Player Matchup

Pele
Pele
DameDollaBalla0
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 7L
1,584 Elo+
Party 1
Thor
Thor
Keizezr
Thor
Level 14
God Stats
26W - 22L
1,740 SR
Queue Stats
96W - 95L
1,672 Elo+
Party 2
Odin
Odin
KrazieXVI
Odin
Level 36
God Stats
3W - 5L
1,322 SR
Queue Stats
152W - 137L
1,500 Elo+
Party 2
Olorun
Olorun
TacoLuck6669
Olorun
Level 82
God Stats
4W - 4L
1,713 SR
Queue Stats
74W - 72L
1,561 Elo+
Party 1
Kukulkan
Kukulkan
packersman4847
Kukulkan
Level 14
God Stats
2W - 0L
1,173 SR
Queue Stats
6W - 6L
1,618 Elo+
Solo
Team Averages
Level 31
1,490 SR
1,587 Elo+

VS

Team Averages
Level 18
1,626 SR
1,466 Elo+
Ao Kuang
Ao Kuang
Otavio_Daru
Ao Kuang
Level 30
God Stats
11W - 8L
1,729 SR
Queue Stats
76W - 77L
1,549 Elo+
Solo
Tiamat
Tiamat
R1P_Demon_YT
Tiamat
Level 25
God Stats
4W - 3L
1,890 SR
Queue Stats
50W - 49L
1,543 Elo+
Solo
Sol
Sol
Rookshank3265
Sol
Level 26
God Stats
3W - 3L
1,510 SR
Queue Stats
325W - 331L
1,468 Elo+
Solo
Olorun
Olorun
Thepizzaman3519
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,656 Elo+
Solo
Nemesis
Nemesis
elpatssj2
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 3
5,139
734
2,823
4,700
1,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thor
Keizezr
Thor
8
7 / 0 / 2
5,325
761
2,454
3,167
1,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
7
0 / 2 / 4
4,080
583
1,923
4,097
1,547
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Olorun
7
0 / 1 / 2
4,366
624
789
3,402
845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
8
3 / 1 / 4
4,653
665
4,071
2,852
839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Otavio_Daru
Ao Kuang
7
2 / 2 / 0
4,517
645
3,610
4,825
1,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
4
0 / 3 / 0
3,322
475
886
2,612
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
2 / 3 / 0
3,988
570
2,449
3,543
754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 6 / 2
3,712
530
1,880
5,985
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
elpatssj2
Nemesis
5
0 / 2 / 0
3,431
490
44
2,939
653
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
4
4
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
Thor
Keizezr
Thor
7
0
2
8
W
Odin
0
2
4
1
L
Ao Kuang
Otavio_Daru
Ao Kuang
2
2
0
1
L
Tiamat
0
3
0
0
L
2
3
0
0.67
W
Olorun
0
1
2
1
L
0
6
2
0.17
L
Nemesis
elpatssj2
Nemesis
0
2
0
0
W
Kukulkan
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,060
Damage
8,869
18,218
Taken
19,904
5,588
Mitigated
5,140
7,641
Healing
3,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,823
1,014
0
2,589
4,700
1,249
0
1,238
3,416
0
26,791
W
Thor
Keizezr
Thor
2,454
631
0
1,690
3,167
1,108
384
1,201
1,966
0
11,700
W
Odin
1,923
802
0
1,374
4,097
1,547
162
3,107
990
0
12,266
L
Ao Kuang
Otavio_Daru
Ao Kuang
3,610
1,345
0
1,941
4,825
1,461
51
0
4,825
15,307
0
L
Tiamat
886
41
0
168
2,612
722
0
531
2,081
7,430
0
L
2,449
1,255
0
415
3,543
754
0
1,454
2,089
8,644
0
W
Olorun
789
415
0
1,671
3,402
845
1,244
1,179
2,169
19,924
0
L
1,880
960
75
1,054
5,985
1,550
0
2,529
3,456
11,255
0
L
Nemesis
elpatssj2
Nemesis
44
44
0
0
2,939
653
0
346
2,593
0
9,021
W
Kukulkan
4,071
529
0
317
2,852
839
200
1,950
852
19,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,563
Gold Earned
18,970
197
Minions Killed
106
0
Camps Cleared
0
655,038
Distance Traveled
585,432
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,139
734
54
8
0
150,360
1
W
Thor
5,325
761
27
4
0
129,340
0
W
Odin
4,080
583
35
5
0
136,117
1
L
Ao Kuang
4,517
645
31
4
0
126,161
0
L
Tiamat
3,322
475
17
2
0
100,283
0
L
Sol
3,988
570
18
3
0
113,008
0
W
Olorun
4,366
624
45
6
0
127,140
0
L
Olorun
3,712
530
17
2
0
112,184
1
L
Nemesis
3,431
490
23
3
0
133,796
1
W
Kukulkan
4,653
665
36
5
0
112,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role