Player Matchup

Bellona
Bellona
Caratman83
Bellona
Level 5
God Stats
6W - 7L
1,631 SR
Queue Stats
9W - 14L
1,322 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
InvictaAnima272
Morgan Le Fay
Level 43
God Stats
39W - 27L
1,422 SR
Queue Stats
222W - 186L
1,454 Elo+
Party 1
Thanatos
Thanatos
LightingDresn
Thanatos
Level 25
God Stats
22W - 24L
1,459 SR
Queue Stats
52W - 45L
1,418 Elo+
Solo
Awilix
Awilix
SenileVoyage
Awilix
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 112L
1,428 Elo+
Party 1
Rama
Rama
YxngCaesar
Rama
Level 8
God Stats
21W - 38L
1,484 SR
Queue Stats
31W - 63L
1,274 Elo+
Party 3
Team Averages
Level 19
1,499 SR
1,379 Elo+

VS

Team Averages
Level 34
1,530 SR
1,431 Elo+
Charybdis
Charybdis
HiImChubs
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ra
Ra
ISooMarkos
Ra
Level 17
God Stats
3W - 1L
1,463 SR
Queue Stats
57W - 57L
1,327 Elo+
Solo
Horus
Horus
Jacobi69
Horus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,397 Elo+
Party 2
Bellona
Bellona
OaflardSkip
Bellona
Level 6
God Stats
2W - 2L
1,291 SR
Queue Stats
5W - 3L
1,492 Elo+
Party 2
Ao Kuang
Ao Kuang
RareSwag
Ao Kuang
Level 102
God Stats
1W - 0L
1,898 SR
Queue Stats
11W - 11L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Caratman83
Bellona
14
0 / 14 / 5
8,009
890
6,017
28,926
17,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
InvictaAnima272
Morgan Le Fay
15
2 / 6 / 9
9,605
1,067
16,221
14,570
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
LightingDresn
Thanatos
15
6 / 9 / 5
10,383
1,154
6,348
16,021
7,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
15
4 / 6 / 4
9,610
1,068
9,398
21,071
8,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 13 / 7
9,160
1,018
11,871
18,329
6,893
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HiImChubs
Charybdis
17
5 / 5 / 21
9,781
1,087
15,580
9,505
3,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
10 / 4 / 14
11,147
1,239
12,347
9,419
4,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Jacobi69
Horus
18
3 / 2 / 32
10,590
1,177
9,298
14,947
16,434
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
OaflardSkip
Bellona
18
11 / 1 / 26
12,118
1,346
19,489
11,862
11,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
RareSwag
Ao Kuang
18
19 / 3 / 12
12,790
1,421
30,761
12,974
5,690
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
153
15
Kills
48
48
Deaths
15
30
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Bellona
Caratman83
Bellona
0
14
5
0.18
W
Charybdis
HiImChubs
Charybdis
5
5
21
3.1
W
10
4
14
4.25
L
Morgan Le Fay
InvictaAnima272
Morgan Le Fay
2
6
9
1.08
W
Horus
Jacobi69
Horus
3
2
32
9.5
L
Thanatos
LightingDresn
Thanatos
6
9
5
0.94
W
Bellona
OaflardSkip
Bellona
11
1
26
24
W
Ao Kuang
RareSwag
Ao Kuang
19
3
12
8.33
L
Awilix
4
6
4
1
L
3
13
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,855
Damage
87,475
98,917
Taken
58,707
46,241
Mitigated
41,122
6,768
Healing
22,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Caratman83
Bellona
6,017
3,279
0
1,790
28,926
17,855
0
11,801
17,125
0
19,184
W
Charybdis
HiImChubs
Charybdis
15,580
8,926
0
240
9,505
3,641
0
2,919
6,586
0
26,423
W
12,347
2,925
2,993
2,875
9,419
4,134
0
1,435
7,984
30,129
0
L
Morgan Le Fay
InvictaAnima272
Morgan Le Fay
16,221
1,040
0
114
14,570
6,021
0
5,800
8,770
33,573
0
W
Horus
Jacobi69
Horus
9,298
5,740
3,596
5,101
14,947
16,434
0
5,477
9,470
0
12,334
L
Thanatos
LightingDresn
Thanatos
6,348
1,734
0
4,064
16,021
7,005
0
6,904
9,117
0
11,693
W
Bellona
OaflardSkip
Bellona
19,489
8,107
1,800
1,697
11,862
11,223
0
3,202
8,120
0
30,892
W
Ao Kuang
RareSwag
Ao Kuang
30,761
12,268
0
4,380
12,974
5,690
0
3,188
9,786
44,128
0
L
Awilix
9,398
4,900
0
219
21,071
8,467
0
9,682
11,389
0
21,325
L
11,871
9,738
0
581
18,329
6,893
0
8,921
9,408
0
15,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,767
Gold Earned
56,426
72
Minions Killed
136
6
Camps Cleared
5
791,120
Distance Traveled
822,683
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,009
890
15
2
0
146,526
1
W
Charybdis
9,781
1,087
26
3
1
135,346
0
W
Ra
11,147
1,239
51
6
0
141,685
0
L
Morgan Le Fay
9,605
1,067
24
3
1
162,778
0
W
Horus
10,590
1,177
7
1
2
187,249
0
L
Thanatos
10,383
1,154
13
1
0
175,107
0
W
Bellona
12,118
1,346
18
2
0
192,736
1
W
Ao Kuang
12,790
1,421
34
4
2
165,667
0
L
Awilix
9,610
1,068
17
2
5
166,701
0
L
Rama
9,160
1,018
3
0
0
140,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role