Player Matchup

Olorun
Olorun
 
Olorun
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
OVOXO0134
Izanami
Level 94
God Stats
22W - 23L
1,428 SR
Queue Stats
227W - 277L
1,440 Elo+
Party 1
Chaac
Chaac
kiwi60287
Chaac
Level 148
God Stats
2W - 2L
1,603 SR
Queue Stats
286W - 256L
1,541 Elo+
Party 1
Team Averages
Level 102
1,510 SR
1,494 Elo+

VS

Team Averages
Level 41
1,532 SR
1,774 Elo+
Gilgamesh
Gilgamesh
BigmacsTV
Gilgamesh
Level 8
God Stats
3W - 0L
1,267 SR
Queue Stats
17W - 5L
1,851 Elo+
Party 2
Medusa
Medusa
Falkology
Medusa
Level 53
God Stats
7W - 3L
1,672 SR
Queue Stats
263W - 96L
1,745 Elo+
Party 2
Thoth
Thoth
UGotNoHose
Thoth
Level 62
God Stats
151W - 65L
1,657 SR
Queue Stats
299W - 121L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
6 / 10 / 4
10,858
679
12,286
18,732
7,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
OVOXO0134
Izanami
12
1 / 8 / 5
9,326
583
8,642
15,060
4,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
kiwi60287
Chaac
14
4 / 7 / 6
10,461
654
17,385
25,121
31,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigmacsTV
Gilgamesh
16
2 / 2 / 20
11,120
695
6,082
21,637
16,676
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Falkology
Medusa
17
14 / 5 / 10
13,378
836
29,426
20,376
9,184
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thoth
16
9 / 4 / 12
12,329
771
17,307
11,797
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
11
Kills
25
25
Deaths
11
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
6
10
4
0.8
W
Gilgamesh
BigmacsTV
Gilgamesh
2
2
20
6
W
Medusa
Falkology
Medusa
14
5
10
3.8
L
Izanami
OVOXO0134
Izanami
1
8
5
0.44
W
Thoth
9
4
12
3.75
L
Chaac
kiwi60287
Chaac
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,313
Damage
52,815
58,913
Taken
53,810
44,180
Mitigated
30,835
13,409
Healing
21,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
12,286
6,660
339
4,506
18,732
7,517
23
4,952
13,780
29,122
0
W
Gilgamesh
BigmacsTV
Gilgamesh
6,082
1,680
0
7,970
21,637
16,676
252
5,395
16,242
0
16,395
W
Medusa
Falkology
Medusa
29,426
16,527
0
10,188
20,376
9,184
1,702
5,205
15,171
0
73,079
L
Izanami
OVOXO0134
Izanami
8,642
5,174
0
1,525
15,060
4,901
0
6,298
8,762
0
28,126
W
Thoth
17,307
225
0
3,229
11,797
4,975
547
2,313
9,484
56,351
0
L
Chaac
kiwi60287
Chaac
17,385
3,946
0
7,039
25,121
31,762
29
6,764
18,357
0
38,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,645
Gold Earned
36,827
142
Minions Killed
185
5
Camps Cleared
7
789,050
Distance Traveled
929,581
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,858
679
44
3
1
233,636
2
W
Gilgamesh
11,120
695
19
1
0
337,167
0
W
Medusa
13,378
836
82
5
3
305,646
2
L
Izanami
9,326
583
53
3
1
283,326
1
W
Thoth
12,329
771
84
5
4
286,768
1
L
Chaac
10,461
654
45
3
3
272,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role