Player Matchup

Danzaburou
Danzaburou
Frankster35
Danzaburou
Level 13
God Stats
2W - 1L
1,577 SR
Queue Stats
6W - 2L
1,754 Elo+
Party 2
Gilgamesh
Gilgamesh
Il-Fantasy-ll
Gilgamesh
Level 137
God Stats
3W - 0L
1,628 SR
Queue Stats
39W - 39L
1,541 Elo+
Party 2
Artio
Artio
KevinFrosty
Artio
Level 128
God Stats
5W - 2L
1,634 SR
Queue Stats
53W - 51L
1,516 Elo+
Party 2
Set
Set
Kickblue
Set
Level 18
God Stats
4W - 0L
1,661 SR
Queue Stats
13W - 10L
1,570 Elo+
Party 2
Chang'e
Chang'e
Lennox0
Chang'e
Level 15
God Stats
4W - 0L
1,761 SR
Queue Stats
7W - 3L
1,518 Elo+
Party 2
Team Averages
Level 62
1,652 SR
1,580 Elo+

VS

Team Averages
Level 18
1,393 SR
1,355 Elo+
Artemis
Artemis
Boima1997
Artemis
Level 29
God Stats
86W - 80L
1,540 SR
Queue Stats
116W - 104L
1,451 Elo+
Solo
Terra
Terra
Lejornin_brazzer
Terra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,086 Elo+
Party 1
Hades
Hades
P4nCh0_EZZ
Hades
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 8L
1,450 Elo+
Party 1
Bellona
Bellona
Ponce_TFZ
Bellona
Level 23
God Stats
0W - 1L
1,249 SR
Queue Stats
1W - 3L
1,347 Elo+
Party 3
Neith
Neith
savitarfr_ftp
Neith
Level 29
God Stats
2W - 1L
1,177 SR
Queue Stats
64W - 84L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Frankster35
Danzaburou
18
5 / 3 / 15
12,570
524
13,416
13,924
5,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Il-Fantasy-ll
Gilgamesh
19
11 / 6 / 12
13,296
554
18,593
21,927
14,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
10 / 1 / 16
12,185
508
15,656
23,532
28,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 3 / 8
11,794
491
9,379
11,832
14,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Lennox0
Chang'e
19
10 / 4 / 13
12,849
535
23,913
16,847
7,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Boima1997
Artemis
20
7 / 5 / 2
12,723
530
19,149
18,131
7,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 11 / 4
9,258
386
5,277
27,948
29,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
15
0 / 7 / 3
9,804
409
4,720
17,593
8,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Ponce_TFZ
Bellona
17
7 / 9 / 2
11,575
482
19,333
25,245
28,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 10 / 5
10,462
436
7,469
21,366
11,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
33
41
Kills
17
17
Deaths
42
64
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
Boima1997
Artemis
7
5
2
1.6
W
Danzaburou
Frankster35
Danzaburou
5
3
15
4.17
W
Gilgamesh
Il-Fantasy-ll
Gilgamesh
11
6
12
2.83
W
10
1
16
18
W
5
3
8
3
L
1
11
4
0.27
W
Chang'e
Lennox0
Chang'e
10
4
13
4.13
L
Hades
0
7
3
0.21
L
Bellona
Ponce_TFZ
Bellona
7
9
2
0.89
L
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,957
Damage
55,948
88,062
Taken
110,283
71,246
Mitigated
85,671
36,028
Healing
22,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Boima1997
Artemis
19,149
8,849
0
4,903
18,131
7,451
594
5,634
12,381
0
106,889
W
Danzaburou
Frankster35
Danzaburou
13,416
6,848
0
4,610
13,924
5,503
3,610
1,966
11,958
0
61,544
W
Gilgamesh
Il-Fantasy-ll
Gilgamesh
18,593
7,897
0
6,438
21,927
14,564
1,675
2,488
19,439
0
80,732
W
15,656
2,704
1,738
7,815
23,532
28,832
695
4,190
19,342
60,483
0
W
9,379
3,996
0
2,544
11,832
14,709
296
2,488
9,344
0
50,948
L
5,277
859
1,030
4,188
27,948
29,447
0
11,908
15,659
20,408
0
W
Chang'e
Lennox0
Chang'e
23,913
1,957
5,308
7,575
16,847
7,638
1,980
3,679
13,168
81,720
0
L
Hades
4,720
1,656
507
4,593
17,593
8,105
418
10,327
7,165
42,369
0
L
Bellona
Ponce_TFZ
Bellona
19,333
4,420
0
2,642
25,245
28,846
590
6,572
18,253
16,579
64,236
L
7,469
2,611
0
4,469
21,366
11,822
0
5,741
15,336
0
53,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,694
Gold Earned
53,822
445
Minions Killed
514
0
Camps Cleared
0
2,052,635
Distance Traveled
1,921,850
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,723
530
182
8
0
391,892
2
W
Danzaburou
12,570
524
111
5
0
457,112
2
W
Gilgamesh
13,296
554
72
3
0
345,207
1
W
Artio
12,185
508
57
2
0
461,386
9
W
Set
11,794
491
97
4
0
362,732
0
L
Terra
9,258
386
32
1
0
383,878
0
W
Chang'e
12,849
535
108
5
0
426,198
0
L
Hades
9,804
409
93
4
0
323,970
0
L
Bellona
11,575
482
133
6
0
420,242
2
L
Neith
10,462
436
74
3
0
401,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role