Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Bungieyy
Hou Yi
Level 79
God Stats
16W - 20L
1,465 SR
Queue Stats
308W - 290L
1,491 Elo+
Party 1
Medusa
Medusa
Heat-Charged
Medusa
Level 28
God Stats
7W - 4L
1,463 SR
Queue Stats
112W - 64L
1,645 Elo+
Party 3
Erlang Shen
Erlang Shen
Pungieyy
Erlang Shen
Level 48
God Stats
6W - 1L
1,500 SR
Queue Stats
81W - 81L
1,471 Elo+
Party 1
Poseidon
Poseidon
Wungieyy
Poseidon
Level 65
God Stats
8W - 10L
1,500 SR
Queue Stats
238W - 234L
1,401 Elo+
Party 1
Team Averages
Level 76
1,486 SR
1,502 Elo+

VS

Team Averages
Level 69
1,598 SR
1,339 Elo+
Tsukuyomi
Tsukuyomi
Akiki8846
Tsukuyomi
Level 48
God Stats
8W - 9L
1,573 SR
Queue Stats
196W - 231L
1,359 Elo+
Solo
Poseidon
Poseidon
DAIRCAT
Poseidon
Level 18
God Stats
0W - 2L
1,407 SR
Queue Stats
0W - 3L
1,144 Elo+
Party 2
Cerberus
Cerberus
Sr0so_
Cerberus
Level 27
God Stats
0W - 2L
1,701 SR
Queue Stats
0W - 3L
1,144 Elo+
Party 2
Hun Batz
Hun Batz
Thorax827
Hun Batz
Level 109
God Stats
0W - 2L
1,483 SR
Queue Stats
60W - 67L
1,501 Elo+
Party 2
Chiron
Chiron
Tripl3Dpr
Chiron
Level 145
God Stats
2W - 2L
1,827 SR
Queue Stats
94W - 91L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 0 / 5
6,033
503
4,418
8,088
6,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
Bungieyy
Hou Yi
12
4 / 0 / 3
7,520
627
5,233
4,599
1,938
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
12
4 / 1 / 0
7,209
601
3,353
4,404
1,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Erlang Shen
Pungieyy
Erlang Shen
14
10 / 2 / 1
8,073
673
6,194
9,463
5,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Wungieyy
Poseidon
11
3 / 2 / 6
6,924
577
6,294
5,471
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Akiki8846
Tsukuyomi
11
1 / 6 / 0
6,383
532
4,568
10,182
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
DAIRCAT
Poseidon
7
0 / 7 / 1
5,248
437
1,948
6,218
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Sr0so_
Cerberus
9
0 / 3 / 4
6,055
505
2,383
7,899
5,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Thorax827
Hun Batz
11
2 / 4 / 1
6,678
557
4,127
8,200
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
Tripl3Dpr
Chiron
10
2 / 2 / 0
6,361
530
4,112
7,264
1,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
21
Kills
5
5
Deaths
22
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
5
2.5
L
Tsukuyomi
Akiki8846
Tsukuyomi
1
6
0
0.17
W
Hou Yi
Bungieyy
Hou Yi
4
0
3
5.5
L
Poseidon
DAIRCAT
Poseidon
0
7
1
0.07
W
Medusa
4
1
0
4
W
Erlang Shen
Pungieyy
Erlang Shen
10
2
1
5.25
L
Cerberus
Sr0so_
Cerberus
0
3
4
0.67
L
Hun Batz
Thorax827
Hun Batz
2
4
1
0.63
L
Chiron
Tripl3Dpr
Chiron
2
2
0
1
W
Poseidon
Wungieyy
Poseidon
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,492
Damage
17,138
32,025
Taken
39,763
17,101
Mitigated
14,758
9,738
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,418
1,291
0
2,111
8,088
6,858
80
1,413
6,675
24,609
0
L
Tsukuyomi
Akiki8846
Tsukuyomi
4,568
1,362
0
2,961
10,182
2,880
0
1,181
8,589
0
31,112
W
Hou Yi
Bungieyy
Hou Yi
5,233
2,564
0
1,257
4,599
1,938
722
0
4,599
0
34,293
L
Poseidon
DAIRCAT
Poseidon
1,948
420
0
0
6,218
1,432
224
3,196
3,022
19,686
0
W
Medusa
3,353
1,267
0
1,368
4,404
1,483
0
200
4,204
0
37,415
W
Erlang Shen
Pungieyy
Erlang Shen
6,194
3,498
0
3,691
9,463
5,260
0
1,096
8,367
0
49,951
L
Cerberus
Sr0so_
Cerberus
2,383
50
0
872
7,899
5,533
0
3,638
4,261
13,882
0
L
Hun Batz
Thorax827
Hun Batz
4,127
1,077
0
949
8,200
3,038
0
1,292
6,817
0
35,006
L
Chiron
Tripl3Dpr
Chiron
4,112
1,848
105
3,185
7,264
1,875
0
1,405
5,822
0
35,880
W
Poseidon
Wungieyy
Poseidon
6,294
675
0
1,311
5,471
1,562
96
1,622
3,849
34,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,759
Gold Earned
30,725
329
Minions Killed
251
0
Camps Cleared
0
1,218,641
Distance Traveled
1,197,476
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,033
503
32
3
0
242,053
5
L
Tsukuyomi
6,383
532
64
5
0
229,683
3
W
Hou Yi
7,520
627
72
6
0
235,652
1
L
Poseidon
5,248
437
41
3
0
227,797
0
W
Medusa
7,209
601
79
7
0
215,080
5
W
Erlang Shen
8,073
673
86
7
0
283,805
0
L
Cerberus
6,055
505
20
2
0
244,623
0
L
Hun Batz
6,678
557
76
6
0
249,123
2
L
Chiron
6,361
530
50
4
0
246,250
4
W
Poseidon
6,924
577
60
5
0
242,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role