Player Matchup

Achilles
Achilles
AzureZephyr97
Achilles
Level 120
God Stats
4W - 4L
1,556 SR
Queue Stats
136W - 165L
1,399 Elo+
Party 1
Sol
Sol
Gorillacus
Sol
Level 35
God Stats
4W - 2L
1,464 SR
Queue Stats
21W - 35L
1,305 Elo+
Party 1
Izanami
Izanami
digdeath47
Izanami
Level 28
God Stats
11W - 8L
1,509 SR
Queue Stats
60W - 84L
1,355 Elo+
Solo
Team Averages
Level 61
1,510 SR
1,353 Elo+

VS

Team Averages
Level 28
1,553 SR
1,446 Elo+
Ullr
Ullr
Cristian2801
Ullr
Level 34
God Stats
2W - 1L
1,838 SR
Queue Stats
25W - 32L
1,418 Elo+
Party 2
Osiris
Osiris
TwoJayGio
Osiris
Level 26
God Stats
4W - 8L
1,537 SR
Queue Stats
57W - 62L
1,468 Elo+
Solo
He Bo
He Bo
lui17u7
He Bo
Level 24
God Stats
0W - 2L
1,284 SR
Queue Stats
8W - 10L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AzureZephyr97
Achilles
14
7 / 1 / 9
10,250
788
8,323
12,907
13,395
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
7 / 3 / 6
9,459
728
13,292
7,523
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
digdeath47
Izanami
14
3 / 0 / 10
9,280
714
6,403
8,090
3,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
7,887
607
6,419
10,756
3,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
TwoJayGio
Osiris
10
1 / 3 / 3
8,058
620
9,844
11,235
9,103
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
lui17u7
He Bo
12
3 / 8 / 1
8,845
680
7,751
9,885
2,761
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
17
Kills
4
4
Deaths
17
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
AzureZephyr97
Achilles
7
1
9
11.5
L
0
6
4
0.33
W
7
3
6
3.33
L
Osiris
TwoJayGio
Osiris
1
3
3
0.83
W
Izanami
digdeath47
Izanami
3
0
10
8
L
He Bo
lui17u7
He Bo
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,018
Damage
24,014
28,520
Taken
31,876
19,429
Mitigated
15,603
7,512
Healing
3,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AzureZephyr97
Achilles
8,323
2,359
360
3,570
12,907
13,395
108
2,802
9,350
0
16,971
L
6,419
3,027
0
962
10,756
3,739
26
4,073
6,683
0
27,147
W
13,292
6,099
0
1,340
7,523
2,723
403
3,530
3,871
30,785
3,190
L
Osiris
TwoJayGio
Osiris
9,844
3,980
169
1,799
11,235
9,103
0
4,384
6,851
0
12,503
W
Izanami
digdeath47
Izanami
6,403
4,358
0
2,242
8,090
3,311
232
1,733
6,068
0
33,703
L
He Bo
lui17u7
He Bo
7,751
105
0
860
9,885
2,761
0
3,663
6,222
18,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,989
Gold Earned
24,790
131
Minions Killed
85
7
Camps Cleared
4
688,024
Distance Traveled
654,573
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,250
788
11
1
3
247,292
5
L
Ullr
7,887
607
44
3
2
218,673
2
W
Sol
9,459
728
50
4
3
202,014
3
L
Osiris
8,058
620
8
1
0
225,198
2
W
Izanami
9,280
714
70
5
1
238,718
0
L
He Bo
8,845
680
33
3
2
210,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role