Player Matchup

Baron Samedi
Baron Samedi
DarthSlaw
Baron Samedi
Level 122
God Stats
22W - 8L
1,872 SR
Queue Stats
157W - 106L
1,639 Elo+
Party 2
Anhur
Anhur
GHNoah
Anhur
Level 61
God Stats
3W - 5L
1,500 SR
Queue Stats
135W - 189L
1,377 Elo+
Party 2
Ymir
Ymir
JBenjaMS
Ymir
Level 57
God Stats
6W - 8L
1,298 SR
Queue Stats
273W - 294L
1,412 Elo+
Solo
Cabrakan
Cabrakan
JamesBonj
Cabrakan
Level 69
God Stats
2W - 6L
1,313 SR
Queue Stats
258W - 321L
1,459 Elo+
Solo
Susano
Susano
TechnoFighter
Susano
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 174L
1,393 Elo+
Solo
Team Averages
Level 72
1,497 SR
1,456 Elo+

VS

Team Averages
Level 62
1,446 SR
1,353 Elo+
Sobek
Sobek
Kilo236
Sobek
Level 75
God Stats
26W - 24L
1,500 SR
Queue Stats
93W - 93L
1,544 Elo+
Party 1
Izanami
Izanami
Kurnsey
Izanami
Level 45
God Stats
3W - 4L
1,386 SR
Queue Stats
5W - 11L
1,319 Elo+
Party 1
Ra
Ra
allofthe11
Ra
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,312 Elo+
Party 1
Baron Samedi
Baron Samedi
bnlunt
Baron Samedi
Level 63
God Stats
3W - 3L
1,397 SR
Queue Stats
7W - 14L
1,343 Elo+
Party 1
Pele
Pele
mattkab2
Pele
Level 49
God Stats
4W - 4L
1,449 SR
Queue Stats
4W - 12L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarthSlaw
Baron Samedi
17
7 / 2 / 5
11,060
503
19,658
12,669
6,864
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
GHNoah
Anhur
16
3 / 2 / 4
9,755
443
6,103
12,483
4,288
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
8
0 / 1 / 3
7,427
338
2,652
4,463
1,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
JamesBonj
Cabrakan
13
4 / 5 / 7
9,411
428
10,650
18,697
18,881
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 4 / 7
10,317
469
10,522
14,518
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kilo236
Sobek
15
0 / 4 / 8
10,466
476
3,619
21,309
25,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Kurnsey
Izanami
17
2 / 2 / 4
11,305
514
6,146
16,060
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 6 / 4
11,105
505
7,274
15,847
6,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
bnlunt
Baron Samedi
17
4 / 3 / 7
11,501
523
14,002
15,628
17,259
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
18
6 / 4 / 2
12,086
549
7,994
17,147
7,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
39
19
Kills
14
14
Deaths
19
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DarthSlaw
Baron Samedi
7
2
5
4.75
L
Anhur
GHNoah
Anhur
3
2
4
2.5
L
Ymir
0
1
3
1.5
L
Cabrakan
JamesBonj
Cabrakan
4
5
7
1.5
W
Sobek
Kilo236
Sobek
0
4
8
1
W
Izanami
Kurnsey
Izanami
2
2
4
2
L
5
4
7
2.13
W
2
6
4
0.67
W
Baron Samedi
bnlunt
Baron Samedi
4
3
7
2.5
W
Pele
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,585
Damage
39,035
62,830
Taken
85,991
36,967
Mitigated
62,991
23,805
Healing
35,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DarthSlaw
Baron Samedi
19,658
1,686
2,234
7,431
12,669
6,864
0
4,706
7,797
82,087
0
L
Anhur
GHNoah
Anhur
6,103
4,044
0
4,556
12,483
4,288
41
3,864
8,563
0
56,919
L
Ymir
2,652
447
0
1,100
4,463
1,811
0
996
3,467
16,931
0
L
Cabrakan
JamesBonj
Cabrakan
10,650
1,042
0
3,754
18,697
18,881
74
9,040
9,530
46,040
0
W
Sobek
Kilo236
Sobek
3,619
495
0
4,779
21,309
25,793
493
8,376
12,933
24,268
0
W
Izanami
Kurnsey
Izanami
6,146
3,465
0
9,454
16,060
5,934
4,994
3,181
12,879
0
96,610
L
10,522
1,203
0
4,730
14,518
5,123
0
6,352
8,070
0
57,169
W
7,274
694
3,400
5,820
15,847
6,647
218
12,152
3,695
68,541
0
W
Baron Samedi
bnlunt
Baron Samedi
14,002
2,030
1,351
5,910
15,628
17,259
497
8,501
7,127
57,095
0
W
Pele
7,994
1,607
0
4,869
17,147
7,358
968
6,335
10,812
0
75,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,970
Gold Earned
56,463
428
Minions Killed
464
0
Camps Cleared
0
1,748,855
Distance Traveled
2,063,113
21
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,060
503
129
6
0
394,038
6
L
Anhur
9,755
443
109
5
0
350,696
9
L
Ymir
7,427
338
24
1
0
153,888
2
L
Cabrakan
9,411
428
83
4
0
403,572
4
W
Sobek
10,466
476
19
1
0
434,178
16
W
Izanami
11,305
514
144
7
0
378,447
6
L
Susano
10,317
469
83
4
0
446,661
0
W
Ra
11,105
505
113
5
0
413,362
8
W
Baron Samedi
11,501
523
79
4
0
347,665
9
W
Pele
12,086
549
109
5
0
489,461
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role