Player Matchup

Jormungandr
Jormungandr
Bcharlez
Jormungandr
Level 129
God Stats
22W - 15L
1,587 SR
Queue Stats
192W - 187L
1,450 Elo+
Party 1
Thoth
Thoth
SAYHELLO1221
Thoth
Level 29
God Stats
12W - 18L
1,547 SR
Queue Stats
75W - 88L
1,461 Elo+
Party 3
Bellona
Bellona
crdredsa
Bellona
Level 47
God Stats
1W - 3L
1,464 SR
Queue Stats
47W - 62L
1,390 Elo+
Party 3
Neith
Neith
tew_MuchSauce
Neith
Level 105
God Stats
53W - 28L
1,588 SR
Queue Stats
247W - 226L
1,466 Elo+
Party 1
Serqet
Serqet
wolf1221aragon
Serqet
Level 84
God Stats
16W - 11L
1,580 SR
Queue Stats
158W - 165L
1,417 Elo+
Party 3
Team Averages
Level 79
1,553 SR
1,437 Elo+

VS

Team Averages
Level 101
1,545 SR
1,497 Elo+
Erlang Shen
Erlang Shen
BootyBandit23
Erlang Shen
Level 59
God Stats
58W - 43L
1,639 SR
Queue Stats
391W - 337L
1,528 Elo+
Solo
Olorun
Olorun
HomeroAddams
Olorun
Level 115
God Stats
4W - 1L
1,505 SR
Queue Stats
264W - 280L
1,484 Elo+
Party 2
Hel
Hel
heberoso
Hel
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 153L
1,472 Elo+
Party 2
Mercury
Mercury
juansegalvisc
Mercury
Level 141
God Stats
15W - 17L
1,579 SR
Queue Stats
473W - 495L
1,521 Elo+
Party 2
Amaterasu
Amaterasu
learningtempest
Amaterasu
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
502W - 483L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bcharlez
Jormungandr
14
2 / 3 / 5
9,000
429
10,150
15,995
17,368
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 4 / 3
10,228
487
10,643
11,970
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
crdredsa
Bellona
14
0 / 5 / 2
8,915
425
10,165
16,191
16,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 7 / 3
9,394
447
11,077
13,685
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 5 / 1
9,433
449
10,108
17,373
8,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BootyBandit23
Erlang Shen
19
5 / 2 / 8
11,350
540
14,713
17,674
9,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
17
4 / 3 / 5
11,239
535
13,528
15,514
11,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 5 / 4
11,126
530
7,443
12,346
3,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
16
8 / 2 / 8
11,209
534
9,535
19,598
12,400
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
learningtempest
Amaterasu
16
1 / 0 / 3
10,303
491
9,327
16,759
16,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
11
Kills
24
24
Deaths
12
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bcharlez
Jormungandr
2
3
5
1.5
W
Erlang Shen
BootyBandit23
Erlang Shen
5
2
8
4.5
W
Olorun
4
3
5
2.17
L
4
4
3
1.38
L
Bellona
crdredsa
Bellona
0
5
2
0.2
W
6
5
4
1.6
W
Mercury
8
2
8
6
W
Amaterasu
learningtempest
Amaterasu
1
0
3
2.5
L
2
7
3
0.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,143
Damage
54,546
75,214
Taken
81,891
50,257
Mitigated
54,243
10,841
Healing
36,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bcharlez
Jormungandr
10,150
2,927
459
2,394
15,995
17,368
0
5,990
9,909
46,695
0
W
Erlang Shen
BootyBandit23
Erlang Shen
14,713
6,521
0
8,693
17,674
9,305
0
3,600
14,074
0
108,654
W
Olorun
13,528
6,743
940
7,400
15,514
11,727
1,348
5,146
10,368
70,267
9,298
L
10,643
961
0
1,718
11,970
3,748
453
3,022
8,739
65,608
0
L
Bellona
crdredsa
Bellona
10,165
1,956
0
1,098
16,191
16,552
563
2,066
14,027
12,051
38,900
W
7,443
256
3,813
4,907
12,346
3,930
0
5,137
6,777
51,287
0
W
Mercury
9,535
5,934
105
4,133
19,598
12,400
0
5,448
13,836
0
51,099
W
Amaterasu
learningtempest
Amaterasu
9,327
3,246
0
6,260
16,759
16,881
0
4,324
11,995
0
64,584
L
11,077
3,776
0
2,952
13,685
3,931
0
5,770
7,875
0
65,098
L
10,108
2,329
0
2,220
17,373
8,658
0
2,215
15,048
0
74,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,970
Gold Earned
55,227
501
Minions Killed
539
0
Camps Cleared
0
1,971,447
Distance Traveled
2,136,903
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,000
429
67
3
0
402,353
4
W
Erlang Shen
11,350
540
134
6
0
467,689
1
W
Olorun
11,239
535
121
6
0
349,444
5
L
Thoth
10,228
487
120
6
0
400,225
5
L
Bellona
8,915
425
97
5
0
361,249
2
W
Hel
11,126
530
110
5
0
409,815
2
W
Mercury
11,209
534
60
3
0
497,512
2
W
Amaterasu
10,303
491
114
5
0
412,443
8
L
Neith
9,394
447
97
5
0
359,034
5
L
Serqet
9,433
449
120
6
0
448,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role