Player Matchup

Odin
Odin
Shryuu
Odin
Level 48
God Stats
2W - 0L
1,726 SR
Queue Stats
3W - 0L
1,762 Elo+
Party 2
Neith
Neith
TheGoldenCh4mp
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,600 Elo+
Party 2
Bacchus
Bacchus
nuk3killer69
Bacchus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,673 Elo+
Party 2
Team Averages
Level 59
1,575 SR
1,678 Elo+

VS

Team Averages
Level 26
1,488 SR
1,419 Elo+
Sol
Sol
Grazery
Sol
Level 46
God Stats
2W - 2L
1,436 SR
Queue Stats
33W - 39L
1,349 Elo+
Party 1
Artemis
Artemis
Nocker
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Xavierography
Yemoja
Level 27
God Stats
31W - 24L
1,527 SR
Queue Stats
72W - 79L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Shryuu
Odin
11
4 / 2 / 13
7,823
782
5,754
6,621
4,091
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
9 / 1 / 10
8,699
870
14,131
5,563
1,954
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
nuk3killer69
Bacchus
12
7 / 1 / 12
8,312
831
8,878
5,954
5,728
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
2 / 7 / 2
7,291
729
5,684
9,214
2,839
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Nocker
Artemis
8
1 / 9 / 2
6,166
617
1,844
9,996
3,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 3
7,163
716
5,479
12,995
9,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
20
Kills
4
4
Deaths
20
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
2
7
2
0.43
L
Artemis
Nocker
Artemis
1
9
2
0.22
W
Odin
Shryuu
Odin
4
2
13
5.25
W
9
1
10
14
L
1
4
3
0.63
W
Bacchus
nuk3killer69
Bacchus
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,763
Damage
13,007
18,138
Taken
32,205
11,773
Mitigated
15,877
3,107
Healing
3,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
5,684
1,957
0
872
9,214
2,839
0
2,833
6,256
19,434
0
L
Artemis
Nocker
Artemis
1,844
1,507
0
519
9,996
3,162
25
3,357
6,595
0
6,520
W
Odin
Shryuu
Odin
5,754
1,811
0
663
6,621
4,091
254
4,707
1,914
353
23,232
W
14,131
5,022
0
2,444
5,563
1,954
692
3,342
2,221
0
33,150
L
5,479
289
597
1,230
12,995
9,876
21
3,184
9,722
12,398
0
W
Bacchus
nuk3killer69
Bacchus
8,878
979
0
0
5,954
5,728
287
3,666
2,288
13,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,834
Gold Earned
20,620
97
Minions Killed
62
6
Camps Cleared
3
503,191
Distance Traveled
449,799
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,291
729
38
4
2
159,935
3
L
Artemis
6,166
617
8
1
0
126,187
0
W
Odin
7,823
782
35
4
5
166,306
0
W
Neith
8,699
870
45
5
1
165,752
0
L
Yemoja
7,163
716
16
2
1
163,677
2
W
Bacchus
8,312
831
17
2
0
171,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role