Player Matchup

He Bo
He Bo
AyoShee
He Bo
Level 103
God Stats
1W - 2L
1,223 SR
Queue Stats
220W - 223L
1,545 Elo+
Party 1
Ravana
Ravana
IICreepII
Ravana
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 17L
1,625 Elo+
Party 1
Mercury
Mercury
Niallex
Mercury
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 27L
1,675 Elo+
Solo
Neith
Neith
Tranarikosñop
Neith
Level 8
God Stats
4W - 2L
1,563 SR
Queue Stats
39W - 41L
1,628 Elo+
Solo
Cabrakan
Cabrakan
hellmode152
Cabrakan
Level 3
God Stats
12W - 2L
1,500 SR
Queue Stats
29W - 11L
1,645 Elo+
Solo
Team Averages
Level 30
1,457 SR
1,624 Elo+

VS

Team Averages
Level 59
1,640 SR
1,605 Elo+
Ymir
Ymir
De bome
Ymir
Level 8
God Stats
5W - 5L
1,739 SR
Queue Stats
5W - 5L
1,609 Elo+
Party 2
Izanami
Izanami
DeeplnThought
Izanami
Level 29
God Stats
18W - 12L
1,583 SR
Queue Stats
218W - 204L
1,512 Elo+
Solo
Achilles
Achilles
dcioffi
Achilles
Level 109
God Stats
5W - 4L
1,633 SR
Queue Stats
449W - 411L
1,613 Elo+
Party 2
Ra
Ra
icyzer0
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,624 Elo+
Party 2
Set
Set
xRoguexRaiderx
Set
Level 145
God Stats
10W - 5L
1,744 SR
Queue Stats
342W - 290L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AyoShee
He Bo
12
5 / 1 / 6
7,578
632
4,884
5,656
1,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
IICreepII
Ravana
13
9 / 1 / 4
8,163
680
4,502
4,726
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Niallex
Mercury
10
5 / 2 / 10
7,020
585
4,844
8,459
5,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 2 / 6
7,383
615
6,346
4,211
1,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
hellmode152
Cabrakan
13
5 / 1 / 4
7,811
651
8,788
10,944
9,967
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
De bome
Ymir
7
0 / 7 / 3
4,923
410
1,357
10,088
7,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
11
2 / 5 / 2
6,289
524
1,338
6,964
1,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
dcioffi
Achilles
9
1 / 5 / 0
5,624
469
4,329
8,968
4,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 7 / 0
5,026
419
910
5,395
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 3
6,630
553
8,236
8,702
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
26
Kills
6
7
Deaths
27
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
AyoShee
He Bo
5
1
6
8
L
Ymir
De bome
Ymir
0
7
3
0.21
L
Izanami
2
5
2
0.6
W
Ravana
IICreepII
Ravana
9
1
4
11
W
Mercury
Niallex
Mercury
5
2
10
5
W
2
2
6
2.5
L
Achilles
dcioffi
Achilles
1
5
0
0.2
W
Cabrakan
hellmode152
Cabrakan
5
1
4
7
L
0
7
0
0
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,364
Damage
16,170
33,996
Taken
40,117
20,575
Mitigated
17,840
10,952
Healing
8,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
AyoShee
He Bo
4,884
451
0
2,615
5,656
1,705
0
1,047
4,609
40,053
0
L
Ymir
De bome
Ymir
1,357
301
0
1,180
10,088
7,444
84
1,762
8,326
7,250
0
L
Izanami
1,338
675
0
1,239
6,964
1,693
0
0
6,964
0
37,968
W
Ravana
IICreepII
Ravana
4,502
1,759
0
2,143
4,726
1,914
133
37
4,653
0
45,341
W
Mercury
Niallex
Mercury
4,844
1,530
0
1,252
8,459
5,480
0
535
7,885
0
19,848
W
6,346
2,337
0
1,005
4,211
1,509
246
438
3,773
0
46,282
L
Achilles
dcioffi
Achilles
4,329
769
0
2,480
8,968
4,151
0
5,845
3,123
0
25,377
W
Cabrakan
hellmode152
Cabrakan
8,788
1,186
0
3,937
10,944
9,967
0
311
10,062
48,494
0
L
910
287
60
43
5,395
1,634
0
2,365
3,030
16,435
0
L
8,236
4,279
0
3,233
8,702
2,918
0
3,700
5,002
0
36,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,955
Gold Earned
28,492
398
Minions Killed
263
0
Camps Cleared
0
1,133,707
Distance Traveled
1,100,878
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,578
632
71
6
0
228,418
3
L
Ymir
4,923
410
6
1
0
226,123
2
L
Izanami
6,289
524
83
7
0
210,976
2
W
Ravana
8,163
680
96
8
0
261,588
2
W
Mercury
7,020
585
27
2
0
261,244
5
W
Neith
7,383
615
92
8
0
194,273
2
L
Achilles
5,624
469
51
4
0
239,822
5
W
Cabrakan
7,811
651
112
9
0
188,184
6
L
Ra
5,026
419
41
3
0
173,639
0
L
Set
6,630
553
82
7
0
250,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role