Player Matchup

Raijin
Raijin
 
Raijin
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Damlugo
Janus
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
151W - 142L
1,468 Elo+
Solo
Achilles
Achilles
Emjy
Achilles
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,440 Elo+
Solo
Fenrir
Fenrir
KOScarnage
Fenrir
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 88L
1,463 Elo+
Solo
Sobek
Sobek
RandoBuild
Sobek
Level 156
God Stats
4W - 8L
1,326 SR
Queue Stats
502W - 514L
1,487 Elo+
Solo
Team Averages
Level 112
1,465 SR
1,472 Elo+

VS

Team Averages
Level 117
1,626 SR
1,476 Elo+
Freya
Freya
 
Freya
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
A_Savage_Potato_
Zhong Kui
Level 122
God Stats
4W - 3L
1,509 SR
Queue Stats
394W - 375L
1,492 Elo+
Solo
Bastet
Bastet
Libiece
Bastet
Level 143
God Stats
2W - 0L
1,724 SR
Queue Stats
201W - 226L
1,438 Elo+
Party 1
Hachiman
Hachiman
PhantomTenshi
Hachiman
Level 65
God Stats
1W - 0L
1,552 SR
Queue Stats
42W - 54L
1,467 Elo+
Solo
Zeus
Zeus
oLSVo CH1L3
Zeus
Level 128
God Stats
11W - 1L
1,842 SR
Queue Stats
350W - 380L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
2 / 5 / 7
8,789
879
6,212
11,144
4,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Damlugo
Janus
15
1 / 3 / 10
8,640
864
11,144
6,234
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Emjy
Achilles
14
4 / 5 / 7
8,360
836
7,025
13,047
14,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
KOScarnage
Fenrir
11
4 / 6 / 2
7,795
780
3,666
8,388
7,437
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
15
3 / 4 / 6
8,772
877
4,406
14,242
12,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
5 / 2 / 8
8,328
833
5,026
7,971
2,704
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
15
3 / 3 / 13
8,301
830
10,629
11,907
7,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Libiece
Bastet
14
3 / 5 / 11
7,919
792
5,807
7,988
2,707
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
PhantomTenshi
Hachiman
15
3 / 2 / 11
8,314
831
11,107
9,719
3,503
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
8 / 2 / 9
9,182
918
15,118
4,710
1,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
74
14
Kills
22
23
Deaths
14
32
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
5
7
1.1
W
Freya
 
Freya
5
2
8
4.5
W
Zhong Kui
3
3
13
3.17
L
Janus
Damlugo
Janus
1
3
10
2
L
Achilles
Emjy
Achilles
4
5
7
1.5
L
Fenrir
KOScarnage
Fenrir
4
6
2
0.83
W
Bastet
Libiece
Bastet
3
5
11
1.7
W
Hachiman
PhantomTenshi
Hachiman
3
2
11
4.25
L
Sobek
3
4
6
1.5
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,453
Damage
47,687
53,055
Taken
42,295
42,207
Mitigated
17,511
16,646
Healing
17,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,212
655
561
2,778
11,144
4,790
336
6,350
4,794
21,318
0
W
Freya
 
Freya
5,026
1,654
1,210
2,591
7,971
2,704
0
5,375
2,132
16,910
0
W
Zhong Kui
10,629
805
648
3,918
11,907
7,069
51
5,971
4,983
18,180
0
L
Janus
Damlugo
Janus
11,144
272
1,509
404
6,234
2,731
918
4,139
2,095
28,488
0
L
Achilles
Emjy
Achilles
7,025
1,817
1,229
2,224
13,047
14,940
240
5,614
7,433
0
8,816
L
Fenrir
KOScarnage
Fenrir
3,666
582
0
728
8,388
7,437
0
5,372
3,016
474
3,197
W
Bastet
Libiece
Bastet
5,807
1,411
1,159
873
7,988
2,707
0
2,860
4,702
0
8,849
W
Hachiman
PhantomTenshi
Hachiman
11,107
4,781
1,673
3,196
9,719
3,503
725
3,663
5,663
0
24,648
L
Sobek
4,406
397
2,172
5,041
14,242
12,309
204
9,298
4,944
8,493
0
W
15,118
222
1,666
629
4,710
1,528
119
2,546
1,890
25,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,356
Gold Earned
42,044
111
Minions Killed
113
0
Camps Cleared
0
856,702
Distance Traveled
898,009
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,789
879
52
5
0
160,259
1
W
Freya
8,328
833
27
3
0
148,643
0
W
Zhong Kui
8,301
830
20
2
0
179,701
1
L
Janus
8,640
864
43
4
0
183,339
0
L
Achilles
8,360
836
3
0
0
182,105
0
L
Fenrir
7,795
780
0
0
0
126,155
0
W
Bastet
7,919
792
4
0
0
200,997
0
W
Hachiman
8,314
831
42
4
0
185,621
0
L
Sobek
8,772
877
13
1
0
204,844
5
W
Zeus
9,182
918
20
2
0
183,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role