Player Matchup

Ra
Ra
Masters
 
Ra
Masters
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Masters
BakerZ
Yemoja
Masters
Level 158
God Stats
10W - 10L
1,700 SR
Queue Stats
286W - 259L
2,827 MMR
Solo
Ravana
Ravana
Grandmaster
DaLama
Ravana
Grandmaster
Level 160
God Stats
13W - 17L
1,572 SR
Queue Stats
1,172W - 1,059L
3,206 MMR
Solo
Hercules
Hercules
Masters
SnipeStatus
Hercules
Masters
Level 160
God Stats
10W - 12L
1,565 SR
Queue Stats
667W - 589L
2,854 MMR
Party 1
Cupid
Cupid
Masters
SpacingBridge6
Cupid
Masters
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
766W - 757L
2,892 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 145
1,567 SR
2,656 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 120
1,713 SR
2,592 MMR
Thoth
Thoth
Masters
 
Thoth
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Au7os
Sun Wukong
Masters
Level 159
God Stats
9W - 4L
1,824 SR
Queue Stats
488W - 463L
2,689 MMR
Solo
Ymir
Ymir
Masters
Grimhound
Ymir
Masters
Level 81
God Stats
1W - 2L
1,327 SR
Queue Stats
64W - 47L
2,840 MMR
Party 2
Anhur
Anhur
Masters
Jihggy
Anhur
Masters
Level 159
God Stats
13W - 11L
1,853 SR
Queue Stats
275W - 200L
2,786 MMR
Party 2
Erlang Shen
Erlang Shen
Masters
StarScreàm
Erlang Shen
Masters
Level 45
God Stats
23W - 4L
2,060 SR
Queue Stats
91W - 30L
3,147 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 5 / 1
6,813
454
3,485
8,128
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
BakerZ
Yemoja
9
0 / 5 / 0
6,202
413
839
10,071
7,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
DaLama
Ravana
13
1 / 4 / 2
7,510
501
5,538
9,566
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hercules
SnipeStatus
Hercules
12
4 / 6 / 1
7,634
509
7,870
17,995
13,678
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
1 / 6 / 0
6,975
465
4,844
10,215
1,752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
OdinFenrirArtio

VS

Bans
LokiTiamatGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
8 / 0 / 5
9,084
606
10,120
3,673
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Au7os
Sun Wukong
13
2 / 4 / 5
7,991
533
8,059
11,564
7,400
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
13
2 / 0 / 12
7,785
519
3,324
9,546
8,624
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Jihggy
Anhur
15
7 / 1 / 3
9,466
631
11,197
11,330
4,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
StarScreàm
Erlang Shen
17
7 / 1 / 11
10,003
667
8,940
7,853
5,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
6
Kills
26
26
Deaths
6
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
1
0.1
W
Thoth
 
Thoth
8
0
5
10.5
W
Sun Wukong
Au7os
Sun Wukong
2
4
5
1.13
L
Yemoja
BakerZ
Yemoja
0
5
0
0
L
Ravana
DaLama
Ravana
1
4
2
0.5
W
Ymir
2
0
12
8
W
Anhur
Jihggy
Anhur
7
1
3
8.5
L
Hercules
SnipeStatus
Hercules
4
6
1
0.75
L
1
6
0
0.17
W
Erlang Shen
StarScreàm
Erlang Shen
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,576
Damage
41,640
55,975
Taken
43,966
26,807
Mitigated
27,303
14,018
Healing
16,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,485
251
513
1,500
8,128
1,761
0
2,574
5,554
45,053
0
W
Thoth
 
Thoth
10,120
400
0
730
3,673
1,100
288
445
3,150
59,881
0
W
Sun Wukong
Au7os
Sun Wukong
8,059
1,228
0
3,705
11,564
7,400
0
1,612
9,918
7,385
39,884
L
Yemoja
BakerZ
Yemoja
839
187
1,482
1,690
10,071
7,466
0
2,789
7,282
13,773
0
L
Ravana
DaLama
Ravana
5,538
1,072
0
2,592
9,566
2,150
0
2,118
7,448
0
47,440
W
Ymir
3,324
764
90
2,605
9,546
8,624
0
1,815
7,531
23,311
0
W
Anhur
Jihggy
Anhur
11,197
5,734
0
5,199
11,330
4,193
0
1,047
10,175
0
65,282
L
Hercules
SnipeStatus
Hercules
7,870
1,688
0
5,021
17,995
13,678
72
5,647
12,348
15,285
28,777
L
4,844
1,758
74
1,146
10,215
1,752
0
1,632
8,583
0
39,103
W
Erlang Shen
StarScreàm
Erlang Shen
8,940
4,557
0
4,300
7,853
5,986
0
1,095
6,718
0
72,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,134
Gold Earned
44,329
391
Minions Killed
467
0
Camps Cleared
0
1,388,602
Distance Traveled
1,627,300
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,813
454
104
7
0
285,646
4
W
Thoth
9,084
606
115
8
0
326,132
6
W
Sun Wukong
7,991
533
86
6
0
344,726
0
L
Yemoja
6,202
413
36
2
0
255,739
5
L
Ravana
7,510
501
98
7
0
316,542
2
W
Ymir
7,785
519
31
2
0
299,918
7
W
Anhur
9,466
631
117
8
0
283,680
8
L
Hercules
7,634
509
93
6
0
281,365
3
L
Cupid
6,975
465
60
4
0
249,310
4
W
Erlang Shen
10,003
667
118
8
0
372,844
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role