Player Matchup

Geb
Geb
D3adshot24857
Geb
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,557 Elo+
Party 1
Gilgamesh
Gilgamesh
FaultyCoding
Gilgamesh
Level 89
God Stats
1W - 3L
1,367 SR
Queue Stats
17W - 12L
1,580 Elo+
Party 1
Sol
Sol
Louphao_
Sol
Level 139
God Stats
233W - 199L
1,637 SR
Queue Stats
360W - 401L
1,460 Elo+
Solo
Team Averages
Level 113
1,501 SR
1,532 Elo+

VS

Team Averages
Level 76
1,468 SR
1,545 Elo+
Set
Set
PandaMan9008557
Set
Level 6
God Stats
1W - 2L
1,318 SR
Queue Stats
189W - 101L
1,504 Elo+
Party 2
Scylla
Scylla
RedEmerald23
Scylla
Level 115
God Stats
35W - 22L
1,586 SR
Queue Stats
398W - 322L
1,527 Elo+
Party 2
Bacchus
Bacchus
ThySimpMatt
Bacchus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 149L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 4
6,782
678
4,614
10,946
6,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
FaultyCoding
Gilgamesh
11
3 / 5 / 3
6,766
677
5,998
9,761
3,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 3
6,777
678
4,859
13,255
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 6
7,725
773
7,303
7,673
3,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
11
4 / 3 / 7
7,881
788
10,244
4,617
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
ThySimpMatt
Bacchus
11
3 / 0 / 6
7,710
771
9,511
7,580
7,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
6
Kills
11
11
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Gilgamesh
FaultyCoding
Gilgamesh
3
5
3
0.9
L
2
3
3
1.17
W
4
3
6
2.33
W
Scylla
4
3
7
2.5
W
Bacchus
ThySimpMatt
Bacchus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,471
Damage
27,058
33,962
Taken
19,870
14,747
Mitigated
12,434
10,326
Healing
5,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,614
969
0
2,330
10,946
6,588
0
5,269
5,440
10,152
0
L
Gilgamesh
FaultyCoding
Gilgamesh
5,998
1,198
710
1,406
9,761
3,610
0
5,195
4,360
0
15,163
L
4,859
1,874
591
5,289
13,255
4,549
153
8,509
4,407
18,548
1,660
W
7,303
2,955
0
1,563
7,673
3,279
144
4,028
3,645
0
28,079
W
Scylla
10,244
435
562
249
4,617
1,278
180
1,707
2,910
22,524
0
W
Bacchus
ThySimpMatt
Bacchus
9,511
1,413
406
2,312
7,580
7,877
0
4,004
3,576
17,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,325
Gold Earned
23,316
75
Minions Killed
102
3
Camps Cleared
5
561,798
Distance Traveled
570,730
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,782
678
11
1
0
200,206
0
L
Gilgamesh
6,766
677
25
3
2
192,237
3
L
Sol
6,777
678
39
4
1
169,355
1
W
Set
7,725
773
56
6
3
195,129
4
W
Scylla
7,881
788
36
4
1
181,687
4
W
Bacchus
7,710
771
10
1
1
193,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role