Player Matchup

Hercules
Hercules
Inte9rity
Hercules
Level 136
God Stats
7W - 5L
1,661 SR
Queue Stats
105W - 103L
1,533 Elo+
Party 3
Bastet
Bastet
LIL SYN9355
Bastet
Level 148
God Stats
1W - 0L
1,647 SR
Queue Stats
96W - 123L
1,437 Elo+
Party 2
Jormungandr
Jormungandr
VcardStilla
Jormungandr
Level 125
God Stats
2W - 0L
1,707 SR
Queue Stats
99W - 80L
1,589 Elo+
Party 3
Vulcan
Vulcan
ll1SOGGY1ll
Vulcan
Level 61
God Stats
2W - 2L
1,709 SR
Queue Stats
80W - 86L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
Ɓooo
Danzaburou
Level 158
God Stats
2W - 6L
1,456 SR
Queue Stats
213W - 177L
1,655 Elo+
Party 3
Team Averages
Level 126
1,636 SR
1,529 Elo+

VS

Team Averages
Level 88
1,512 SR
1,425 Elo+
Neith
Neith
AlexaHinata
Neith
Level 113
God Stats
0W - 1L
1,334 SR
Queue Stats
22W - 19L
1,581 Elo+
Solo
Ne Zha
Ne Zha
AtlasFallen
Ne Zha
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,372 Elo+
Party 1
Anubis
Anubis
Dateballo
Anubis
Level 105
God Stats
0W - 2L
1,550 SR
Queue Stats
11W - 14L
1,196 Elo+
Solo
Hercules
Hercules
LegitVazquezz
Hercules
Level 73
God Stats
3W - 3L
1,677 SR
Queue Stats
160W - 159L
1,513 Elo+
Solo
Ravana
Ravana
isacori
Ravana
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Inte9rity
Hercules
17
1 / 4 / 15
10,855
678
7,281
19,518
11,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bastet
17
3 / 5 / 5
10,816
676
8,632
13,840
4,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
VcardStilla
Jormungandr
19
4 / 2 / 16
12,235
765
10,189
15,604
17,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
18
3 / 4 / 8
11,570
723
14,292
6,400
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Ɓooo
Danzaburou
20
13 / 2 / 8
15,033
940
23,998
11,206
5,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 5
9,914
620
9,375
10,850
4,865
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
18
3 / 3 / 7
10,935
683
9,864
14,620
7,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Dateballo
Anubis
18
9 / 8 / 4
12,769
798
14,692
14,979
7,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
LegitVazquezz
Hercules
17
2 / 3 / 5
10,191
637
8,262
22,168
15,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
isacori
Ravana
16
2 / 6 / 4
9,688
606
5,558
11,820
7,792
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
42
24
Kills
17
17
Deaths
24
52
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
Ne Zha
3
3
7
2.17
L
Anubis
Dateballo
Anubis
9
8
4
1.38
W
Hercules
Inte9rity
Hercules
1
4
15
2.13
W
Bastet
3
5
5
1.1
L
Hercules
LegitVazquezz
Hercules
2
3
5
1.5
W
Jormungandr
VcardStilla
Jormungandr
4
2
16
6
L
Ravana
isacori
Ravana
2
6
4
0.67
W
Vulcan
3
4
8
1.75
W
Danzaburou
Ɓooo
Danzaburou
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,392
Damage
47,751
66,568
Taken
74,437
39,637
Mitigated
42,297
12,982
Healing
14,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,375
2,661
447
1,820
10,850
4,865
862
2,971
7,879
0
46,642
L
Ne Zha
9,864
3,328
0
1,439
14,620
7,369
0
4,010
10,511
0
31,858
L
Anubis
Dateballo
Anubis
14,692
347
0
3,742
14,979
7,045
0
3,942
10,973
39,938
0
W
Hercules
Inte9rity
Hercules
7,281
1,338
0
6,151
19,518
11,165
202
4,248
15,270
0
13,271
W
Bastet
8,632
2,361
0
0
13,840
4,291
865
2,650
11,190
0
42,041
L
Hercules
LegitVazquezz
Hercules
8,262
1,155
0
6,578
22,168
15,226
308
8,543
13,310
0
33,755
W
Jormungandr
VcardStilla
Jormungandr
10,189
835
0
1,494
15,604
17,214
336
2,991
12,613
47,843
0
L
Ravana
isacori
Ravana
5,558
1,154
0
606
11,820
7,792
510
4,870
6,833
0
17,878
W
Vulcan
14,292
5,572
0
177
6,400
1,724
522
2,531
3,869
36,545
0
W
Danzaburou
Ɓooo
Danzaburou
23,998
14,273
0
5,160
11,206
5,243
2,666
2,612
8,594
0
72,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,509
Gold Earned
53,497
321
Minions Killed
324
9
Camps Cleared
8
1,413,140
Distance Traveled
1,445,847
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,914
620
99
6
3
274,663
2
L
Ne Zha
10,935
683
55
3
0
340,388
2
L
Anubis
12,769
798
73
5
1
217,293
3
W
Hercules
10,855
678
21
1
0
301,012
4
W
Bastet
10,816
676
67
4
3
283,380
4
L
Hercules
10,191
637
57
4
3
304,016
2
W
Jormungandr
12,235
765
73
5
0
280,272
0
L
Ravana
9,688
606
40
3
1
309,487
3
W
Vulcan
11,570
723
67
4
0
260,143
1
W
Danzaburou
15,033
940
93
6
6
288,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role