KingOfChardonnay
Cthulhu
Level 60
God Stats
4W - 5L
1,525 SR
Queue Stats
235W - 285L
1,342 Elo+
Solo
Hel
Hel
Ljosma
Hel
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 75L
1,378 Elo+
Solo
Athena
Athena
eccerex
Athena
Level 145
God Stats
3W - 6L
1,916 SR
Queue Stats
1,054W - 1,160L
1,385 Elo+
Solo
Serqet
Serqet
reneguns
Serqet
Level 108
God Stats
1W - 1L
1,736 SR
Queue Stats
126W - 135L
1,368 Elo+
Solo
Cerberus
Cerberus
xDrunk NinjaZx
Cerberus
Level 82
God Stats
2W - 2L
1,513 SR
Queue Stats
192W - 199L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 9
6,970
996
4,431
7,371
7,884
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Puch
Dovaqen
Ah Puch
12
1 / 3 / 12
6,926
989
6,951
4,700
1,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 3 / 14
6,561
937
6,887
9,301
7,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
TheSacachispas
Chernobog
14
7 / 1 / 5
7,607
1,087
10,457
5,937
2,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 0 / 10
7,367
1,052
5,283
8,134
4,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
6,536
934
7,804
8,984
8,696
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
Ljosma
Hel
8
0 / 2 / 3
5,217
745
816
2,789
1,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
eccerex
Athena
11
1 / 4 / 5
6,082
869
4,784
10,418
9,582
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Serqet
reneguns
Serqet
12
2 / 2 / 6
6,279
897
4,480
5,054
2,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
13
2 / 3 / 3
6,777
968
6,093
12,636
9,780
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
14
Kills
7
10
Deaths
14
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
W
Ah Puch
Dovaqen
Ah Puch
1
3
12
2.33
L
2
3
6
1.67
L
Hel
Ljosma
Hel
0
2
3
0.75
W
0
3
14
2.33
W
Chernobog
TheSacachispas
Chernobog
7
1
5
9.5
L
Athena
eccerex
Athena
1
4
5
0.88
W
3
0
10
8
L
Serqet
reneguns
Serqet
2
2
6
2.5
L
Cerberus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,009
Damage
23,977
35,443
Taken
39,881
24,154
Mitigated
31,884
16,649
Healing
10,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,431
774
0
1,549
7,371
7,884
163
2,013
5,358
0
8,737
W
Ah Puch
Dovaqen
Ah Puch
6,951
542
356
382
4,700
1,520
542
1,434
3,076
13,927
0
L
7,804
132
600
509
8,984
8,696
0
4,954
4,030
14,619
0
L
Hel
Ljosma
Hel
816
234
736
484
2,789
1,347
0
1,368
1,421
1,821
0
W
6,887
1,038
4,928
4,696
9,301
7,841
285
6,188
2,885
16,379
0
W
Chernobog
TheSacachispas
Chernobog
10,457
6,388
253
1,111
5,937
2,501
747
3,654
1,824
0
16,150
L
Athena
eccerex
Athena
4,784
844
463
690
10,418
9,582
0
4,829
5,589
6,840
0
W
5,283
358
10
3,364
8,134
4,408
748
6,208
1,926
7,819
0
L
Serqet
reneguns
Serqet
4,480
330
1,171
895
5,054
2,479
0
2,072
2,982
0
5,684
L
Cerberus
6,093
766
150
4,978
12,636
9,780
0
5,898
6,738
19,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,431
Gold Earned
30,891
70
Minions Killed
62
0
Camps Cleared
0
701,397
Distance Traveled
660,237
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,970
996
11
2
0
112,722
0
W
Ah Puch
6,926
989
16
2
0
123,633
0
L
Cthulhu
6,536
934
18
3
0
163,219
0
L
Hel
5,217
745
2
0
0
61,518
0
W
Hel
6,561
937
15
2
0
143,228
0
W
Chernobog
7,607
1,087
24
3
0
156,408
0
L
Athena
6,082
869
6
1
0
149,139
0
W
Ares
7,367
1,052
4
1
0
165,406
2
L
Serqet
6,279
897
6
1
0
141,446
3
L
Cerberus
6,777
968
30
4
0
144,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role