Player Matchup

Ymir
Ymir
Alucard34556
Ymir
Level 18
God Stats
2W - 3L
1,541 SR
Queue Stats
62W - 37L
1,685 Elo+
Solo
Agni
Agni
Idontremem
Agni
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 15L
1,713 Elo+
Party 1
Thanatos
Thanatos
MulysaEnoeth
Thanatos
Level 27
God Stats
2W - 0L
1,863 SR
Queue Stats
60W - 33L
1,715 Elo+
Solo
Nike
Nike
Nonono6049
Nike
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 17L
1,710 Elo+
Party 1
Xbalanque
Xbalanque
Sgtatum
Xbalanque
Level 29
God Stats
5W - 1L
1,770 SR
Queue Stats
146W - 132L
1,547 Elo+
Solo
Team Averages
Level 21
1,635 SR
1,674 Elo+

VS

Team Averages
Level 41
1,650 SR
1,677 Elo+
Morgan Le Fay
Morgan Le Fay
AkaLanks
Morgan Le Fay
Level 18
God Stats
6W - 6L
1,454 SR
Queue Stats
34W - 45L
1,637 Elo+
Party 2
Ares
Ares
ExportedAtol
Ares
Level 16
God Stats
1W - 1L
1,851 SR
Queue Stats
1W - 2L
1,714 Elo+
Party 2
Zeus
Zeus
Fenddat
Zeus
Level 7
God Stats
3W - 5L
1,842 SR
Queue Stats
3W - 6L
1,714 Elo+
Party 2
Izanami
Izanami
KVSTYLETTV
Izanami
Level 14
God Stats
0W - 2L
1,888 SR
Queue Stats
4W - 10L
1,714 Elo+
Party 2
Arachne
Arachne
Meke1985
Arachne
Level 149
God Stats
0W - 2L
1,216 SR
Queue Stats
11W - 14L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 16
11,964
630
10,142
18,804
24,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 1 / 18
12,297
647
18,437
12,292
4,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MulysaEnoeth
Thanatos
18
12 / 1 / 11
12,773
672
11,881
15,608
7,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
6 / 0 / 9
11,612
611
10,494
16,597
16,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Sgtatum
Xbalanque
19
12 / 2 / 7
12,878
678
13,662
11,620
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AkaLanks
Morgan Le Fay
13
2 / 8 / 2
8,435
444
7,812
15,247
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 8 / 2
7,425
391
4,283
16,437
12,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
Fenddat
Zeus
11
0 / 14 / 3
7,390
389
7,261
17,495
5,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
KVSTYLETTV
Izanami
11
1 / 12 / 0
7,098
374
3,136
12,696
3,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Meke1985
Arachne
15
3 / 4 / 1
9,253
487
6,388
20,038
6,362
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
14
46
Kills
6
7
Deaths
46
61
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AkaLanks
Morgan Le Fay
2
8
2
0.38
W
9
3
16
5.67
L
0
8
2
0.13
L
Zeus
Fenddat
Zeus
0
14
3
0.11
W
7
1
18
16
L
Izanami
KVSTYLETTV
Izanami
1
12
0
0.08
L
Arachne
Meke1985
Arachne
3
4
1
0.88
W
Thanatos
MulysaEnoeth
Thanatos
12
1
11
17.5
W
6
0
9
10.5
W
Xbalanque
Sgtatum
Xbalanque
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,616
Damage
28,880
74,921
Taken
81,913
59,541
Mitigated
31,696
30,310
Healing
9,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AkaLanks
Morgan Le Fay
7,812
775
0
823
15,247
4,316
0
5,433
9,089
30,516
0
W
10,142
1,801
0
1,760
18,804
24,916
633
5,165
13,639
47,386
0
L
4,283
89
0
680
16,437
12,902
24
4,358
11,933
20,444
0
L
Zeus
Fenddat
Zeus
7,261
1,667
0
1,192
17,495
5,033
0
8,931
8,038
33,032
0
W
18,437
1,631
0
4,482
12,292
4,641
3,057
4,200
8,092
77,442
0
L
Izanami
KVSTYLETTV
Izanami
3,136
2,232
0
586
12,696
3,083
0
3,295
9,164
0
35,420
L
Arachne
Meke1985
Arachne
6,388
4,720
0
6,340
20,038
6,362
0
5,558
13,931
0
54,785
W
Thanatos
MulysaEnoeth
Thanatos
11,881
2,964
0
16,321
15,608
7,815
4,463
3,221
11,899
0
86,666
W
10,494
925
0
4,804
16,597
16,858
1,487
4,973
11,624
0
56,807
W
Xbalanque
Sgtatum
Xbalanque
13,662
6,928
0
2,943
11,620
5,311
3,993
1,935
9,685
0
122,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,524
Gold Earned
39,601
576
Minions Killed
288
0
Camps Cleared
0
1,921,986
Distance Traveled
1,682,510
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,435
444
37
2
0
328,041
1
W
Ymir
11,964
630
50
3
0
366,702
1
L
Ares
7,425
391
29
2
0
352,085
4
L
Zeus
7,390
389
50
3
0
293,085
1
W
Agni
12,297
647
133
7
0
373,661
4
L
Izanami
7,098
374
75
4
0
304,666
0
L
Arachne
9,253
487
97
5
0
404,633
0
W
Thanatos
12,773
672
134
7
0
425,353
4
W
Nike
11,612
611
101
5
0
405,213
8
W
Xbalanque
12,878
678
158
8
0
351,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role