Player Matchup

King Arthur
King Arthur
AtHighbury1886
King Arthur
Level 143
God Stats
9W - 5L
1,652 SR
Queue Stats
281W - 226L
1,668 Elo+
Party 1
Khepri
Khepri
BakkPakk
Khepri
Level 66
God Stats
8W - 13L
1,472 SR
Queue Stats
255W - 207L
1,671 Elo+
Party 1
Anubis
Anubis
IllGideonIll
Anubis
Level 25
God Stats
1W - 0L
1,295 SR
Queue Stats
2W - 3L
1,418 Elo+
Solo
Chaac
Chaac
SpelinErorz1
Chaac
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 65L
1,667 Elo+
Party 1
Chang'e
Chang'e
akaashik
Chang'e
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,425 Elo+
Solo
Team Averages
Level 57
1,484 SR
1,570 Elo+

VS

Team Averages
Level 66
1,489 SR
1,350 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
I R Nervous
Cthulhu
Level 97
God Stats
0W - 2L
1,325 SR
Queue Stats
25W - 29L
1,475 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
InsomniaDaGamer
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,557 SR
Queue Stats
2W - 9L
1,246 Elo+
Party 2
Sylvanus
Sylvanus
RaidenKai217
Sylvanus
Level 29
God Stats
4W - 1L
1,562 SR
Queue Stats
64W - 79L
1,459 Elo+
Party 3
Ganesha
Ganesha
TeeZeuZ
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,072 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AtHighbury1886
King Arthur
20
18 / 2 / 10
14,359
957
37,568
31,843
33,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Khepri
BakkPakk
Khepri
20
1 / 2 / 24
11,455
764
11,503
18,118
21,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
17
6 / 4 / 12
11,128
742
17,331
15,277
8,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 4 / 14
11,347
756
21,995
30,468
22,152
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
akaashik
Chang'e
14
2 / 7 / 11
9,912
661
6,209
12,364
6,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
5 / 5 / 7
9,862
657
17,262
14,957
7,370
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
I R Nervous
Cthulhu
19
6 / 4 / 8
11,291
753
23,344
31,538
31,718
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
InsomniaDaGamer
Ah Muzen Cab
17
6 / 7 / 5
10,899
727
17,222
17,046
9,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sylvanus
RaidenKai217
Sylvanus
17
2 / 7 / 7
10,216
681
10,461
22,898
33,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ganesha
TeeZeuZ
Ganesha
14
0 / 9 / 12
9,032
602
10,974
19,450
15,386
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
58
32
Kills
19
19
Deaths
32
71
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
5
7
1.7
W
King Arthur
AtHighbury1886
King Arthur
18
2
10
11.5
W
Khepri
BakkPakk
Khepri
1
2
24
6.5
L
Cthulhu
I R Nervous
Cthulhu
6
4
8
2.5
W
Anubis
6
4
12
3
L
Ah Muzen Cab
InsomniaDaGamer
Ah Muzen Cab
6
7
5
1.21
L
Sylvanus
RaidenKai217
Sylvanus
2
7
7
0.79
W
5
4
14
3
L
Ganesha
TeeZeuZ
Ganesha
0
9
12
0.67
W
Chang'e
akaashik
Chang'e
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,606
Damage
79,263
108,070
Taken
105,889
92,168
Mitigated
98,148
60,423
Healing
40,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
17,262
9,598
861
2,901
14,957
7,370
1,214
5,884
9,073
0
30,808
W
King Arthur
AtHighbury1886
King Arthur
37,568
4,861
3,423
15,788
31,843
33,704
831
10,460
20,677
16,203
56,976
W
Khepri
BakkPakk
Khepri
11,503
419
2,517
5,129
18,118
21,142
1,028
7,512
10,138
20,385
0
L
Cthulhu
I R Nervous
Cthulhu
23,344
1,963
2,307
13,137
31,538
31,718
96
13,107
18,431
46,980
0
W
Anubis
17,331
1,055
1,715
6,538
15,277
8,550
1,923
7,485
7,759
37,105
0
L
Ah Muzen Cab
InsomniaDaGamer
Ah Muzen Cab
17,222
4,521
0
4,106
17,046
9,681
493
6,106
10,940
0
22,786
L
Sylvanus
RaidenKai217
Sylvanus
10,461
1,349
7,872
7,123
22,898
33,993
186
7,215
15,683
14,754
0
W
21,995
5,728
3,268
15,547
30,468
22,152
896
10,846
18,449
413
32,700
L
Ganesha
TeeZeuZ
Ganesha
10,974
835
0
2,203
19,450
15,386
155
8,871
10,579
20,554
0
W
Chang'e
akaashik
Chang'e
6,209
1,880
3,715
2,783
12,364
6,620
1,573
8,476
3,670
9,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,201
Gold Earned
51,300
198
Minions Killed
129
0
Camps Cleared
0
1,361,257
Distance Traveled
1,285,231
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,862
657
25
2
0
323,802
0
W
King Arthur
14,359
957
72
5
0
293,149
0
W
Khepri
11,455
764
24
2
0
290,201
5
L
Cthulhu
11,291
753
59
4
0
285,227
0
W
Anubis
11,128
742
60
4
0
241,994
1
L
Ah Muzen Cab
10,899
727
27
2
0
239,093
0
L
Sylvanus
10,216
681
18
1
0
215,531
0
W
Chaac
11,347
756
30
2
0
292,511
1
L
Ganesha
9,032
602
0
0
0
221,578
0
W
Chang'e
9,912
661
12
1
0
243,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role