Player Matchup

Neith
Neith
Azerule Fiasco
Neith
Level 37
God Stats
5W - 5L
1,375 SR
Queue Stats
7W - 15L
1,069 Elo+
Party 2
Vamana
Vamana
CaptxDestructo
Vamana
Level 27
God Stats
6W - 9L
1,423 SR
Queue Stats
7W - 18L
1,049 Elo+
Party 2
Olorun
Olorun
UnKnownReckless
Olorun
Level 15
God Stats
6W - 2L
1,729 SR
Queue Stats
40W - 7L
1,843 Elo+
Solo
Team Averages
Level 26
1,509 SR
1,321 Elo+

VS

Team Averages
Level 39
1,385 SR
1,168 Elo+
Thoth
Thoth
 
Thoth
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Lawless4209918
Merlin
Level 18
God Stats
12W - 36L
1,248 SR
Queue Stats
46W - 150L
975 Elo+
Party 1
Bellona
Bellona
MstrDrgn29
Bellona
Level 36
God Stats
3W - 10L
1,407 SR
Queue Stats
38W - 108L
1,030 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 14
8,240
749
7,832
7,947
2,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
8 / 0 / 6
8,724
793
7,380
11,893
5,437
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
8 / 0 / 7
8,980
816
9,922
7,687
3,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 2 / 1
6,871
625
10,048
9,128
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 8 / 0
6,270
570
3,596
9,936
2,883
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
MstrDrgn29
Bellona
8
0 / 9 / 1
5,888
535
5,421
11,789
7,240
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
19
Kills
2
2
Deaths
19
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
2
1
0.75
W
3
2
14
5
W
8
0
6
11
L
1
8
0
0.13
L
Bellona
MstrDrgn29
Bellona
0
9
1
0.06
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,134
Damage
19,065
27,527
Taken
30,853
11,210
Mitigated
12,791
8,176
Healing
2,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,048
332
0
877
9,128
2,668
0
3,933
5,195
23,388
0
W
7,832
3,321
0
1,385
7,947
2,484
950
4,127
3,468
0
24,486
W
7,380
3,431
0
1,911
11,893
5,437
0
5,966
5,503
0
19,956
L
3,596
1,127
217
592
9,936
2,883
0
2,516
7,420
15,135
0
L
Bellona
MstrDrgn29
Bellona
5,421
1,246
0
469
11,789
7,240
0
2,480
9,309
0
12,664
W
9,922
6,292
1,198
3,682
7,687
3,289
1,659
2,811
4,606
32,252
4,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,944
Gold Earned
19,029
120
Minions Killed
85
5
Camps Cleared
1
584,407
Distance Traveled
483,132
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,871
625
44
4
0
170,357
0
W
Neith
8,240
749
29
3
0
181,945
0
W
Vamana
8,724
793
26
2
2
224,737
0
L
Merlin
6,270
570
28
3
1
134,937
3
L
Bellona
5,888
535
13
1
0
177,838
3
W
Olorun
8,980
816
65
6
3
177,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role