Player Matchup

Ymir
Ymir
Blast WRLD
Ymir
Level 96
God Stats
17W - 17L
1,559 SR
Queue Stats
677W - 732L
1,400 Elo+
Party 1
Nemesis
Nemesis
H3nta1Hav3n
Nemesis
Level 17
God Stats
8W - 7L
1,426 SR
Queue Stats
24W - 26L
1,306 Elo+
Party 1
Hades
Hades
HealthGawth
Hades
Level 29
God Stats
5W - 5L
1,301 SR
Queue Stats
269W - 337L
1,341 Elo+
Solo
Cernunnos
Cernunnos
K0V1DPOSITIV
Cernunnos
Level 95
God Stats
46W - 23L
1,640 SR
Queue Stats
651W - 704L
1,416 Elo+
Party 1
Ares
Ares
o Keeler o
Ares
Level 5
God Stats
4W - 4L
1,331 SR
Queue Stats
12W - 13L
1,210 Elo+
Party 1
Team Averages
Level 48
1,451 SR
1,334 Elo+

VS

Team Averages
Level 25
1,435 SR
1,387 Elo+
Raijin
Raijin
AndryeJoao
Raijin
Level 25
God Stats
5W - 11L
1,353 SR
Queue Stats
36W - 46L
1,378 Elo+
Solo
King Arthur
King Arthur
Luna503
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,400 Elo+
Solo
Bacchus
Bacchus
Opiejaxon
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 172L
1,355 Elo+
Party 2
Izanami
Izanami
WantedChar11431
Izanami
Level 29
God Stats
94W - 81L
1,538 SR
Queue Stats
191W - 257L
1,383 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
eglm21
Morgan Le Fay
Level 29
God Stats
7W - 9L
1,285 SR
Queue Stats
73W - 71L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 5
11,740
534
11,198
13,532
14,117
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
H3nta1Hav3n
Nemesis
19
6 / 1 / 7
11,773
535
10,134
13,957
5,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 1 / 4
12,061
548
12,400
13,391
7,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
K0V1DPOSITIV
Cernunnos
20
10 / 0 / 6
12,943
588
17,260
15,087
6,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 0 / 7
10,995
500
2,234
8,090
7,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AndryeJoao
Raijin
13
0 / 7 / 0
8,656
393
3,886
14,970
4,696
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Luna503
King Arthur
12
0 / 7 / 0
7,862
357
6,985
19,105
16,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Opiejaxon
Bacchus
12
0 / 4 / 1
8,642
393
5,033
14,626
21,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 9 / 0
9,688
440
4,841
14,210
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
eglm21
Morgan Le Fay
17
1 / 3 / 0
10,203
464
4,050
9,020
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
2
30
Kills
1
2
Deaths
30
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Raijin
AndryeJoao
Raijin
0
7
0
0
W
6
0
5
8.5
W
Nemesis
H3nta1Hav3n
Nemesis
6
1
7
9.5
W
6
1
4
8
W
Cernunnos
K0V1DPOSITIV
Cernunnos
10
0
6
13
L
King Arthur
Luna503
King Arthur
0
7
0
0
L
Bacchus
Opiejaxon
Bacchus
0
4
1
0.13
L
0
9
0
0
L
Morgan Le Fay
eglm21
Morgan Le Fay
1
3
0
0.33
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,226
Damage
24,795
64,057
Taken
71,931
41,501
Mitigated
50,526
30,310
Healing
12,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AndryeJoao
Raijin
3,886
358
0
3,548
14,970
4,696
642
8,865
6,105
47,277
0
W
11,198
2,488
0
4,892
13,532
14,117
834
3,220
9,677
69,803
0
W
Nemesis
H3nta1Hav3n
Nemesis
10,134
4,501
0
2,302
13,957
5,896
0
1,387
12,376
0
96,275
W
12,400
1,900
147
8,898
13,391
7,123
777
3,383
9,795
81,066
0
W
Cernunnos
K0V1DPOSITIV
Cernunnos
17,260
9,512
0
12,452
15,087
6,842
1,032
4,108
10,935
0
129,104
L
King Arthur
Luna503
King Arthur
6,985
328
0
3,620
19,105
16,826
317
8,880
10,225
0
25,209
L
Bacchus
Opiejaxon
Bacchus
5,033
247
0
1,314
14,626
21,187
450
2,582
12,044
20,532
0
L
4,841
2,847
0
1,674
14,210
4,070
3,084
1,594
12,616
0
80,870
L
Morgan Le Fay
eglm21
Morgan Le Fay
4,050
635
112
2,503
9,020
3,747
0
3,911
5,109
69,620
0
W
2,234
82
0
1,619
8,090
7,523
404
1,004
7,001
35,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,512
Gold Earned
45,051
655
Minions Killed
437
0
Camps Cleared
0
2,114,632
Distance Traveled
1,746,376
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,656
393
78
4
0
373,069
1
W
Ymir
11,740
534
119
5
0
384,270
2
W
Nemesis
11,773
535
129
6
0
492,886
0
W
Hades
12,061
548
135
6
0
394,805
0
W
Cernunnos
12,943
588
207
9
0
382,047
3
L
King Arthur
7,862
357
45
2
0
350,527
2
L
Bacchus
8,642
393
28
1
0
377,434
1
L
Izanami
9,688
440
161
7
0
311,180
1
L
Morgan Le Fay
10,203
464
125
6
0
334,166
6
W
Ares
10,995
500
65
3
0
460,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role