Player Matchup

Nemesis
Nemesis
Fernanda313
Nemesis
Level 9
God Stats
5W - 7L
1,153 SR
Queue Stats
32W - 22L
1,638 Elo+
Solo
Aphrodite
Aphrodite
KurtiII0
Aphrodite
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
100W - 50L
1,674 Elo+
Solo
Osiris
Osiris
Rufusdusol97
Osiris
Level 27
God Stats
5W - 1L
2,069 SR
Queue Stats
108W - 40L
1,755 Elo+
Solo
Anhur
Anhur
pastrypounder
Anhur
Level 23
God Stats
5W - 1L
1,500 SR
Queue Stats
135W - 43L
1,808 Elo+
Solo
Ares
Ares
yeager098
Ares
Level 29
God Stats
10W - 1L
1,521 SR
Queue Stats
71W - 62L
1,627 Elo+
Solo
Team Averages
Level 22
1,549 SR
1,700 Elo+

VS

Team Averages
Level 38
1,603 SR
1,664 Elo+
Geb
Geb
Deuceontheloose2
Geb
Level 7
God Stats
8W - 3L
1,731 SR
Queue Stats
18W - 9L
1,749 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shredder911
Ah Muzen Cab
Level 125
God Stats
0W - 2L
1,570 SR
Queue Stats
61W - 26L
1,757 Elo+
Party 1
Fenrir
Fenrir
YeZifeng1
Fenrir
Level 27
God Stats
10W - 12L
1,515 SR
Queue Stats
155W - 162L
1,595 Elo+
Solo
Olorun
Olorun
lolthatskek
Olorun
Level 3
God Stats
4W - 2L
1,679 SR
Queue Stats
5W - 3L
1,602 Elo+
Solo
Bellona
Bellona
tkseo
Bellona
Level 29
God Stats
1W - 3L
1,521 SR
Queue Stats
63W - 61L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fernanda313
Nemesis
13
2 / 1 / 6
7,638
588
3,720
7,928
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
KurtiII0
Aphrodite
15
6 / 1 / 2
8,468
651
9,425
10,459
4,430
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
14
1 / 1 / 2
7,964
613
6,652
9,126
9,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 0 / 4
7,331
564
8,396
8,533
1,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
10
2 / 3 / 3
6,607
508
5,034
9,678
6,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,024
463
3,736
10,311
6,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Shredder911
Ah Muzen Cab
11
3 / 4 / 0
6,502
500
10,442
11,830
2,489
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
YeZifeng1
Fenrir
11
1 / 2 / 2
6,644
511
4,357
10,042
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
12
1 / 2 / 1
6,988
538
4,369
9,105
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
tkseo
Bellona
13
1 / 2 / 0
7,455
573
5,204
8,003
7,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
14
Kills
6
6
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Nemesis
Fernanda313
Nemesis
2
1
6
5
W
Aphrodite
KurtiII0
Aphrodite
6
1
2
7
W
Osiris
1
1
2
2
L
Ah Muzen Cab
Shredder911
Ah Muzen Cab
3
4
0
0.75
L
Fenrir
YeZifeng1
Fenrir
1
2
2
1
L
Olorun
1
2
1
0.75
W
3
0
4
5
L
Bellona
tkseo
Bellona
1
2
0
0.5
W
Ares
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,227
Damage
28,108
45,724
Taken
49,291
25,116
Mitigated
23,985
21,435
Healing
17,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,736
127
0
1,826
10,311
6,917
0
4,321
5,990
17,204
0
W
Nemesis
Fernanda313
Nemesis
3,720
1,870
0
3,506
7,928
3,328
600
301
7,627
0
52,991
W
Aphrodite
KurtiII0
Aphrodite
9,425
1,613
1,095
7,466
10,459
4,430
284
4,544
5,915
56,918
0
W
Osiris
6,652
1,644
0
3,839
9,126
9,216
213
1,126
8,000
9,690
44,748
L
Ah Muzen Cab
Shredder911
Ah Muzen Cab
10,442
6,686
0
6,063
11,830
2,489
0
3,141
8,689
0
44,223
L
Fenrir
YeZifeng1
Fenrir
4,357
1,054
0
2,129
10,042
4,087
0
1,559
8,483
0
42,724
L
Olorun
4,369
2,296
0
4,999
9,105
3,171
0
5,608
3,497
50,896
0
W
8,396
4,580
0
3,533
8,533
1,943
0
891
7,642
0
47,555
L
Bellona
tkseo
Bellona
5,204
1,065
0
2,145
8,003
7,321
0
1,329
6,674
6,709
38,201
W
Ares
5,034
162
0
1,996
9,678
6,199
480
2,342
7,336
13,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,008
Gold Earned
33,613
463
Minions Killed
381
0
Camps Cleared
0
1,351,190
Distance Traveled
1,265,666
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,024
463
20
2
0
270,933
1
W
Nemesis
7,638
588
95
7
0
284,045
4
W
Aphrodite
8,468
651
117
9
0
261,928
2
W
Osiris
7,964
613
126
10
0
279,912
4
L
Ah Muzen Cab
6,502
500
83
6
0
244,722
2
L
Fenrir
6,644
511
74
6
0
264,361
1
L
Olorun
6,988
538
80
6
0
230,834
5
W
Anhur
7,331
564
102
8
0
247,433
2
L
Bellona
7,455
573
124
10
0
254,816
3
W
Ares
6,607
508
23
2
0
277,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role