Player Matchup

Merlin
Merlin
CoomGlugger
Merlin
Level 5
God Stats
1W - 1L
1,693 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Pele
Pele
DemonBleu
Pele
Level 29
God Stats
19W - 27L
1,486 SR
Queue Stats
202W - 312L
1,334 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FMBbk
Ah Muzen Cab
Level 27
God Stats
9W - 11L
1,500 SR
Queue Stats
176W - 266L
1,355 Elo+
Party 1
Yemoja
Yemoja
KingOfKoom
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
fpsSentineL
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 2
Team Averages
Level 14
1,536 SR
1,438 Elo+

VS

Team Averages
Level 7
1,507 SR
1,252 Elo+
Ymir
Ymir
Abbandonato
Ymir
Level 6
God Stats
11W - 7L
1,177 SR
Queue Stats
14W - 14L
994 Elo+
Party 3
Arachne
Arachne
Chaos Xyrem
Arachne
Level 11
God Stats
8W - 7L
1,500 SR
Queue Stats
50W - 69L
994 Elo+
Party 3
Artemis
Artemis
ShiniKumaLifting
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Osiris
Osiris
djordanp
Osiris
Level 13
God Stats
6W - 3L
1,857 SR
Queue Stats
51W - 64L
1,272 Elo+
Party 3
Olorun
Olorun
xGOUTERx
Olorun
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
3 / 1 / 1
7,973
570
4,034
6,499
2,575
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
12
8 / 2 / 3
8,253
590
10,795
10,522
4,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
FMBbk
Ah Muzen Cab
12
6 / 2 / 3
7,934
567
8,052
7,819
2,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
KingOfKoom
Yemoja
11
3 / 0 / 9
7,978
570
3,073
7,252
5,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
fpsSentineL
Bellona
10
1 / 1 / 1
6,882
492
1,545
7,099
5,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
6,793
485
4,940
9,671
8,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Chaos Xyrem
Arachne
8
0 / 3 / 0
5,363
383
2,315
5,495
1,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 7 / 2
5,617
401
5,072
9,293
2,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
djordanp
Osiris
8
2 / 5 / 0
5,969
426
7,108
9,708
8,322
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
xGOUTERx
Olorun
9
1 / 4 / 0
5,849
418
2,360
6,109
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
21
Kills
6
6
Deaths
21
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Arachne
Chaos Xyrem
Arachne
0
3
0
0
W
Merlin
3
1
1
3.5
W
Pele
8
2
3
4.75
W
Ah Muzen Cab
FMBbk
Ah Muzen Cab
6
2
3
3.75
W
Yemoja
KingOfKoom
Yemoja
3
0
9
7.5
L
0
7
2
0.14
L
Osiris
djordanp
Osiris
2
5
0
0.4
W
Bellona
fpsSentineL
Bellona
1
1
1
1.5
L
Olorun
xGOUTERx
Olorun
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,499
Damage
21,795
39,191
Taken
40,276
20,343
Mitigated
22,437
11,337
Healing
5,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,940
1,200
0
1,488
9,671
8,099
0
1,002
8,669
14,815
0
L
Arachne
Chaos Xyrem
Arachne
2,315
1,488
0
850
5,495
1,827
0
1,338
4,157
0
22,294
W
Merlin
4,034
705
100
1,480
6,499
2,575
3,460
1,530
4,969
47,195
0
W
Pele
10,795
6,189
0
1,596
10,522
4,434
2,123
1,010
9,512
0
40,398
W
Ah Muzen Cab
FMBbk
Ah Muzen Cab
8,052
3,659
0
1,265
7,819
2,375
174
1,241
6,578
0
34,348
W
Yemoja
KingOfKoom
Yemoja
3,073
1,861
3,985
2,735
7,252
5,586
1,937
2,846
4,406
10,151
0
L
5,072
2,910
0
1,122
9,293
2,454
351
1,934
7,359
0
27,512
L
Osiris
djordanp
Osiris
7,108
2,845
0
0
9,708
8,322
102
921
8,787
0
24,522
W
Bellona
fpsSentineL
Bellona
1,545
638
0
176
7,099
5,373
0
673
6,426
0
21,030
L
Olorun
xGOUTERx
Olorun
2,360
1,507
0
2,086
6,109
1,735
0
2,132
3,977
17,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,020
Gold Earned
29,591
271
Minions Killed
204
0
Camps Cleared
0
1,196,544
Distance Traveled
1,195,252
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,793
485
32
2
0
261,854
0
L
Arachne
5,363
383
39
3
0
267,895
2
W
Merlin
7,973
570
94
7
0
220,923
0
W
Pele
8,253
590
61
4
0
252,535
0
W
Ah Muzen Cab
7,934
567
52
4
0
208,701
0
W
Yemoja
7,978
570
20
1
0
228,529
2
L
Artemis
5,617
401
49
4
0
254,119
0
L
Osiris
5,969
426
50
4
0
264,649
2
W
Bellona
6,882
492
44
3
0
285,856
2
L
Olorun
5,849
418
34
2
0
146,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role