Player Matchup

Gilgamesh
Gilgamesh
Jabber229
Gilgamesh
Level 98
God Stats
4W - 7L
1,627 SR
Queue Stats
373W - 463L
1,406 Elo+
Party 1
Baron Samedi
Baron Samedi
Rell_frmdao
Baron Samedi
Level 7
God Stats
26W - 37L
1,409 SR
Queue Stats
32W - 53L
1,229 Elo+
Party 1
Janus
Janus
dyoung1800-VL
Janus
Level 47
God Stats
165W - 234L
1,396 SR
Queue Stats
172W - 244L
1,327 Elo+
Party 1
Team Averages
Level 51
1,477 SR
1,320 Elo+

VS

Team Averages
Level 47
1,602 SR
1,471 Elo+
Chiron
Chiron
NuclearSpear
Chiron
Level 93
God Stats
2W - 1L
1,609 SR
Queue Stats
59W - 38L
1,528 Elo+
Party 2
Ymir
Ymir
elnachoes
Ymir
Level 9
God Stats
13W - 5L
1,697 SR
Queue Stats
40W - 21L
1,545 Elo+
Party 2
Ah Puch
Ah Puch
flymaster29
Ah Puch
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 24L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jabber229
Gilgamesh
14
4 / 7 / 11
12,708
669
16,685
25,627
23,311
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Rell_frmdao
Baron Samedi
16
6 / 4 / 9
12,555
661
10,345
11,702
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
8 / 6 / 8
13,064
688
11,660
17,265
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
14 / 5 / 3
14,867
782
34,586
18,724
7,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
14
0 / 6 / 10
11,910
627
3,511
15,451
14,108
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
flymaster29
Ah Puch
14
3 / 8 / 5
11,699
616
9,694
16,707
5,881
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
35
18
Kills
17
17
Deaths
19
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Jabber229
Gilgamesh
4
7
11
1.36
W
Chiron
14
5
3
3.1
L
Baron Samedi
Rell_frmdao
Baron Samedi
6
4
9
2.63
L
8
6
8
2
W
Ymir
0
6
10
0.83
W
Ah Puch
flymaster29
Ah Puch
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,690
Damage
47,791
54,594
Taken
50,882
32,549
Mitigated
27,431
7,940
Healing
8,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Jabber229
Gilgamesh
16,685
3,565
0
2,161
25,627
23,311
724
7,275
18,352
0
33,302
W
Chiron
34,586
20,649
843
5,982
18,724
7,442
2,434
7,165
11,559
0
89,562
L
Baron Samedi
Rell_frmdao
Baron Samedi
10,345
448
1,150
2,539
11,702
5,154
333
2,788
8,914
32,932
0
L
11,660
354
189
1,901
17,265
4,084
308
3,502
13,763
45,530
0
W
Ymir
3,511
965
0
1,151
15,451
14,108
150
8,666
6,785
9,888
0
W
Ah Puch
flymaster29
Ah Puch
9,694
1,736
0
888
16,707
5,881
0
7,788
8,919
30,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,327
Gold Earned
38,476
177
Minions Killed
182
5
Camps Cleared
9
916,715
Distance Traveled
893,158
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,708
669
31
2
4
332,330
1
W
Chiron
14,867
782
126
7
4
308,886
4
L
Baron Samedi
12,555
661
53
3
1
274,998
1
L
Janus
13,064
688
93
5
0
309,387
0
W
Ymir
11,910
627
23
1
2
310,641
0
W
Ah Puch
11,699
616
33
2
3
273,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role