Player Matchup

Mercury
Mercury
 
Mercury
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Lea01
Erlang Shen
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
RamaGonzalez
Hou Yi
Level 106
God Stats
0W - 1L
1,678 SR
Queue Stats
2W - 2L
1,750 Elo+
Party 1
Cerberus
Cerberus
takione02
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 52L
1,350 Elo+
Solo
Team Averages
Level 85
1,536 SR
1,520 Elo+

VS

Team Averages
Level 113
1,473 SR
1,464 Elo+
Mulan
Mulan
FlavioFalaschi
Mulan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 197L
1,377 Elo+
Solo
Erlang Shen
Erlang Shen
MistoQuente0
Erlang Shen
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 82L
1,439 Elo+
Solo
Neith
Neith
NDCloud
Neith
Level 138
God Stats
2W - 2L
1,239 SR
Queue Stats
79W - 91L
1,525 Elo+
Solo
Ne Zha
Ne Zha
Nico_Efe01
Ne Zha
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 74L
1,541 Elo+
Solo
Janus
Janus
ingogalioli
Janus
Level 133
God Stats
11W - 8L
1,628 SR
Queue Stats
763W - 859L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
7 / 3 / 11
8,844
884
8,089
10,007
4,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
 
Hun Batz
15
4 / 2 / 11
8,807
881
5,033
7,611
3,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Lea01
Erlang Shen
14
1 / 6 / 10
7,663
766
7,722
11,516
8,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
14
5 / 5 / 9
8,491
849
10,030
10,847
3,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
takione02
Cerberus
13
1 / 5 / 11
7,687
769
7,728
15,028
12,893
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 16
8,778
878
7,965
10,428
12,240
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Erlang Shen
MistoQuente0
Erlang Shen
15
2 / 3 / 15
8,898
890
8,072
11,978
9,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
NDCloud
Neith
16
7 / 3 / 12
10,053
1,005
14,856
7,264
2,863
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
Nico_Efe01
Ne Zha
14
5 / 5 / 14
8,760
876
8,026
9,793
6,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 2 / 14
9,453
945
12,109
7,299
2,628
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
92
18
Kills
21
21
Deaths
18
52
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
7
3
11
4.17
L
Hun Batz
 
Hun Batz
4
2
11
4.75
W
3
5
16
2.2
L
Erlang Shen
Lea01
Erlang Shen
1
6
10
1
W
Erlang Shen
MistoQuente0
Erlang Shen
2
3
15
3.17
W
Neith
NDCloud
Neith
7
3
12
4.33
W
Ne Zha
Nico_Efe01
Ne Zha
5
5
14
2.4
L
Hou Yi
5
5
9
1.9
W
4
2
14
5.5
L
Cerberus
takione02
Cerberus
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,602
Damage
51,028
55,009
Taken
46,762
32,566
Mitigated
32,815
19,174
Healing
17,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,089
2,427
1,910
1,240
10,007
4,286
535
1,987
8,020
0
15,303
L
Hun Batz
 
Hun Batz
5,033
133
1,889
2,576
7,611
3,541
336
2,533
5,078
0
17,674
W
7,965
722
2,331
1,665
10,428
12,240
238
1,832
8,596
548
12,612
L
Erlang Shen
Lea01
Erlang Shen
7,722
1,921
1,776
2,339
11,516
8,010
309
3,391
8,125
370
12,113
W
Erlang Shen
MistoQuente0
Erlang Shen
8,072
2,080
1,441
3,827
11,978
9,007
692
3,478
8,500
1,203
13,531
W
Neith
NDCloud
Neith
14,856
5,431
1,331
2,068
7,264
2,863
1,485
847
6,417
0
25,778
W
Ne Zha
Nico_Efe01
Ne Zha
8,026
1,171
907
1,736
9,793
6,077
0
380
9,413
0
11,386
L
Hou Yi
10,030
2,991
1,068
2,324
10,847
3,836
457
886
9,961
0
20,962
W
12,109
1,281
616
1,690
7,299
2,628
744
1,555
5,744
31,136
0
L
Cerberus
takione02
Cerberus
7,728
524
1,634
2,418
15,028
12,893
195
4,117
10,911
13,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,492
Gold Earned
45,942
103
Minions Killed
95
0
Camps Cleared
0
1,026,083
Distance Traveled
972,115
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,844
884
11
1
0
241,439
0
L
Hun Batz
8,807
881
20
2
0
226,135
5
W
Mulan
8,778
878
11
1
0
185,068
0
L
Erlang Shen
7,663
766
11
1
0
190,044
2
W
Erlang Shen
8,898
890
12
1
0
193,434
0
W
Neith
10,053
1,005
22
2
0
195,845
2
W
Ne Zha
8,760
876
6
1
0
195,780
1
L
Hou Yi
8,491
849
25
3
0
183,030
2
W
Janus
9,453
945
44
4
0
201,988
2
L
Cerberus
7,687
769
36
4
0
185,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role