Player Matchup

Baron Samedi
Baron Samedi
Await_Fantas
Baron Samedi
Level 65
God Stats
1W - 1L
1,320 SR
Queue Stats
46W - 53L
1,375 Elo+
Party 2
Jormungandr
Jormungandr
Bone_In_Shrimp
Jormungandr
Level 77
God Stats
24W - 10L
1,563 SR
Queue Stats
95W - 95L
1,427 Elo+
Party 2
Bacchus
Bacchus
Cxckatrice
Bacchus
Level 68
God Stats
11W - 13L
1,668 SR
Queue Stats
279W - 307L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
ImRxc1st2009
Danzaburou
Level 62
God Stats
7W - 11L
1,357 SR
Queue Stats
324W - 367L
1,383 Elo+
Party 1
Fenrir
Fenrir
KilluaDripz-_-
Fenrir
Level 17
God Stats
3W - 5L
1,338 SR
Queue Stats
13W - 15L
1,378 Elo+
Party 2
Team Averages
Level 58
1,449 SR
1,396 Elo+

VS

Team Averages
Level 85
1,523 SR
1,480 Elo+
Erlang Shen
Erlang Shen
Dardos765
Erlang Shen
Level 62
God Stats
2W - 4L
1,530 SR
Queue Stats
276W - 302L
1,435 Elo+
Solo
Hun Batz
Hun Batz
Lvl9Goodra
Hun Batz
Level 63
God Stats
1W - 3L
1,411 SR
Queue Stats
255W - 280L
1,417 Elo+
Solo
Zeus
Zeus
MR DATA 534
Zeus
Level 91
God Stats
1W - 7L
1,280 SR
Queue Stats
332W - 314L
1,472 Elo+
Solo
Apollo
Apollo
Monkey_D_Jay420
Apollo
Level 108
God Stats
4W - 4L
1,522 SR
Queue Stats
48W - 48L
1,435 Elo+
Solo
Sylvanus
Sylvanus
greenbat__03
Sylvanus
Level 102
God Stats
0W - 1L
1,871 SR
Queue Stats
23W - 26L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Await_Fantas
Baron Samedi
19
9 / 7 / 10
13,410
479
18,070
25,680
11,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Bone_In_Shrimp
Jormungandr
20
6 / 2 / 12
14,636
523
24,077
31,377
30,984
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Cxckatrice
Bacchus
19
5 / 4 / 18
14,167
506
14,517
30,697
50,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
ImRxc1st2009
Danzaburou
20
16 / 7 / 8
15,545
555
22,782
27,931
11,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
2 / 3 / 4
12,724
454
6,584
19,829
17,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dardos765
Erlang Shen
19
4 / 13 / 8
12,578
449
17,622
29,749
16,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hun Batz
Lvl9Goodra
Hun Batz
20
7 / 4 / 5
14,363
513
21,080
22,248
9,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 5 / 8
14,159
506
34,242
13,784
5,053
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 11 / 7
11,231
401
15,605
22,989
9,964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
greenbat__03
Sylvanus
19
5 / 5 / 10
13,299
475
9,623
21,784
34,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
61
38
Kills
23
23
Deaths
38
52
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Await_Fantas
Baron Samedi
9
7
10
2
W
Jormungandr
Bone_In_Shrimp
Jormungandr
6
2
12
6
W
Bacchus
Cxckatrice
Bacchus
5
4
18
3.5
L
Erlang Shen
Dardos765
Erlang Shen
4
13
8
0.62
W
Danzaburou
ImRxc1st2009
Danzaburou
16
7
8
2.86
W
2
3
4
1.33
L
Hun Batz
Lvl9Goodra
Hun Batz
7
4
5
2.38
L
5
5
8
1.8
L
2
11
7
0.5
L
Sylvanus
greenbat__03
Sylvanus
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,030
Damage
98,172
135,514
Taken
110,554
121,908
Mitigated
74,551
30,118
Healing
25,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Await_Fantas
Baron Samedi
18,070
2,075
2,083
5,585
25,680
11,612
2,350
11,995
13,685
64,576
0
W
Jormungandr
Bone_In_Shrimp
Jormungandr
24,077
4,322
0
4,626
31,377
30,984
1,747
10,663
20,714
91,930
0
W
Bacchus
Cxckatrice
Bacchus
14,517
2,456
1,170
4,117
30,697
50,508
749
8,979
21,646
52,425
0
L
Erlang Shen
Dardos765
Erlang Shen
17,622
9,713
0
5,616
29,749
16,093
0
12,217
17,212
0
99,960
W
Danzaburou
ImRxc1st2009
Danzaburou
22,782
13,490
0
9,639
27,931
11,339
3,178
8,958
18,973
0
118,559
W
6,584
1,659
0
2,898
19,829
17,465
0
3,230
16,599
244
98,571
L
Hun Batz
Lvl9Goodra
Hun Batz
21,080
5,618
0
3,074
22,248
9,397
921
13,052
8,153
0
115,978
L
34,242
1,147
0
1,970
13,784
5,053
0
9,598
3,789
112,725
0
L
15,605
10,411
0
4,451
22,989
9,964
400
8,934
13,768
0
72,539
L
Sylvanus
greenbat__03
Sylvanus
9,623
1,389
3,258
7,211
21,784
34,044
46
11,008
10,426
30,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,482
Gold Earned
65,630
615
Minions Killed
630
0
Camps Cleared
0
2,414,087
Distance Traveled
2,400,511
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,410
479
101
4
0
450,735
3
W
Jormungandr
14,636
523
156
6
0
492,565
0
W
Bacchus
14,167
506
64
2
0
490,426
2
L
Erlang Shen
12,578
449
124
4
0
481,509
0
W
Danzaburou
15,545
555
167
6
0
458,902
1
W
Fenrir
12,724
454
127
5
0
521,459
0
L
Hun Batz
14,363
513
181
6
0
505,590
3
L
Zeus
14,159
506
163
6
0
477,607
8
L
Apollo
11,231
401
118
4
0
460,867
8
L
Sylvanus
13,299
475
44
2
0
474,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role