Player Matchup

Ravana
Ravana
BOOM555
Ravana
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 29L
1,665 Elo+
Party 1
Cabrakan
Cabrakan
MBiggums
Cabrakan
Level 102
God Stats
0W - 1L
1,156 SR
Queue Stats
23W - 10L
1,764 Elo+
Party 1
Olorun
Olorun
Timfamous
Olorun
Level 156
God Stats
2W - 4L
1,689 SR
Queue Stats
44W - 27L
1,680 Elo+
Party 1
Odin
Odin
bASHing quota
Odin
Level 71
God Stats
3W - 4L
1,627 SR
Queue Stats
20W - 19L
1,641 Elo+
Party 1
Team Averages
Level 122
1,493 SR
1,687 Elo+

VS

Team Averages
Level 118
1,608 SR
1,611 Elo+
Sun Wukong
Sun Wukong
Smokinya
Sun Wukong
Level 129
God Stats
77W - 57L
1,673 SR
Queue Stats
330W - 245L
1,595 Elo+
Solo
Cthulhu
Cthulhu
XxLilXannyxX
Cthulhu
Level 105
God Stats
30W - 26L
1,533 SR
Queue Stats
47W - 60L
1,536 Elo+
Solo
Hades
Hades
YoamMcLovin
Hades
Level 149
God Stats
3W - 1L
1,638 SR
Queue Stats
121W - 117L
1,537 Elo+
Solo
Chiron
Chiron
iSleepPlayz
Chiron
Level 89
God Stats
23W - 14L
1,590 SR
Queue Stats
62W - 39L
1,776 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BOOM555
Ravana
14
4 / 4 / 0
8,278
828
6,482
6,956
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
MBiggums
Cabrakan
14
3 / 5 / 2
8,392
839
7,362
9,542
8,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Timfamous
Olorun
12
1 / 5 / 1
7,357
736
6,124
9,166
3,072
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 4 / 2
6,637
664
2,145
8,179
7,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Smokinya
Sun Wukong
15
7 / 2 / 4
9,012
901
6,310
9,661
6,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
XxLilXannyxX
Cthulhu
14
3 / 2 / 5
8,742
874
5,788
10,467
10,867
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
5 / 2 / 7
8,846
885
7,114
7,182
3,605
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
15
3 / 2 / 7
8,947
895
6,811
8,143
2,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
8
Kills
18
18
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ravana
BOOM555
Ravana
4
4
0
1
L
Cabrakan
MBiggums
Cabrakan
3
5
2
0.8
W
Sun Wukong
Smokinya
Sun Wukong
7
2
4
4.5
L
Olorun
Timfamous
Olorun
1
5
1
0.3
W
Cthulhu
XxLilXannyxX
Cthulhu
3
2
5
2.75
W
5
2
7
4.25
L
0
4
2
0.25
W
Chiron
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,113
Damage
26,023
33,843
Taken
35,453
22,395
Mitigated
23,480
4,095
Healing
10,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BOOM555
Ravana
6,482
1,079
0
800
6,956
4,156
0
2,452
4,504
0
23,740
L
Cabrakan
MBiggums
Cabrakan
7,362
343
0
0
9,542
8,048
0
3,894
5,648
22,116
0
W
Sun Wukong
Smokinya
Sun Wukong
6,310
836
0
1,759
9,661
6,403
468
4,694
4,450
0
23,374
L
Olorun
Timfamous
Olorun
6,124
3,279
213
2,741
9,166
3,072
755
4,335
4,831
27,120
0
W
Cthulhu
XxLilXannyxX
Cthulhu
5,788
683
545
1,585
10,467
10,867
511
3,678
6,578
22,518
0
W
7,114
696
579
2,935
7,182
3,605
965
2,032
5,054
21,265
0
L
2,145
331
0
341
8,179
7,119
18
2,827
5,352
0
9,614
W
Chiron
6,811
3,434
280
3,160
8,143
2,605
2,171
3,183
4,848
0
30,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,664
Gold Earned
35,547
147
Minions Killed
172
8
Camps Cleared
10
683,702
Distance Traveled
829,005
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,278
828
43
4
4
188,094
1
L
Cabrakan
8,392
839
39
4
0
165,684
0
W
Sun Wukong
9,012
901
34
3
2
199,316
1
L
Olorun
7,357
736
54
5
2
136,659
2
W
Cthulhu
8,742
874
39
4
1
231,620
3
W
Hades
8,846
885
36
4
3
202,288
1
L
Odin
6,637
664
11
1
2
193,265
0
W
Chiron
8,947
895
63
6
4
195,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role