Player Matchup

Artio
Artio
 
Artio
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
ADefender0002
Hercules
Level 105
God Stats
6W - 3L
1,610 SR
Queue Stats
518W - 448L
1,496 Elo+
Party 3
Cabrakan
Cabrakan
Orrangutan
Cabrakan
Level 89
God Stats
29W - 28L
1,568 SR
Queue Stats
303W - 271L
1,538 Elo+
Party 3
Skadi
Skadi
Takedownpath
Skadi
Level 123
God Stats
4W - 1L
1,767 SR
Queue Stats
397W - 330L
1,600 Elo+
Party 3
King Arthur
King Arthur
Threeski55
King Arthur
Level 75
God Stats
9W - 13L
1,504 SR
Queue Stats
308W - 264L
1,539 Elo+
Party 3
Team Averages
Level 98
1,590 SR
1,535 Elo+

VS

Team Averages
Level 113
1,504 SR
1,581 Elo+
Serqet
Serqet
Baphomet17
Serqet
Level 157
God Stats
4W - 14L
1,571 SR
Queue Stats
181W - 219L
1,544 Elo+
Party 2
Amaterasu
Amaterasu
Joshmoe
Amaterasu
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,666 Elo+
Party 1
Hades
Hades
Pegingas
Hades
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,597 Elo+
Party 1
Hou Yi
Hou Yi
YwYcr
Hou Yi
Level 109
God Stats
6W - 6L
1,409 SR
Queue Stats
116W - 113L
1,564 Elo+
Party 2
Ymir
Ymir
Zaguatico
Ymir
Level 100
God Stats
1W - 6L
1,539 SR
Queue Stats
98W - 103L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
20
5 / 2 / 4
13,162
572
15,621
23,783
33,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
ADefender0002
Hercules
18
2 / 5 / 5
11,875
516
9,929
19,256
12,857
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Orrangutan
Cabrakan
17
2 / 7 / 7
11,115
483
8,179
16,801
10,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 2 / 2
13,077
569
12,088
12,811
4,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Threeski55
King Arthur
17
5 / 5 / 7
11,658
507
14,557
23,008
24,138
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Baphomet17
Serqet
18
11 / 3 / 6
11,711
509
13,722
16,057
12,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amaterasu
Joshmoe
Amaterasu
4
0 / 2 / 1
6,359
276
1,354
2,052
708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
Pegingas
Hades
17
6 / 8 / 9
11,119
483
21,609
24,863
12,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
YwYcr
Hou Yi
18
1 / 3 / 3
10,781
469
7,874
14,960
5,042
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
14
2 / 2 / 4
9,202
400
9,853
21,797
21,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
43
18
Kills
20
21
Deaths
18
25
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
2
4
3.5
W
Hercules
ADefender0002
Hercules
2
5
5
0.9
L
Serqet
Baphomet17
Serqet
11
3
6
4.67
L
Amaterasu
Joshmoe
Amaterasu
0
2
1
0.25
W
Cabrakan
Orrangutan
Cabrakan
2
7
7
0.79
L
Hades
Pegingas
Hades
6
8
9
1.31
W
4
2
2
2.5
W
King Arthur
Threeski55
King Arthur
5
5
7
1.7
L
Hou Yi
YwYcr
Hou Yi
1
3
3
0.83
L
Ymir
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,374
Damage
54,412
95,659
Taken
79,729
85,794
Mitigated
52,549
32,694
Healing
24,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
15,621
2,154
2,607
11,214
23,783
33,901
0
8,313
15,360
93,082
0
W
Hercules
ADefender0002
Hercules
9,929
4,228
0
8,580
19,256
12,857
281
10,153
9,083
0
86,390
L
Serqet
Baphomet17
Serqet
13,722
2,854
0
4,200
16,057
12,836
0
4,651
11,406
481
60,782
L
Amaterasu
Joshmoe
Amaterasu
1,354
607
0
503
2,052
708
0
1,555
497
0
4,600
W
Cabrakan
Orrangutan
Cabrakan
8,179
797
0
4,314
16,801
10,388
0
3,720
12,693
67,246
0
L
Hades
Pegingas
Hades
21,609
4,102
1,507
8,149
24,863
12,748
767
9,531
15,332
74,471
0
W
12,088
5,567
0
3,470
12,811
4,510
1,873
974
11,837
0
131,047
W
King Arthur
Threeski55
King Arthur
14,557
1,711
0
2,509
23,008
24,138
36
8,691
13,138
0
56,929
L
Hou Yi
YwYcr
Hou Yi
7,874
2,716
0
5,770
14,960
5,042
0
850
14,110
0
90,086
L
Ymir
9,853
804
450
3,935
21,797
21,215
227
7,213
14,143
38,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,887
Gold Earned
49,172
713
Minions Killed
433
0
Camps Cleared
0
2,201,129
Distance Traveled
1,792,409
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,162
572
184
8
0
456,486
3
W
Hercules
11,875
516
151
7
0
418,019
0
L
Serqet
11,711
509
96
4
0
485,470
8
L
Amaterasu
6,359
276
6
0
0
50,302
0
W
Cabrakan
11,115
483
104
5
0
436,839
0
L
Hades
11,119
483
134
6
0
375,199
3
W
Skadi
13,077
569
194
8
0
452,149
2
W
King Arthur
11,658
507
80
3
0
437,636
5
L
Hou Yi
10,781
469
163
7
0
424,257
10
L
Ymir
9,202
400
34
1
0
457,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role