Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AsianNash642
Rama
Level 120
God Stats
9W - 5L
1,736 SR
Queue Stats
132W - 91L
1,600 Elo+
Party 1
Horus
Horus
cragi
Horus
Level 21
God Stats
9W - 5L
1,817 SR
Queue Stats
16W - 12L
1,482 Elo+
Party 1
Tiamat
Tiamat
xskarmoryx
Tiamat
Level 29
God Stats
2W - 1L
1,727 SR
Queue Stats
10W - 10L
1,495 Elo+
Party 1
Ao Kuang
Ao Kuang
xx2noob4youxxx
Ao Kuang
Level 84
God Stats
7W - 2L
1,610 SR
Queue Stats
74W - 53L
1,603 Elo+
Party 1
Team Averages
Level 79
1,678 SR
1,536 Elo+

VS

Team Averages
Level 86
1,517 SR
1,504 Elo+
Thanatos
Thanatos
Derkalicious
Thanatos
Level 89
God Stats
13W - 10L
1,595 SR
Queue Stats
163W - 122L
1,526 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ShaitaN95
Morgan Le Fay
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,520 Elo+
Party 2
Hercules
Hercules
Zepein
Hercules
Level 27
God Stats
21W - 18L
1,692 SR
Queue Stats
110W - 89L
1,519 Elo+
Party 3
Mulan
Mulan
mabsteryall
Mulan
Level 135
God Stats
15W - 16L
1,289 SR
Queue Stats
143W - 140L
1,457 Elo+
Solo
Cabrakan
Cabrakan
punanyblaster666
Cabrakan
Level 51
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 2 / 10
7,922
792
5,865
13,010
7,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

16
10 / 1 / 7
10,112
1,011
14,750
8,636
3,068
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
cragi
Horus
12
1 / 1 / 12
7,863
786
3,462
9,722
9,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
xskarmoryx
Tiamat
15
2 / 0 / 7
7,805
781
7,247
5,265
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
15
6 / 0 / 9
8,676
868
8,641
4,392
1,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Derkalicious
Thanatos
12
1 / 5 / 1
6,365
637
6,614
6,891
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
ShaitaN95
Morgan Le Fay
12
1 / 3 / 3
6,696
670
12,049
7,960
3,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Zepein
Hercules
12
0 / 3 / 4
6,099
610
4,834
12,223
7,015
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 7 / 2
6,531
653
4,488
11,016
4,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 4 / 1
6,358
636
1,614
9,569
10,423
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
22
Kills
4
4
Deaths
22
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
2
10
4
W
10
1
7
13.5
L
Thanatos
Derkalicious
Thanatos
1
5
1
0.3
L
Morgan Le Fay
ShaitaN95
Morgan Le Fay
1
3
3
0.83
L
Hercules
Zepein
Hercules
0
3
4
0.67
W
Horus
cragi
Horus
1
1
12
7
L
1
7
2
0.29
L
1
4
1
0.38
W
Tiamat
xskarmoryx
Tiamat
2
0
7
5.5
W
Ao Kuang
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,965
Damage
29,599
41,025
Taken
47,659
25,296
Mitigated
28,398
17,902
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,865
836
467
6,367
13,010
7,877
1
4,095
8,915
0
18,665
W
14,750
12,124
0
4,107
8,636
3,068
3,037
1,945
6,691
0
40,854
L
Thanatos
Derkalicious
Thanatos
6,614
1,425
0
3,283
6,891
2,863
0
1,956
4,911
0
16,623
L
Morgan Le Fay
ShaitaN95
Morgan Le Fay
12,049
1,674
0
1,335
7,960
3,224
0
4,495
3,341
29,373
0
L
Hercules
Zepein
Hercules
4,834
1,107
0
3,316
12,223
7,015
0
3,171
8,864
0
14,422
W
Horus
cragi
Horus
3,462
1,872
1,001
2,588
9,722
9,355
156
3,775
5,947
0
5,702
L
4,488
605
0
335
11,016
4,873
0
2,763
8,211
0
17,999
L
1,614
182
61
882
9,569
10,423
0
2,518
6,863
8,237
0
W
Tiamat
xskarmoryx
Tiamat
7,247
485
0
1,542
5,265
3,118
259
2,952
2,313
27,663
0
W
Ao Kuang
8,641
2,135
0
1,830
4,392
1,878
69
1,663
2,729
21,055
2,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,378
Gold Earned
32,049
212
Minions Killed
152
11
Camps Cleared
7
1,018,643
Distance Traveled
895,666
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,922
792
21
2
1
219,599
3
W
Rama
10,112
1,011
82
8
3
183,173
2
L
Thanatos
6,365
637
25
3
3
174,020
1
L
Morgan Le Fay
6,696
670
52
5
1
175,091
3
L
Hercules
6,099
610
27
3
0
207,272
0
W
Horus
7,863
786
4
0
0
199,135
0
L
Mulan
6,531
653
34
3
3
154,156
0
L
Cabrakan
6,358
636
14
1
0
185,127
0
W
Tiamat
7,805
781
73
7
3
202,496
0
W
Ao Kuang
8,676
868
32
3
4
214,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role