Player Matchup

Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CorneliusCumquik
Danzaburou
Level 87
God Stats
152W - 132L
1,554 SR
Queue Stats
199W - 224L
1,497 Elo+
Party 1
Sun Wukong
Sun Wukong
CptTagMan
Sun Wukong
Level 121
God Stats
49W - 89L
1,378 SR
Queue Stats
507W - 628L
1,408 Elo+
Party 1
Team Averages
Level 118
1,477 SR
1,469 Elo+

VS

Team Averages
Level 94
1,532 SR
1,471 Elo+
Janus
Janus
Astonacy
Janus
Level 52
God Stats
2W - 4L
1,318 SR
Queue Stats
16W - 23L
1,491 Elo+
Party 2
Heimdallr
Heimdallr
Gone Fuzah
Heimdallr
Level 102
God Stats
0W - 1L
1,702 SR
Queue Stats
16W - 16L
1,449 Elo+
Party 2
Ares
Ares
GoneTiller
Ares
Level 129
God Stats
5W - 2L
1,575 SR
Queue Stats
85W - 84L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
5 / 3 / 10
12,353
686
10,389
16,674
8,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
CorneliusCumquik
Danzaburou
16
8 / 1 / 8
13,104
728
20,300
16,101
6,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
CptTagMan
Sun Wukong
15
3 / 2 / 10
11,459
637
11,814
18,541
18,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Astonacy
Janus
15
2 / 4 / 2
10,760
598
19,488
10,351
3,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Gone Fuzah
Heimdallr
13
0 / 9 / 3
9,616
534
9,597
16,659
7,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 3 / 1
11,866
659
11,578
24,394
30,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
16
Kills
6
6
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
3
10
3.33
L
Janus
Astonacy
Janus
2
4
2
0.75
W
Danzaburou
CorneliusCumquik
Danzaburou
8
1
8
12
W
Sun Wukong
CptTagMan
Sun Wukong
3
2
10
4
L
Heimdallr
Gone Fuzah
Heimdallr
0
9
3
0.17
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,503
Damage
40,663
51,316
Taken
51,404
33,064
Mitigated
41,150
29,000
Healing
7,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,389
135
0
10,842
16,674
8,237
894
8,698
7,976
70,661
0
L
Janus
Astonacy
Janus
19,488
166
0
2,196
10,351
3,342
51
2,641
7,222
58,666
0
W
Danzaburou
CorneliusCumquik
Danzaburou
20,300
9,498
0
9,163
16,101
6,139
2,004
11,771
4,330
0
64,852
W
Sun Wukong
CptTagMan
Sun Wukong
11,814
1,596
363
8,632
18,541
18,688
212
11,080
7,461
0
22,147
L
Heimdallr
Gone Fuzah
Heimdallr
9,597
3,178
0
1,963
16,659
7,186
0
3,691
12,572
0
40,073
L
11,578
105
0
3,240
24,394
30,622
0
4,500
19,190
26,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,916
Gold Earned
32,242
218
Minions Killed
183
9
Camps Cleared
7
1,103,232
Distance Traveled
858,302
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,353
686
121
7
7
338,530
3
L
Janus
10,760
598
106
6
5
267,149
1
W
Danzaburou
13,104
728
74
4
2
379,364
3
W
Sun Wukong
11,459
637
23
1
0
385,338
3
L
Heimdallr
9,616
534
56
3
2
270,564
6
L
Ares
11,866
659
21
1
0
320,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role