Player Matchup

Sylvanus
Sylvanus
Bronze III
 
Sylvanus
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold V
Matty1032
Nemesis
Gold V
Level 121
God Stats
2W - 4L
1,682 SR
Queue Stats
109W - 108L
1,427 MMR
Solo
Cerberus
Cerberus
Bronze III
ShordanXD
Cerberus
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,365 MMR
Party 1
Scylla
Scylla
Silver I
Soora1
Scylla
Silver I
Level 58
God Stats
0W - 2L
1,194 SR
Queue Stats
48W - 59L
1,270 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,475 SR
1,412 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 84
1,459 SR
1,447 MMR
Neith
Neith
Silver I
 
Neith
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold II
 
Loki
Gold II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver II
NachoTagorda
Raijin
Silver II
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 14L
1,499 MMR
Party 2
King Arthur
King Arthur
Silver IV
Storkez
King Arthur
Silver IV
Level 88
God Stats
1W - 1L
1,296 SR
Queue Stats
5W - 4L
1,352 MMR
Party 2
Fafnir
Fafnir
Silver II
TuPaPiZasLeZx
Fafnir
Silver II
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 5 / 2
6,535
408
4,572
12,049
9,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
 
Apollo
7
0 / 1 / 0
5,656
354
2,610
4,366
1,005
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Matty1032
Nemesis
13
2 / 5 / 3
7,658
479
4,904
11,726
5,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
ShordanXD
Cerberus
13
2 / 3 / 2
8,029
502
11,258
15,147
11,518
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Soora1
Scylla
14
2 / 4 / 1
8,497
531
3,511
8,760
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArtioSetAthenaGilgameshPersephone

VS

Bans
Morgan Le FayOdinDanzaburouTiamatAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 0 / 2
9,397
587
8,571
9,283
3,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
 
Loki
15
5 / 0 / 6
9,101
569
7,436
10,092
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
15
7 / 2 / 2
9,099
569
6,938
7,758
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Storkez
King Arthur
14
1 / 3 / 3
8,259
516
7,096
13,855
9,113
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 1 / 10
8,157
510
4,120
10,819
11,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
18
18
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
5
2
0.2
L
Apollo
 
Apollo
0
1
0
0
W
Neith
 
Neith
5
0
2
6
W
Loki
 
Loki
5
0
6
8
L
Nemesis
Matty1032
Nemesis
2
5
3
0.7
W
Raijin
7
2
2
4
L
Cerberus
ShordanXD
Cerberus
2
3
2
1
L
Scylla
Soora1
Scylla
2
4
1
0.63
W
King Arthur
Storkez
King Arthur
1
3
3
0.83
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,855
Damage
34,161
52,048
Taken
51,807
30,032
Mitigated
30,311
17,047
Healing
17,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,572
911
1,453
3,469
12,049
9,848
0
2,854
9,153
26,798
0
L
Apollo
 
Apollo
2,610
1,695
0
1,554
4,366
1,005
0
310
4,056
0
20,768
W
Neith
 
Neith
8,571
3,685
0
4,949
9,283
3,422
1,867
2,272
7,011
0
66,608
W
Loki
 
Loki
7,436
2,206
0
3,941
10,092
2,967
0
2,849
7,203
0
58,401
L
Nemesis
Matty1032
Nemesis
4,904
998
0
2,363
11,726
5,324
0
2,805
8,755
0
49,840
W
Raijin
6,938
842
0
1,134
7,758
2,840
350
3,308
4,346
50,856
0
L
Cerberus
ShordanXD
Cerberus
11,258
871
0
6,090
15,147
11,518
0
1,357
13,670
53,905
0
L
Scylla
Soora1
Scylla
3,511
278
0
2,118
8,760
2,337
0
3,474
5,098
51,775
0
W
King Arthur
Storkez
King Arthur
7,096
534
0
3,435
13,855
9,113
244
8,752
5,103
2,039
49,603
W
4,120
608
1,769
1,967
10,819
11,969
19
1,932
8,803
26,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,375
Gold Earned
44,013
430
Minions Killed
509
0
Camps Cleared
0
1,346,876
Distance Traveled
1,611,072
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,535
408
37
2
0
283,145
7
L
Apollo
5,656
354
47
3
0
107,962
0
W
Neith
9,397
587
136
9
0
306,806
8
W
Loki
9,101
569
112
7
0
371,809
3
L
Nemesis
7,658
479
90
6
0
362,587
5
W
Raijin
9,099
569
118
7
0
291,933
5
L
Cerberus
8,029
502
132
8
0
307,078
6
L
Scylla
8,497
531
124
8
0
286,104
2
W
King Arthur
8,259
516
104
7
0
329,798
4
W
Fafnir
8,157
510
39
2
0
310,726
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role