Player Matchup

Vulcan
Vulcan
Facu1029
Vulcan
Level 22
God Stats
0W - 2L
1,179 SR
Queue Stats
30W - 72L
1,200 Elo+
Party 1
Apollo
Apollo
Joaco390TWITCH
Apollo
Level 106
God Stats
14W - 23L
1,388 SR
Queue Stats
199W - 272L
1,327 Elo+
Party 1
Nox
Nox
Johei2002
Nox
Level 69
God Stats
0W - 1L
1,304 SR
Queue Stats
213W - 320L
1,290 Elo+
Party 1
Ymir
Ymir
dmitryvocov
Ymir
Level 11
God Stats
1W - 1L
1,780 SR
Queue Stats
7W - 12L
1,330 Elo+
Party 1
Susano
Susano
pierolo2222
Susano
Level 83
God Stats
11W - 15L
1,527 SR
Queue Stats
377W - 509L
1,357 Elo+
Party 1
Team Averages
Level 58
1,436 SR
1,301 Elo+

VS

Team Averages
Level 62
1,619 SR
1,514 Elo+
Cerberus
Cerberus
Grollm
Cerberus
Level 16
God Stats
3W - 0L
1,763 SR
Queue Stats
22W - 15L
1,436 Elo+
Party 2
Bellona
Bellona
ShadedSummers
Bellona
Level 126
God Stats
92W - 80L
1,599 SR
Queue Stats
238W - 216L
1,595 Elo+
Party 3
Anubis
Anubis
SimplySidewayz
Anubis
Level 103
God Stats
3W - 1L
1,745 SR
Queue Stats
4W - 1L
1,672 Elo+
Party 2
Freya
Freya
TheCatGodd3ss
Freya
Level 39
God Stats
10W - 7L
1,504 SR
Queue Stats
104W - 102L
1,467 Elo+
Party 2
Bastet
Bastet
ThrowU10FeetIRL
Bastet
Level 27
God Stats
2W - 2L
1,486 SR
Queue Stats
16W - 14L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Facu1029
Vulcan
12
2 / 11 / 0
7,836
435
4,150
13,824
3,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 10 / 2
8,393
466
11,503
15,664
4,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 3 / 0
8,276
460
2,583
12,260
5,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 7 / 4
7,197
400
8,673
20,402
14,687
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
13
1 / 5 / 2
8,081
449
7,511
15,878
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Grollm
Cerberus
14
4 / 2 / 11
8,652
481
8,913
14,895
13,284
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
17
3 / 0 / 0
10,172
565
8,368
10,683
10,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
15 / 1 / 3
11,699
650
18,128
9,508
5,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 5 / 10
9,026
501
15,453
15,090
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
9 / 2 / 2
9,859
548
10,276
11,665
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
10
Kills
36
36
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Facu1029
Vulcan
2
11
0
0.18
W
Cerberus
Grollm
Cerberus
4
2
11
4.75
L
5
10
2
0.6
L
0
3
0
0
W
Bellona
3
0
0
3
W
15
1
3
16.5
W
5
5
10
2
W
9
2
2
5
L
2
7
4
0.57
L
Susano
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,420
Damage
61,138
78,028
Taken
61,841
31,490
Mitigated
37,761
14,373
Healing
27,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Facu1029
Vulcan
4,150
1,403
0
906
13,824
3,116
296
9,253
4,571
37,041
0
W
Cerberus
Grollm
Cerberus
8,913
1,569
0
3,500
14,895
13,284
0
3,398
11,497
44,936
0
L
11,503
5,261
451
3,113
15,664
4,085
738
11,389
4,275
0
52,341
L
2,583
216
0
3,298
12,260
5,019
0
695
11,565
50,382
0
W
Bellona
8,368
2,900
0
4,135
10,683
10,375
496
2,106
8,577
0
78,091
W
18,128
1,308
0
7,337
9,508
5,126
1,726
2,786
6,722
79,813
0
W
15,453
5,837
0
7,183
15,090
4,828
0
5,197
9,893
46,287
0
W
10,276
3,944
0
5,344
11,665
4,148
144
2,034
9,631
0
60,811
L
8,673
2,847
0
807
20,402
14,687
52
14,706
5,696
26,612
0
L
Susano
7,511
1,836
0
5,798
15,878
4,583
0
6,451
9,427
0
43,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,783
Gold Earned
49,408
400
Minions Killed
593
0
Camps Cleared
0
1,520,343
Distance Traveled
1,686,991
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,836
435
67
4
0
259,753
0
W
Cerberus
8,652
481
104
6
0
336,720
2
L
Apollo
8,393
466
94
5
0
289,662
4
L
Nox
8,276
460
132
7
0
322,093
4
W
Bellona
10,172
565
170
9
0
376,194
5
W
Anubis
11,699
650
141
8
0
290,372
0
W
Freya
9,026
501
70
4
0
327,160
2
W
Bastet
9,859
548
108
6
0
356,545
0
L
Ymir
7,197
400
28
2
0
273,671
1
L
Susano
8,081
449
79
4
0
375,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role