Player Matchup

Ares
Ares
 
Ares
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Bolfrin
Zeus
Level 131
God Stats
20W - 5L
1,700 SR
Queue Stats
268W - 229L
1,563 Elo+
Party 3
Danzaburou
Danzaburou
ExtLordz
Danzaburou
Level 86
God Stats
5W - 4L
1,557 SR
Queue Stats
64W - 57L
1,540 Elo+
Solo
Thanatos
Thanatos
reid1
Thanatos
Level 88
God Stats
40W - 39L
1,512 SR
Queue Stats
162W - 149L
1,498 Elo+
Party 3
Cu Chulainn
Cu Chulainn
theFlectomancer
Cu Chulainn
Level 129
God Stats
1W - 0L
1,282 SR
Queue Stats
393W - 353L
1,544 Elo+
Party 3
Team Averages
Level 103
1,510 SR
1,529 Elo+

VS

Team Averages
Level 108
1,570 SR
1,498 Elo+
Raijin
Raijin
 
Raijin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
DmMythos
Erlang Shen
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 144L
1,463 Elo+
Solo
Nemesis
Nemesis
ID Flaming
Nemesis
Level 67
God Stats
50W - 49L
1,508 SR
Queue Stats
219W - 242L
1,453 Elo+
Party 2
Xbalanque
Xbalanque
JRPrest2014
Xbalanque
Level 126
God Stats
13W - 5L
1,645 SR
Queue Stats
179W - 163L
1,533 Elo+
Party 1
Artio
Artio
tastegoodbye
Artio
Level 121
God Stats
3W - 4L
1,697 SR
Queue Stats
73W - 59L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 2 / 7
8,668
482
6,454
12,859
11,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
Bolfrin
Zeus
18
10 / 1 / 5
11,173
621
24,427
12,179
5,650
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ExtLordz
Danzaburou
14
4 / 4 / 4
9,096
505
11,531
11,246
4,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
reid1
Thanatos
15
7 / 6 / 9
9,626
535
8,399
14,574
6,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
theFlectomancer
Cu Chulainn
15
6 / 4 / 10
9,691
538
16,693
17,232
16,256
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
3 / 10 / 4
8,494
472
6,982
11,812
3,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
DmMythos
Erlang Shen
15
7 / 5 / 0
9,614
534
13,527
20,572
17,564
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
ID Flaming
Nemesis
13
3 / 7 / 7
8,365
465
10,496
17,499
6,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
JRPrest2014
Xbalanque
13
2 / 4 / 6
8,128
452
8,188
13,510
4,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 4 / 7
7,877
438
3,871
21,429
16,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
41
29
Kills
17
17
Deaths
30
35
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
7
2.75
L
Raijin
 
Raijin
3
10
4
0.5
W
Zeus
Bolfrin
Zeus
10
1
5
12.5
L
Erlang Shen
DmMythos
Erlang Shen
7
5
0
1.4
W
Danzaburou
ExtLordz
Danzaburou
4
4
4
1.5
L
Nemesis
ID Flaming
Nemesis
3
7
7
0.93
L
Xbalanque
JRPrest2014
Xbalanque
2
4
6
1.25
W
Thanatos
reid1
Thanatos
7
6
9
1.92
L
2
4
7
1.38
W
Cu Chulainn
theFlectomancer
Cu Chulainn
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,504
Damage
43,064
68,090
Taken
84,822
43,992
Mitigated
48,188
33,361
Healing
21,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,454
69
0
4,929
12,859
11,497
564
2,146
10,689
24,586
0
L
Raijin
 
Raijin
6,982
572
0
260
11,812
3,711
0
6,738
5,074
40,461
0
W
Zeus
Bolfrin
Zeus
24,427
4,189
0
8,609
12,179
5,650
0
2,952
8,973
99,742
0
L
Erlang Shen
DmMythos
Erlang Shen
13,527
3,930
0
5,626
20,572
17,564
698
6,747
13,825
13,072
42,428
W
Danzaburou
ExtLordz
Danzaburou
11,531
5,949
0
4,530
11,246
4,417
1,946
1,755
9,403
0
62,278
L
Nemesis
ID Flaming
Nemesis
10,496
5,185
0
2,115
17,499
6,130
0
8,203
9,296
0
52,780
L
Xbalanque
JRPrest2014
Xbalanque
8,188
2,332
0
2,796
13,510
4,212
0
3,493
10,017
0
54,283
W
Thanatos
reid1
Thanatos
8,399
2,010
0
8,768
14,574
6,172
368
3,354
11,084
0
46,481
L
3,871
344
4,467
6,332
21,429
16,571
87
10,536
10,893
15,556
0
W
Cu Chulainn
theFlectomancer
Cu Chulainn
16,693
2,991
0
6,525
17,232
16,256
544
3,556
13,611
14,309
45,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,254
Gold Earned
42,478
499
Minions Killed
400
0
Camps Cleared
0
1,677,195
Distance Traveled
1,703,198
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,668
482
28
2
0
352,264
5
L
Raijin
8,494
472
77
4
0
291,389
3
W
Zeus
11,173
621
164
9
0
331,253
5
L
Erlang Shen
9,614
534
114
6
0
347,060
3
W
Danzaburou
9,096
505
126
7
0
333,294
4
L
Nemesis
8,365
465
72
4
0
366,846
1
L
Xbalanque
8,128
452
108
6
0
324,852
2
W
Thanatos
9,626
535
73
4
0
346,990
5
L
Artio
7,877
438
29
2
0
373,051
3
W
Cu Chulainn
9,691
538
108
6
0
313,394
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role