Player Matchup

Amaterasu
Amaterasu
Andhaka2503
Amaterasu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 41L
1,453 Elo+
Solo
Izanami
Izanami
Bsezni
Izanami
Level 17
God Stats
23W - 21L
1,489 SR
Queue Stats
66W - 62L
1,434 Elo+
Party 2
Ares
Ares
Ludbar
Ares
Level 101
God Stats
12W - 20L
1,537 SR
Queue Stats
440W - 438L
1,510 Elo+
Party 2
Kali
Kali
Rxbeast
Kali
Level 24
God Stats
5W - 6L
1,474 SR
Queue Stats
44W - 57L
1,430 Elo+
Solo
Raijin
Raijin
TheHangedMan317
Raijin
Level 13
God Stats
4W - 13L
1,157 SR
Queue Stats
13W - 25L
1,422 Elo+
Party 2
Team Averages
Level 34
1,431 SR
1,450 Elo+

VS

Team Averages
Level 23
1,419 SR
1,493 Elo+
Sol
Sol
 
Sol
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Archer2
Cthulhu
Level 29
God Stats
5W - 5L
1,242 SR
Queue Stats
83W - 95L
1,443 Elo+
Solo
Anhur
Anhur
KatBissh
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,443 Elo+
Party 1
Chaac
Chaac
NickKeou
Chaac
Level 29
God Stats
6W - 4L
1,601 SR
Queue Stats
86W - 66L
1,487 Elo+
Solo
Thanatos
Thanatos
TKPsychosis
Thanatos
Level 26
God Stats
6W - 6L
1,249 SR
Queue Stats
109W - 80L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Andhaka2503
Amaterasu
11
1 / 4 / 0
6,350
529
3,581
7,911
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Bsezni
Izanami
10
3 / 2 / 0
6,351
529
3,489
7,431
1,304
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
Ludbar
Ares
8
0 / 3 / 3
5,574
465
4,117
11,179
6,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
Rxbeast
Kali
9
1 / 2 / 1
6,020
502
3,966
7,948
3,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 0
5,608
467
3,290
6,783
2,209
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 0 / 2
7,074
590
6,272
5,752
2,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Archer2
Cthulhu
10
1 / 2 / 5
6,217
518
3,342
7,535
3,717
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
KatBissh
Anhur
12
1 / 1 / 1
6,954
580
5,933
5,922
1,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
NickKeou
Chaac
12
5 / 2 / 1
7,241
603
6,016
8,468
4,612
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
TKPsychosis
Thanatos
13
4 / 1 / 1
7,517
626
6,712
9,608
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
13
13
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
2
3
L
Amaterasu
Andhaka2503
Amaterasu
1
4
0
0.25
W
Cthulhu
Archer2
Cthulhu
1
2
5
1.75
L
Izanami
Bsezni
Izanami
3
2
0
1.5
W
Anhur
KatBissh
Anhur
1
1
1
1.5
L
Ares
Ludbar
Ares
0
3
3
0.5
W
Chaac
NickKeou
Chaac
5
2
1
2.75
L
Kali
Rxbeast
Kali
1
2
1
0.75
W
Thanatos
TKPsychosis
Thanatos
4
1
1
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,443
Damage
28,275
41,252
Taken
37,285
19,001
Mitigated
15,919
10,229
Healing
19,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,272
1,712
0
2,499
5,752
2,132
2,158
1,947
3,805
40,158
4,826
L
Amaterasu
Andhaka2503
Amaterasu
3,581
1,871
0
2,769
7,911
5,245
0
93
7,818
0
33,213
W
Cthulhu
Archer2
Cthulhu
3,342
813
68
1,939
7,535
3,717
174
3,096
4,439
22,627
0
L
Izanami
Bsezni
Izanami
3,489
2,606
0
1,326
7,431
1,304
0
689
6,742
0
34,139
W
Anhur
KatBissh
Anhur
5,933
3,839
0
2,038
5,922
1,679
364
705
5,217
0
45,464
L
Ares
Ludbar
Ares
4,117
204
0
1,739
11,179
6,963
0
3,472
7,707
15,149
0
W
Chaac
NickKeou
Chaac
6,016
1,376
0
3,292
8,468
4,612
310
0
8,468
579
33,186
L
Kali
Rxbeast
Kali
3,966
1,345
0
3,363
7,948
3,280
0
1,550
6,398
0
31,902
W
Thanatos
TKPsychosis
Thanatos
6,712
2,148
0
9,358
9,608
3,779
379
1,718
7,890
0
53,759
L
3,290
703
0
1,032
6,783
2,209
0
3,442
3,341
33,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,903
Gold Earned
35,003
269
Minions Killed
390
0
Camps Cleared
0
1,183,770
Distance Traveled
1,209,668
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,074
590
98
8
0
242,025
6
L
Amaterasu
6,350
529
65
5
0
236,764
3
W
Cthulhu
6,217
518
31
3
0
251,246
5
L
Izanami
6,351
529
64
5
0
239,782
1
W
Anhur
6,954
580
97
8
0
223,013
4
L
Ares
5,574
465
19
2
0
246,170
4
W
Chaac
7,241
603
67
6
0
227,233
0
L
Kali
6,020
502
66
6
0
243,196
2
W
Thanatos
7,517
626
97
8
0
266,151
3
L
Raijin
5,608
467
55
5
0
217,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role