Player Matchup

Sun Wukong
Sun Wukong
Malcious
Sun Wukong
Level 69
God Stats
269W - 175L
1,621 SR
Queue Stats
315W - 213L
1,579 Elo+
Party 2
Heimdallr
Heimdallr
RujinJakkaTCE
Heimdallr
Level 14
God Stats
4W - 0L
1,625 SR
Queue Stats
7W - 5L
1,537 Elo+
Party 2
Nox
Nox
strike2day
Nox
Level 68
God Stats
46W - 24L
1,615 SR
Queue Stats
313W - 220L
1,624 Elo+
Party 2
Team Averages
Level 50
1,620 SR
1,580 Elo+

VS

Team Averages
Level 34
1,482 SR
1,393 Elo+
Fenrir
Fenrir
ANTAR52
Fenrir
Level 18
God Stats
0W - 3L
1,518 SR
Queue Stats
61W - 65L
1,474 Elo+
Solo
Skadi
Skadi
Dash_up_Takaoni
Skadi
Level 54
God Stats
17W - 12L
1,499 SR
Queue Stats
151W - 170L
1,405 Elo+
Party 1
Kukulkan
Kukulkan
Makenshiro
Kukulkan
Level 29
God Stats
7W - 9L
1,428 SR
Queue Stats
56W - 91L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Malcious
Sun Wukong
19
12 / 3 / 12
15,259
763
20,747
18,286
9,566
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
RujinJakkaTCE
Heimdallr
17
10 / 9 / 13
14,338
717
20,229
19,612
8,200
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
4 / 4 / 18
13,285
664
11,653
13,518
5,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ANTAR52
Fenrir
15
8 / 12 / 4
13,271
664
13,538
29,081
19,735
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
6 / 5 / 8
13,188
659
15,145
16,287
5,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
Makenshiro
Kukulkan
15
2 / 9 / 10
12,286
614
15,413
15,637
5,818
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
26
Kills
16
16
Deaths
26
43
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ANTAR52
Fenrir
8
12
4
0.83
L
6
5
8
2
L
Kukulkan
Makenshiro
Kukulkan
2
9
10
0.78
W
Sun Wukong
Malcious
Sun Wukong
12
3
12
6
W
Heimdallr
RujinJakkaTCE
Heimdallr
10
9
13
1.83
W
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,629
Damage
44,096
51,416
Taken
61,005
23,338
Mitigated
31,470
13,656
Healing
6,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ANTAR52
Fenrir
13,538
2,229
0
1,361
29,081
19,735
0
6,507
22,118
0
36,461
L
15,145
4,942
0
1,890
16,287
5,917
196
3,414
12,703
0
54,790
L
Kukulkan
Makenshiro
Kukulkan
15,413
539
403
2,878
15,637
5,818
0
1,649
13,872
31,597
0
W
Sun Wukong
Malcious
Sun Wukong
20,747
8,553
0
5,717
18,286
9,566
561
5,276
13,010
0
60,736
W
Heimdallr
RujinJakkaTCE
Heimdallr
20,229
11,178
648
5,683
19,612
8,200
948
6,951
12,661
0
56,088
W
11,653
1,115
0
1,608
13,518
5,572
856
4,393
9,125
41,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,882
Gold Earned
38,745
221
Minions Killed
196
8
Camps Cleared
8
1,042,457
Distance Traveled
1,056,187
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,271
664
46
2
6
460,865
1
L
Skadi
13,188
659
101
5
2
315,968
2
L
Kukulkan
12,286
614
49
2
0
279,354
5
W
Sun Wukong
15,259
763
70
4
3
399,073
2
W
Heimdallr
14,338
717
69
3
2
281,875
4
W
Nox
13,285
664
82
4
3
361,509
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role