Player Matchup

Cthulhu
Cthulhu
FeennekinTheFox
Cthulhu
Level 24
God Stats
25W - 15L
1,645 SR
Queue Stats
28W - 21L
1,544 Elo+
Party 1
Discordia
Discordia
Freyah0767
Discordia
Level 22
God Stats
1W - 1L
1,564 SR
Queue Stats
22W - 19L
1,511 Elo+
Party 1
Neith
Neith
TimTheWhiteBoy
Neith
Level 27
God Stats
0W - 6L
1,246 SR
Queue Stats
116W - 124L
1,489 Elo+
Solo
Odin
Odin
WhyLokiWhy
Odin
Level 29
God Stats
3W - 4L
1,736 SR
Queue Stats
30W - 26L
1,510 Elo+
Party 1
Nemesis
Nemesis
wEtWilli
Nemesis
Level 13
God Stats
2W - 3L
1,549 SR
Queue Stats
11W - 12L
1,517 Elo+
Party 1
Team Averages
Level 23
1,548 SR
1,514 Elo+

VS

Team Averages
Level 18
1,431 SR
1,580 Elo+
Hercules
Hercules
Bunny feng3641
Hercules
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 41L
1,766 Elo+
Solo
Scylla
Scylla
CzechHerOut
Scylla
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 87L
1,572 Elo+
Party 2
Cthulhu
Cthulhu
JohnnnyBigNutz
Cthulhu
Level 19
God Stats
2W - 0L
1,319 SR
Queue Stats
13W - 12L
1,493 Elo+
Party 2
Ravana
Ravana
LilCbeast
Ravana
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,572 Elo+
Party 3
Neith
Neith
Snow_Goon64
Neith
Level 37
God Stats
8W - 10L
1,337 SR
Queue Stats
84W - 90L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 9
11,762
470
14,775
23,040
24,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
Freyah0767
Discordia
17
4 / 11 / 5
10,938
438
10,443
15,839
4,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
2 / 3 / 4
12,052
482
7,930
17,210
7,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 3 / 3
13,148
526
19,611
18,737
21,798
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
wEtWilli
Nemesis
17
2 / 7 / 5
10,999
440
6,771
20,620
6,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
5 / 3 / 4
13,170
527
10,282
20,728
18,224
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
20
4 / 5 / 4
13,867
555
16,563
14,862
6,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 5 / 6
11,069
443
10,492
17,296
14,448
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ravana
LilCbeast
Ravana
20
18 / 6 / 6
14,911
596
26,401
17,765
9,742
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 2 / 9
11,313
453
8,908
13,144
4,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
58
21
Kills
29
29
Deaths
21
26
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
5
3
4
2.33
W
Scylla
4
5
4
1.2
L
3
5
9
1.5
L
Discordia
Freyah0767
Discordia
4
11
5
0.59
W
1
5
6
0.8
W
Ravana
LilCbeast
Ravana
18
6
6
3.5
W
1
2
9
2.75
L
2
3
4
1.33
L
10
3
3
3.83
L
Nemesis
wEtWilli
Nemesis
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,530
Damage
72,646
95,446
Taken
83,795
64,338
Mitigated
53,653
15,309
Healing
23,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
10,282
2,621
0
8,668
20,728
18,224
1,668
6,157
14,571
0
67,453
W
Scylla
16,563
1,339
0
2,176
14,862
6,242
1,878
7,125
7,737
115,190
0
L
14,775
1,448
216
2,325
23,040
24,055
0
10,557
12,483
36,273
0
L
Discordia
Freyah0767
Discordia
10,443
424
0
496
15,839
4,284
0
3,982
11,857
43,705
0
W
10,492
602
371
3,018
17,296
14,448
1,193
7,833
9,463
51,083
0
W
Ravana
LilCbeast
Ravana
26,401
9,840
0
3,599
17,765
9,742
2,420
4,931
12,834
0
110,125
W
8,908
3,836
0
5,543
13,144
4,997
0
4,823
8,321
0
67,599
L
7,930
2,360
0
6,343
17,210
7,283
928
4,784
12,426
0
118,836
L
19,611
3,971
0
3,837
18,737
21,798
0
2,909
15,828
15,572
55,859
L
Nemesis
wEtWilli
Nemesis
6,771
3,829
0
2,092
20,620
6,918
0
4,823
15,797
0
76,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,899
Gold Earned
64,330
552
Minions Killed
612
0
Camps Cleared
0
2,255,001
Distance Traveled
2,347,849
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,170
527
133
5
0
485,015
8
W
Scylla
13,867
555
176
7
0
439,263
0
L
Cthulhu
11,762
470
37
1
0
527,691
4
L
Discordia
10,938
438
76
3
0
413,551
0
W
Cthulhu
11,069
443
79
3
0
483,820
2
W
Ravana
14,911
596
122
5
0
470,575
2
W
Neith
11,313
453
102
4
0
469,176
4
L
Neith
12,052
482
198
8
0
376,147
4
L
Odin
13,148
526
117
5
0
464,825
4
L
Nemesis
10,999
440
124
5
0
472,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role