Player Matchup

Gilgamesh
Gilgamesh
BlazeDRicaN
Gilgamesh
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 170L
1,560 Elo+
Party 1
Rama
Rama
Magcheeto
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Khepri
Khepri
PatsBck2Bck
Khepri
Level 160
God Stats
8W - 3L
1,743 SR
Queue Stats
576W - 499L
1,522 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RhapsodicPath1
Morgan Le Fay
Level 29
God Stats
3W - 3L
1,770 SR
Queue Stats
212W - 149L
1,558 Elo+
Party 1
Persephone
Persephone
boogie386
Persephone
Level 88
God Stats
1W - 3L
1,395 SR
Queue Stats
163W - 168L
1,455 Elo+
Solo
Team Averages
Level 87
1,581 SR
1,519 Elo+

VS

Team Averages
Level 102
1,443 SR
1,524 Elo+
Ratatoskr
Ratatoskr
EchoStep
Ratatoskr
Level 151
God Stats
3W - 1L
1,536 SR
Queue Stats
62W - 35L
1,624 Elo+
Party 2
Tiamat
Tiamat
Tezzy2Tatted
Tiamat
Level 87
God Stats
1W - 1L
1,309 SR
Queue Stats
22W - 23L
1,498 Elo+
Party 2
Bacchus
Bacchus
TheOppurtunist
Bacchus
Level 24
God Stats
6W - 2L
1,681 SR
Queue Stats
64W - 41L
1,579 Elo+
Party 2
Thoth
Thoth
Tokai Z
Thoth
Level 148
God Stats
1W - 2L
1,398 SR
Queue Stats
81W - 55L
1,534 Elo+
Party 2
Achilles
Achilles
xxBluRose
Achilles
Level 100
God Stats
1W - 2L
1,289 SR
Queue Stats
296W - 332L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlazeDRicaN
Gilgamesh
14
2 / 6 / 9
8,780
675
6,125
17,634
21,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
15
3 / 5 / 7
8,805
677
5,639
12,046
5,409
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Khepri
15
2 / 5 / 6
8,789
676
3,556
17,182
20,049
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
RhapsodicPath1
Morgan Le Fay
16
5 / 6 / 6
9,125
702
13,720
12,863
6,133
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
boogie386
Persephone
16
2 / 3 / 8
8,969
690
11,350
11,883
5,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
EchoStep
Ratatoskr
18
8 / 3 / 14
10,682
822
14,905
14,991
14,428
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
16
1 / 4 / 18
9,289
715
10,730
9,918
6,728
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 12
9,486
730
7,119
11,484
15,228
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Tokai Z
Thoth
20
12 / 2 / 9
11,675
898
26,088
5,647
2,226
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
xxBluRose
Achilles
16
2 / 5 / 17
9,751
750
6,491
14,324
19,418
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
95
14
Kills
25
25
Deaths
17
36
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BlazeDRicaN
Gilgamesh
2
6
9
1.08
W
Ratatoskr
EchoStep
Ratatoskr
8
3
14
5
L
Rama
3
5
7
1.3
L
Khepri
2
5
6
1
L
Morgan Le Fay
RhapsodicPath1
Morgan Le Fay
5
6
6
1.33
W
Tiamat
1
4
18
2.5
W
2
3
12
2.67
W
Thoth
Tokai Z
Thoth
12
2
9
8.25
L
Persephone
boogie386
Persephone
2
3
8
2
W
Achilles
xxBluRose
Achilles
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,390
Damage
65,333
71,608
Taken
56,364
58,324
Mitigated
58,028
16,756
Healing
18,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BlazeDRicaN
Gilgamesh
6,125
864
1,102
1,675
17,634
21,416
116
11,091
6,543
0
9,894
W
Ratatoskr
EchoStep
Ratatoskr
14,905
2,619
2,947
5,355
14,991
14,428
308
7,634
7,357
0
25,303
L
Rama
5,639
4,748
592
1,077
12,046
5,409
636
7,369
4,677
0
11,834
L
Khepri
3,556
439
2,626
3,086
17,182
20,049
69
9,119
8,063
6,683
0
L
Morgan Le Fay
RhapsodicPath1
Morgan Le Fay
13,720
1,115
748
1,647
12,863
6,133
0
7,622
5,241
26,835
0
W
Tiamat
10,730
1,132
437
2,315
9,918
6,728
0
7,023
2,895
18,164
0
W
7,119
531
2,049
2,069
11,484
15,228
277
4,451
7,033
12,812
0
W
Thoth
Tokai Z
Thoth
26,088
796
497
670
5,647
2,226
2,230
4,162
1,485
54,127
0
L
Persephone
boogie386
Persephone
11,350
962
1,195
3,008
11,883
5,317
306
8,735
3,145
31,132
0
W
Achilles
xxBluRose
Achilles
6,491
1,090
1,246
961
14,324
19,418
2,220
5,356
8,968
0
18,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,468
Gold Earned
50,883
91
Minions Killed
132
0
Camps Cleared
0
1,018,164
Distance Traveled
1,256,214
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,780
675
14
1
0
206,263
1
W
Ratatoskr
10,682
822
20
2
0
285,657
0
L
Rama
8,805
677
13
1
0
185,492
0
L
Khepri
8,789
676
8
1
0
199,315
0
L
Morgan Le Fay
9,125
702
15
1
0
204,778
2
W
Tiamat
9,289
715
25
2
0
245,618
0
W
Bacchus
9,486
730
10
1
0
218,567
0
W
Thoth
11,675
898
67
5
0
260,336
0
L
Persephone
8,969
690
41
3
0
222,316
0
W
Achilles
9,751
750
10
1
0
246,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role