Player Matchup

Anhur
Anhur
Falenheim
Anhur
Level 106
God Stats
6W - 5L
1,517 SR
Queue Stats
366W - 333L
1,517 Elo+
Party 2
Horus
Horus
LordGoated
Horus
Level 106
God Stats
2W - 1L
1,483 SR
Queue Stats
172W - 194L
1,552 Elo+
Solo
Ares
Ares
P3b1s
Ares
Level 81
God Stats
3W - 2L
1,473 SR
Queue Stats
180W - 158L
1,534 Elo+
Party 2
Nu Wa
Nu Wa
Shadow9811
Nu Wa
Level 144
God Stats
1W - 2L
1,204 SR
Queue Stats
226W - 244L
1,532 Elo+
Solo
Nike
Nike
batmaniscool17
Nike
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
316W - 291L
1,550 Elo+
Solo
Team Averages
Level 105
1,435 SR
1,537 Elo+

VS

Team Averages
Level 61
1,549 SR
1,520 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Lollyjerome
Skadi
Level 80
God Stats
12W - 9L
1,635 SR
Queue Stats
638W - 598L
1,565 Elo+
Party 1
Amaterasu
Amaterasu
RODDYRICCH
Amaterasu
Level 56
God Stats
9W - 5L
1,661 SR
Queue Stats
292W - 256L
1,529 Elo+
Solo
Hades
Hades
RainbowKing21
Hades
Level 54
God Stats
0W - 2L
1,374 SR
Queue Stats
17W - 19L
1,484 Elo+
Solo
Hel
Hel
nofiboyy
Hel
Level 58
God Stats
33W - 26L
1,572 SR
Queue Stats
321W - 318L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Falenheim
Anhur
11
5 / 3 / 4
6,645
604
5,592
8,126
2,171
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
12
4 / 2 / 6
6,804
619
5,883
7,980
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
P3b1s
Ares
9
2 / 2 / 6
5,626
511
3,770
9,863
7,721
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
12
7 / 2 / 6
7,473
679
9,149
5,141
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 3
6,777
616
3,897
7,485
4,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
5 / 3 / 3
7,027
639
6,186
7,117
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 7 / 3
6,110
555
5,262
9,196
1,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
RODDYRICCH
Amaterasu
10
2 / 4 / 1
5,841
531
5,025
7,819
4,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 1
5,726
521
2,533
7,607
2,539
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 2
5,213
474
2,963
7,825
2,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
20
Kills
9
10
Deaths
20
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
3
3
2.17
W
Anhur
Falenheim
Anhur
5
3
4
2.33
L
2
7
3
0.5
W
Horus
4
2
6
3.5
W
Ares
P3b1s
Ares
2
2
6
2.5
L
Amaterasu
RODDYRICCH
Amaterasu
2
4
1
0.63
L
0
3
1
0.17
W
Nu Wa
7
2
6
5
W
2
1
3
3.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,291
Damage
21,969
38,595
Taken
39,564
18,436
Mitigated
13,102
12,364
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,186
1,045
0
2,598
7,117
1,782
0
2,353
4,518
0
28,568
W
Anhur
Falenheim
Anhur
5,592
3,673
0
2,358
8,126
2,171
957
960
7,166
0
38,295
L
5,262
2,084
0
360
9,196
1,493
0
2,885
6,189
0
31,900
W
Horus
5,883
2,921
582
3,219
7,980
2,675
0
1,457
6,523
0
33,765
W
Ares
P3b1s
Ares
3,770
610
337
1,159
9,863
7,721
0
1,939
7,924
17,798
0
L
Amaterasu
RODDYRICCH
Amaterasu
5,025
2,056
0
1,979
7,819
4,622
0
1,814
5,280
0
28,803
L
2,533
236
66
2,876
7,607
2,539
0
3,623
3,681
28,622
0
W
Nu Wa
9,149
1,848
0
1,069
5,141
1,366
30
1,140
4,001
34,727
0
W
3,897
612
0
3,640
7,485
4,503
0
0
7,485
5,844
27,228
L
2,963
620
692
2,147
7,825
2,666
0
1,783
5,966
15,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,325
Gold Earned
29,917
299
Minions Killed
249
0
Camps Cleared
0
1,084,295
Distance Traveled
1,095,777
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,027
639
47
4
0
223,644
2
W
Anhur
6,645
604
60
5
0
195,951
3
L
Skadi
6,110
555
50
5
0
202,617
2
W
Horus
6,804
619
68
6
0
261,784
4
W
Ares
5,626
511
30
3
0
214,840
1
L
Amaterasu
5,841
531
52
5
0
230,819
3
L
Hades
5,726
521
69
6
0
225,176
0
W
Nu Wa
7,473
679
65
6
0
206,756
0
W
Nike
6,777
616
76
7
0
204,964
1
L
Hel
5,213
474
31
3
0
213,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role