Player Matchup

Amaterasu
Amaterasu
Dartrius
Amaterasu
Level 16
God Stats
4W - 4L
1,597 SR
Queue Stats
101W - 128L
1,518 Elo+
Party 2
Kukulkan
Kukulkan
FjordSmack
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 88L
1,529 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Gangster999
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,389 Elo+
Solo
Fafnir
Fafnir
LeoPoa
Fafnir
Level 29
God Stats
0W - 3L
1,159 SR
Queue Stats
24W - 32L
1,399 Elo+
Solo
Nemesis
Nemesis
issehottv
Nemesis
Level 4
God Stats
5W - 3L
1,500 SR
Queue Stats
8W - 8L
1,188 Elo+
Solo
Team Averages
Level 13
1,451 SR
1,405 Elo+

VS

Team Averages
Level 20
1,520 SR
1,458 Elo+
Sun Wukong
Sun Wukong
Dri77l3
Sun Wukong
Level 25
God Stats
4W - 6L
1,370 SR
Queue Stats
62W - 55L
1,510 Elo+
Solo
Sol
Sol
MerricTherion
Sol
Level 29
God Stats
8W - 13L
1,329 SR
Queue Stats
108W - 118L
1,361 Elo+
Solo
Athena
Athena
Nerrfed
Athena
Level 22
God Stats
8W - 4L
1,739 SR
Queue Stats
65W - 64L
1,458 Elo+
Party 1
Guan Yu
Guan Yu
OIdPIayerName
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,509 Elo+
Solo
Charybdis
Charybdis
TenaciousDally
Charybdis
Level 22
God Stats
24W - 16L
1,662 SR
Queue Stats
45W - 46L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dartrius
Amaterasu
14
0 / 7 / 0
8,359
464
8,227
15,563
8,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
FjordSmack
Kukulkan
14
4 / 6 / 0
9,505
528
11,843
9,334
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Gangster999
Tsukuyomi
9
0 / 9 / 0
6,199
344
2,826
11,129
3,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
LeoPoa
Fafnir
14
2 / 3 / 2
8,581
477
6,122
10,362
9,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
issehottv
Nemesis
10
1 / 7 / 0
7,013
390
3,074
10,154
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dri77l3
Sun Wukong
16
6 / 0 / 0
9,894
550
9,044
12,699
11,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 3 / 6
8,901
495
5,658
13,406
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
Nerrfed
Athena
13
3 / 2 / 9
8,828
490
5,565
11,291
10,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
18
19 / 1 / 5
11,615
645
15,693
14,989
8,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
TenaciousDally
Charybdis
14
1 / 2 / 2
8,488
472
1,839
6,988
2,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
7
Kills
32
32
Deaths
8
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Dartrius
Amaterasu
0
7
0
0
W
Sun Wukong
Dri77l3
Sun Wukong
6
0
0
6
L
Kukulkan
FjordSmack
Kukulkan
4
6
0
0.67
L
Tsukuyomi
Gangster999
Tsukuyomi
0
9
0
0
L
Fafnir
LeoPoa
Fafnir
2
3
2
1
W
3
3
6
2
W
Athena
Nerrfed
Athena
3
2
9
3.75
W
Guan Yu
19
1
5
21.5
W
Charybdis
TenaciousDally
Charybdis
1
2
2
1
L
Nemesis
issehottv
Nemesis
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,092
Damage
37,799
56,542
Taken
59,373
28,636
Mitigated
36,840
8,738
Healing
27,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Dartrius
Amaterasu
8,227
3,132
0
3,145
15,563
8,906
644
0
15,563
0
53,532
W
Sun Wukong
Dri77l3
Sun Wukong
9,044
2,844
0
7,688
12,699
11,222
524
0
12,699
0
59,144
L
Kukulkan
FjordSmack
Kukulkan
11,843
341
0
663
9,334
2,664
0
4,224
5,110
54,899
0
L
Tsukuyomi
Gangster999
Tsukuyomi
2,826
711
0
716
11,129
3,493
31
2,483
8,646
0
29,331
L
Fafnir
LeoPoa
Fafnir
6,122
806
0
2,510
10,362
9,799
12
3,348
7,014
38,999
0
W
5,658
607
0
6,803
13,406
4,461
1,878
6,417
6,473
52,106
0
W
Athena
Nerrfed
Athena
5,565
1,655
0
1,717
11,291
10,120
231
3,984
7,175
20,212
0
W
Guan Yu
15,693
3,248
2,122
7,882
14,989
8,655
0
4,268
10,557
0
83,883
W
Charybdis
TenaciousDally
Charybdis
1,839
1,495
0
1,412
6,988
2,382
1,618
2,470
4,504
0
48,097
L
Nemesis
issehottv
Nemesis
3,074
1,468
0
1,704
10,154
3,774
0
1,168
8,986
0
35,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,657
Gold Earned
47,726
364
Minions Killed
471
0
Camps Cleared
0
1,600,892
Distance Traveled
1,697,415
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,359
464
85
5
0
314,780
0
W
Sun Wukong
9,894
550
118
7
0
297,294
0
L
Kukulkan
9,505
528
104
6
0
318,013
4
L
Tsukuyomi
6,199
344
44
2
0
323,551
4
L
Fafnir
8,581
477
69
4
0
308,757
4
W
Sol
8,901
495
92
5
0
319,234
2
W
Athena
8,828
490
29
2
0
367,594
4
W
Guan Yu
11,615
645
131
7
0
408,852
1
W
Charybdis
8,488
472
101
6
0
304,441
1
L
Nemesis
7,013
390
62
3
0
335,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role