Player Matchup

Chang'e
Chang'e
TheKingAz
Chang'e
Level 60
God Stats
2W - 1L
1,557 SR
Queue Stats
128W - 142L
1,370 Elo+
Party 1
Fafnir
Fafnir
iiTsFiberOptic
Fafnir
Level 42
God Stats
2W - 1L
1,622 SR
Queue Stats
103W - 111L
1,405 Elo+
Party 1
Apollo
Apollo
murd3rs
Apollo
Level 8
God Stats
3W - 16L
1,424 SR
Queue Stats
3W - 19L
1,006 Elo+
Solo
Team Averages
Level 37
1,534 SR
1,260 Elo+

VS

Team Averages
Level 7
1,338 SR
1,361 Elo+
Zeus
Zeus
Anthony0336
Zeus
Level 10
God Stats
19W - 29L
1,464 SR
Queue Stats
47W - 56L
1,399 Elo+
Party 2
Rama
Rama
Pedsy
Rama
Level 3
God Stats
1W - 9L
1,286 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 2
Sobek
Sobek
Swanhub
Sobek
Level 7
God Stats
1W - 10L
1,264 SR
Queue Stats
10W - 18L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
TheKingAz
Chang'e
13
4 / 8 / 10
10,071
719
10,942
14,678
7,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
8 / 3 / 5
11,149
796
7,049
14,874
15,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
murd3rs
Apollo
14
5 / 7 / 9
11,074
791
7,692
13,810
4,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 9 / 4
11,277
806
15,992
11,042
4,654
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
Pedsy
Rama
11
1 / 5 / 13
8,884
635
6,980
10,139
4,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
Swanhub
Sobek
13
2 / 3 / 12
9,048
646
6,272
11,500
13,234
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
44
17
Kills
15
18
Deaths
17
24
Assists
29
Player
Kills
Deaths
Assists
KDA
L
12
9
4
1.56
L
Rama
Pedsy
Rama
1
5
13
1.5
L
Sobek
Swanhub
Sobek
2
3
12
2.67
W
Chang'e
TheKingAz
Chang'e
4
8
10
1.13
W
8
3
5
3.5
W
Apollo
murd3rs
Apollo
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,683
Damage
29,244
43,362
Taken
32,681
27,031
Mitigated
22,509
10,364
Healing
2,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,992
2,602
0
480
11,042
4,654
124
5,485
5,557
61,870
0
L
Rama
Pedsy
Rama
6,980
5,289
0
370
10,139
4,621
0
5,574
4,565
0
16,341
L
Sobek
Swanhub
Sobek
6,272
753
0
1,726
11,500
13,234
0
6,001
5,499
13,394
0
W
Chang'e
TheKingAz
Chang'e
10,942
2,656
2,844
4,123
14,678
7,123
574
7,143
7,535
29,270
3,411
W
7,049
2,042
168
2,367
14,874
15,104
5
9,031
5,843
23,087
307
W
Apollo
murd3rs
Apollo
7,692
4,994
0
862
13,810
4,804
1,770
6,759
7,051
0
35,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,294
Gold Earned
29,209
129
Minions Killed
117
5
Camps Cleared
5
707,909
Distance Traveled
652,879
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,277
806
91
7
4
200,158
3
L
Rama
8,884
635
16
1
1
190,808
1
L
Sobek
9,048
646
10
1
0
261,913
5
W
Chang'e
10,071
719
42
3
4
233,896
5
W
Fafnir
11,149
796
27
2
0
255,025
4
W
Apollo
11,074
791
60
4
1
218,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role