Player Matchup

Odin
Odin
Bronze I
CrankieOak
Odin
Bronze I
Level 118
God Stats
17W - 9L
1,602 SR
Queue Stats
113W - 165L
359 MMR
Party 1
Xing Tian
Xing Tian
Bronze II
KingsmanDeath
Xing Tian
Bronze II
Level 103
God Stats
3W - 1L
1,594 SR
Queue Stats
64W - 122L
107 MMR
Party 1
Hou Yi
Hou Yi
Silver IV
TheOnlyPaydro
Hou Yi
Silver IV
Level 94
God Stats
63W - 68L
1,532 SR
Queue Stats
206W - 227L
691 MMR
Solo
Nox
Nox
Silver IV
W0k3nW4ri0r
Nox
Silver IV
Level 89
God Stats
17W - 18L
1,448 SR
Queue Stats
386W - 400L
612 MMR
Solo
Pele
Pele
Silver V
WaterMalonetips
Pele
Silver V
Level 89
God Stats
15W - 12L
1,559 SR
Queue Stats
249W - 260L
502 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,547 SR
454 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,511 SR
455 MMR
Vulcan
Vulcan
Silver V
Canabysslock
Vulcan
Silver V
Level 110
God Stats
1W - 1L
1,285 SR
Queue Stats
633W - 652L
516 MMR
Solo
Ra
Ra
Bronze I
ImaTarantula206
Ra
Bronze I
Level 56
God Stats
1W - 1L
1,782 SR
Queue Stats
86W - 111L
388 MMR
Solo
Charybdis
Charybdis
Silver IV
Juortiz1000
Charybdis
Silver IV
Level 116
God Stats
4W - 1L
1,855 SR
Queue Stats
122W - 134L
709 MMR
Solo
Susano
Susano
Bronze II
PickinBoogerz
Susano
Bronze II
Level 52
God Stats
0W - 1L
1,172 SR
Queue Stats
36W - 67L
313 MMR
Solo
Anubis
Anubis
Bronze I
Wolgfangf
Anubis
Bronze I
Level 128
God Stats
11W - 17L
1,462 SR
Queue Stats
310W - 330L
349 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
7,260
427
5,245
14,403
12,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
KingsmanDeath
Xing Tian
12
6 / 0 / 5
7,788
458
7,030
10,202
8,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 2 / 6
7,842
461
8,240
12,309
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 2 / 4
8,928
525
9,543
10,092
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 3
8,330
490
5,748
11,715
4,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
CupidAthenaScyllaPersephoneMorgan Le Fay

VS

Bans
GilgameshArachneCthulhuSetCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
1 / 5 / 1
7,387
435
5,850
11,099
4,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 3 / 1
9,005
530
12,072
10,882
6,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
Juortiz1000
Charybdis
11
0 / 5 / 2
7,003
412
7,601
11,118
3,194
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 4 / 1
7,272
428
3,942
11,023
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Anubis
Wolgfangf
Anubis
10
1 / 6 / 0
7,004
412
4,553
10,362
8,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
23
Kills
9
9
Deaths
23
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
5
1
0.3
W
2
3
2
1
L
5
3
1
1.83
L
Charybdis
Juortiz1000
Charybdis
0
5
2
0.2
W
Xing Tian
KingsmanDeath
Xing Tian
6
0
5
8.5
L
2
4
1
0.63
W
4
2
6
3.5
W
8
2
4
5
W
3
2
3
2.25
L
Anubis
Wolgfangf
Anubis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,806
Damage
34,018
58,721
Taken
54,484
33,147
Mitigated
27,124
15,131
Healing
16,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
5,850
2,974
0
3,314
11,099
4,296
680
6,535
4,518
38,127
0
W
5,245
241
0
4,140
14,403
12,536
0
7,738
6,665
2,013
24,887
L
12,072
1,533
295
4,000
10,882
6,536
351
449
9,646
51,211
0
L
Charybdis
Juortiz1000
Charybdis
7,601
3,235
0
3,134
11,118
3,194
219
3,264
7,717
0
39,847
W
Xing Tian
KingsmanDeath
Xing Tian
7,030
444
616
1,278
10,202
8,306
44
4,760
5,442
19,218
0
L
3,942
1,279
0
2,996
11,023
4,941
0
2,221
8,712
0
30,173
W
8,240
2,966
0
2,235
12,309
3,555
348
3,630
8,679
0
42,454
W
9,543
312
71
3,492
10,092
3,890
464
2,702
7,390
48,703
0
W
5,748
876
0
3,299
11,715
4,860
0
3,645
8,070
0
61,909
L
Anubis
Wolgfangf
Anubis
4,553
386
351
2,333
10,362
8,157
95
4,694
5,577
19,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,148
Gold Earned
37,671
336
Minions Killed
300
0
Camps Cleared
0
1,621,021
Distance Traveled
1,409,475
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,387
435
67
4
0
276,282
4
W
Odin
7,260
427
49
3
0
283,092
0
L
Ra
9,005
530
88
5
0
296,550
0
L
Charybdis
7,003
412
69
4
0
283,500
2
W
Xing Tian
7,788
458
17
1
0
360,364
0
L
Susano
7,272
428
52
3
0
306,182
0
W
Hou Yi
7,842
461
72
4
0
315,434
7
W
Nox
8,928
525
82
5
0
306,321
4
W
Pele
8,330
490
116
7
0
355,810
3
L
Anubis
7,004
412
24
1
0
246,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role