Player Matchup

Sol
Sol
Septipuss
Sol
Level 114
God Stats
6W - 4L
1,547 SR
Queue Stats
286W - 221L
1,517 Elo+
Party 1
Mulan
Mulan
YoungZach03
Mulan
Level 125
God Stats
2W - 2L
1,821 SR
Queue Stats
231W - 179L
1,522 Elo+
Party 1
Pele
Pele
Yung Lard8396
Pele
Level 16
God Stats
17W - 16L
1,481 SR
Queue Stats
54W - 49L
1,330 Elo+
Party 1
Team Averages
Level 85
1,616 SR
1,456 Elo+

VS

Team Averages
Level 35
1,468 SR
1,433 Elo+
Chaac
Chaac
Comrade__Potato
Chaac
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
Ladydragon607
Chang'e
Level 61
God Stats
27W - 54L
1,405 SR
Queue Stats
630W - 879L
1,299 Elo+
Solo
Medusa
Medusa
wang_Fire_
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 6
5,359
766
4,350
2,353
727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
3 / 0 / 4
6,037
862
4,232
4,745
2,609
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
5 / 0 / 3
6,429
918
2,928
3,849
1,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,374
625
3,169
5,382
3,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
7
0 / 2 / 0
4,545
649
2,064
5,840
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
wang_Fire_
Medusa
6
0 / 4 / 0
4,310
616
1,440
4,022
1,170
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Chang'e
0
2
0
0
W
0
0
6
3
W
3
0
4
5
W
5
0
3
6.5
L
Medusa
wang_Fire_
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,510
Damage
6,673
10,947
Taken
15,244
4,557
Mitigated
6,266
2,659
Healing
5,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,169
530
229
1,465
5,382
3,321
0
1,634
3,748
0
7,773
L
Chang'e
2,064
537
1,031
1,880
5,840
1,775
0
1,892
3,948
13,654
0
W
4,350
1,101
0
1,209
2,353
727
2,275
480
1,676
13,293
1,184
W
4,232
804
0
1,436
4,745
2,609
202
1,648
2,896
2,363
14,165
W
2,928
514
0
14
3,849
1,221
252
207
3,604
0
15,422
L
Medusa
wang_Fire_
Medusa
1,440
720
345
244
4,022
1,170
0
1,313
2,709
0
5,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,825
Gold Earned
13,229
91
Minions Killed
48
5
Camps Cleared
2
373,335
Distance Traveled
299,223
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,374
625
7
1
0
99,048
2
L
Chang'e
4,545
649
31
4
1
119,188
2
W
Sol
5,359
766
34
5
1
122,914
2
W
Mulan
6,037
862
27
4
3
117,531
2
W
Pele
6,429
918
30
4
1
132,890
2
L
Medusa
4,310
616
10
1
1
80,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role