Player Matchup

Yemoja
Yemoja
Crybaby_Dia
Yemoja
Level 48
God Stats
0W - 1L
1,289 SR
Queue Stats
48W - 45L
1,378 Elo+
Party 2
Chronos
Chronos
Fresh Chris03
Chronos
Level 56
God Stats
18W - 14L
1,586 SR
Queue Stats
121W - 117L
1,343 Elo+
Party 2
Izanami
Izanami
SNL-Jokerrr
Izanami
Level 16
God Stats
11W - 12L
1,556 SR
Queue Stats
12W - 18L
1,305 Elo+
Party 2
Team Averages
Level 40
1,477 SR
1,342 Elo+

VS

Team Averages
Level 46
1,431 SR
1,320 Elo+
Loki
Loki
CrazySquid30
Loki
Level 28
God Stats
16W - 20L
1,386 SR
Queue Stats
119W - 145L
1,280 Elo+
Party 1
Chaac
Chaac
OMGitzTheDead
Chaac
Level 49
God Stats
5W - 12L
1,491 SR
Queue Stats
82W - 110L
1,343 Elo+
Party 1
Ah Puch
Ah Puch
crazysabotage
Ah Puch
Level 62
God Stats
20W - 19L
1,416 SR
Queue Stats
64W - 90L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 8 / 4
10,152
677
5,423
19,357
19,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
12
2 / 11 / 4
9,303
620
13,634
21,038
5,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
SNL-Jokerrr
Izanami
14
4 / 9 / 1
10,243
683
6,809
20,986
4,908
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 3 / 11
12,484
832
11,080
13,725
5,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 4 / 12
11,251
750
13,679
14,097
8,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
17
10 / 0 / 16
12,659
844
29,514
11,003
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
7
Kills
28
28
Deaths
7
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
12
3
11
5.83
L
Yemoja
1
8
4
0.38
L
Chronos
2
11
4
0.36
W
6
4
12
3
L
Izanami
SNL-Jokerrr
Izanami
4
9
1
0.5
W
Ah Puch
10
0
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,866
Damage
54,273
61,381
Taken
38,825
29,787
Mitigated
18,116
6,188
Healing
14,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,080
2,828
0
2,580
13,725
5,015
1,377
6,733
6,992
0
30,732
L
Yemoja
5,423
1,489
641
1,578
19,357
19,320
0
9,587
8,946
12,559
0
L
Chronos
13,634
3,706
27
1,886
21,038
5,559
0
9,878
10,307
28,426
0
W
13,679
1,483
0
3,822
14,097
8,719
520
6,628
7,469
0
33,105
L
Izanami
SNL-Jokerrr
Izanami
6,809
4,839
0
2,056
20,986
4,908
0
8,978
11,037
0
49,211
W
Ah Puch
29,514
778
792
7,410
11,003
4,382
620
6,132
4,871
58,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,698
Gold Earned
36,394
169
Minions Killed
152
4
Camps Cleared
8
667,374
Distance Traveled
872,629
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,484
832
51
3
1
305,187
2
L
Yemoja
10,152
677
15
1
0
215,297
1
L
Chronos
9,303
620
30
2
1
223,410
0
W
Chaac
11,251
750
31
2
0
266,267
3
L
Izanami
10,243
683
124
8
3
228,667
0
W
Ah Puch
12,659
844
70
5
7
301,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role