Player Matchup

Loki
Loki
Dragogamer01
Loki
Level 27
God Stats
19W - 27L
1,419 SR
Queue Stats
203W - 257L
1,359 Elo+
Party 2
Nu Wa
Nu Wa
HippieDicc
Nu Wa
Level 29
God Stats
10W - 7L
1,490 SR
Queue Stats
91W - 74L
1,491 Elo+
Solo
Chaac
Chaac
Rockmanduu
Chaac
Level 28
God Stats
62W - 41L
1,707 SR
Queue Stats
266W - 323L
1,365 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
StarlitHen7475
Ah Muzen Cab
Level 29
God Stats
4W - 3L
1,616 SR
Queue Stats
41W - 47L
1,308 Elo+
Solo
Yemoja
Yemoja
cryptcryptid
Yemoja
Level 14
God Stats
0W - 1L
1,333 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 25
1,513 SR
1,405 Elo+

VS

Team Averages
Level 26
1,580 SR
1,386 Elo+
Odin
Odin
DOM138
Odin
Level 44
God Stats
6W - 4L
1,654 SR
Queue Stats
54W - 48L
1,382 Elo+
Party 1
Ullr
Ullr
JediMindTrick
Ullr
Level 28
God Stats
1W - 0L
1,327 SR
Queue Stats
36W - 38L
1,371 Elo+
Party 1
Neith
Neith
SlickRickC-132
Neith
Level 8
God Stats
59W - 65L
1,500 SR
Queue Stats
329W - 346L
1,500 Elo+
Solo
Geb
Geb
YetiWarlock
Geb
Level 26
God Stats
4W - 2L
1,736 SR
Queue Stats
45W - 43L
1,299 Elo+
Party 1
Baron Samedi
Baron Samedi
daleksec01
Baron Samedi
Level 24
God Stats
8W - 3L
1,681 SR
Queue Stats
34W - 34L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
7,967
469
4,519
12,586
4,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
14
5 / 6 / 3
8,995
529
15,671
12,058
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
12
3 / 6 / 3
7,874
463
8,239
14,982
12,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
StarlitHen7475
Ah Muzen Cab
11
0 / 5 / 1
6,682
393
7,099
12,261
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
12
1 / 2 / 3
7,936
467
2,786
7,890
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DOM138
Odin
15
10 / 1 / 6
9,323
548
14,445
13,206
7,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
5 / 1 / 5
8,376
493
6,636
11,298
3,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 2
6,869
404
4,538
7,362
2,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 10
8,025
472
5,998
15,468
8,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
daleksec01
Baron Samedi
14
5 / 5 / 3
8,314
489
9,992
11,374
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
10
Kills
23
24
Deaths
10
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Odin
DOM138
Odin
10
1
6
13
L
1
5
4
0.6
L
Nu Wa
5
6
3
1.08
W
5
1
5
7.5
L
Chaac
3
6
3
0.75
W
1
2
2
1
L
Ah Muzen Cab
StarlitHen7475
Ah Muzen Cab
0
5
1
0.1
W
2
1
10
7
L
Yemoja
1
2
3
1.25
W
Baron Samedi
daleksec01
Baron Samedi
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,314
Damage
41,609
59,777
Taken
58,708
29,903
Mitigated
25,971
17,218
Healing
19,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
DOM138
Odin
14,445
3,906
701
5,686
13,206
7,408
1,370
2,941
9,513
0
45,020
L
4,519
924
0
4,584
12,586
4,231
658
1,407
11,161
0
49,492
L
Nu Wa
15,671
3,736
0
1,704
12,058
3,799
429
7,838
4,220
56,562
0
W
6,636
2,345
0
2,765
11,298
3,729
969
2,428
8,533
0
47,623
L
Chaac
8,239
1,296
0
4,620
14,982
12,225
872
1,951
12,918
0
30,171
W
4,538
2,272
0
1,880
7,362
2,154
37
2,768
4,370
0
38,066
L
Ah Muzen Cab
StarlitHen7475
Ah Muzen Cab
7,099
1,828
525
4,301
12,261
4,004
598
2,951
9,310
0
31,304
W
5,998
1,459
0
4,350
15,468
8,318
315
3,265
11,876
13,176
0
L
Yemoja
2,786
752
661
823
7,890
5,644
309
1,843
6,047
22,509
0
W
Baron Samedi
daleksec01
Baron Samedi
9,992
519
544
3,918
11,374
4,362
694
5,841
5,035
47,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,454
Gold Earned
40,907
338
Minions Killed
309
0
Camps Cleared
0
1,468,467
Distance Traveled
1,598,032
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,323
548
62
4
0
330,334
0
L
Loki
7,967
469
89
5
0
318,892
0
L
Nu Wa
8,995
529
93
5
0
267,701
3
W
Ullr
8,376
493
84
5
0
323,506
0
L
Chaac
7,874
463
60
4
0
301,806
4
W
Neith
6,869
404
78
5
0
280,320
0
L
Ah Muzen Cab
6,682
393
62
4
0
293,475
0
W
Geb
8,025
472
24
1
0
352,957
2
L
Yemoja
7,936
467
34
2
0
286,593
0
W
Baron Samedi
8,314
489
61
4
0
310,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role