Player Matchup

Sol
Sol
OscarBG14
Sol
Level 125
God Stats
13W - 23L
1,411 SR
Queue Stats
291W - 404L
1,411 Elo+
Party 2
Neith
Neith
PipeAguilar5213
Neith
Level 103
God Stats
8W - 17L
1,412 SR
Queue Stats
263W - 342L
1,403 Elo+
Party 2
Hades
Hades
VenRey
Hades
Level 129
God Stats
49W - 26L
1,683 SR
Queue Stats
446W - 559L
1,502 Elo+
Party 2
Thanatos
Thanatos
ciroreyes19
Thanatos
Level 93
God Stats
17W - 17L
1,657 SR
Queue Stats
328W - 453L
1,422 Elo+
Party 2
Ymir
Ymir
davineto2
Ymir
Level 59
God Stats
20W - 29L
1,489 SR
Queue Stats
136W - 194L
1,384 Elo+
Party 2
Team Averages
Level 102
1,531 SR
1,424 Elo+

VS

Team Averages
Level 113
1,467 SR
1,365 Elo+
Chang'e
Chang'e
CARRAZON
Chang'e
Level 121
God Stats
15W - 9L
1,447 SR
Queue Stats
30W - 30L
1,356 Elo+
Party 3
Ao Kuang
Ao Kuang
Finniban
Ao Kuang
Level 150
God Stats
14W - 21L
1,400 SR
Queue Stats
366W - 377L
1,415 Elo+
Party 3
Merlin
Merlin
MrSpinna9
Merlin
Level 94
God Stats
0W - 2L
1,295 SR
Queue Stats
31W - 35L
1,323 Elo+
Solo
Mulan
Mulan
SlothPickle421
Mulan
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 48L
1,365 Elo+
Party 1
Danzaburou
Danzaburou
elderflyer047
Danzaburou
Level 100
God Stats
1W - 1L
1,692 SR
Queue Stats
40W - 48L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 14
11,881
566
11,415
14,026
5,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 0 / 8
11,815
563
7,730
9,036
4,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
VenRey
Hades
19
6 / 2 / 14
12,407
591
13,827
12,570
7,189
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ciroreyes19
Thanatos
19
9 / 0 / 8
12,161
579
12,949
11,294
4,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
16
3 / 1 / 12
10,755
512
2,656
13,657
13,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CARRAZON
Chang'e
13
1 / 6 / 0
8,719
415
6,726
16,817
9,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Finniban
Ao Kuang
14
0 / 7 / 1
8,697
414
7,352
17,793
5,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
MrSpinna9
Merlin
17
1 / 4 / 0
10,187
485
5,862
10,870
3,825
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 0
7,303
348
4,384
14,433
12,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
elderflyer047
Danzaburou
14
0 / 5 / 2
8,682
413
4,532
10,225
2,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
5
26
Kills
2
3
Deaths
27
56
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CARRAZON
Chang'e
1
6
0
0.17
L
Ao Kuang
Finniban
Ao Kuang
0
7
1
0.07
L
Merlin
MrSpinna9
Merlin
1
4
0
0.25
W
4
0
14
11
W
4
0
8
8
L
0
5
0
0
W
Hades
VenRey
Hades
6
2
14
6.5
W
Thanatos
ciroreyes19
Thanatos
9
0
8
13
W
Ymir
3
1
12
9
L
Danzaburou
elderflyer047
Danzaburou
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,577
Damage
28,856
60,583
Taken
70,138
34,862
Mitigated
33,642
38,856
Healing
19,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CARRAZON
Chang'e
6,726
363
378
5,192
16,817
9,054
161
6,650
10,167
47,149
0
L
Ao Kuang
Finniban
Ao Kuang
7,352
1,441
0
6,032
17,793
5,781
0
7,562
10,231
49,172
11,001
L
Merlin
MrSpinna9
Merlin
5,862
297
0
3,515
10,870
3,825
0
6,930
3,940
77,663
0
W
11,415
3,604
0
9,893
14,026
5,392
4,953
6,347
7,679
91,141
0
W
7,730
3,070
0
4,072
9,036
4,410
3,999
1,194
7,636
0
106,224
L
4,384
405
0
2,897
14,433
12,645
25
2,888
11,545
0
25,178
W
Hades
VenRey
Hades
13,827
966
716
6,669
12,570
7,189
1,498
4,873
7,657
85,670
0
W
Thanatos
ciroreyes19
Thanatos
12,949
3,415
0
12,960
11,294
4,573
0
1,620
9,589
0
97,883
W
Ymir
2,656
266
424
4,122
13,657
13,298
270
5,455
7,888
30,465
0
L
Danzaburou
elderflyer047
Danzaburou
4,532
465
0
1,853
10,225
2,337
177
3,868
6,357
0
52,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,019
Gold Earned
43,588
652
Minions Killed
461
0
Camps Cleared
0
2,031,813
Distance Traveled
1,785,628
33
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,719
415
73
3
0
343,597
2
L
Ao Kuang
8,697
414
95
5
0
377,870
1
L
Merlin
10,187
485
149
7
0
355,032
4
W
Sol
11,881
566
150
7
0
365,882
7
W
Neith
11,815
563
177
8
0
398,855
5
L
Mulan
7,303
348
45
2
0
359,359
3
W
Hades
12,407
591
138
7
0
394,363
12
W
Thanatos
12,161
579
137
7
0
469,869
8
W
Ymir
10,755
512
50
2
0
402,844
1
L
Danzaburou
8,682
413
99
5
0
349,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role