Player Matchup

Freya
Freya
DraconisMaximus
Freya
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
410W - 413L
1,537 Elo+
Solo
Achilles
Achilles
Gravyham
Achilles
Level 85
God Stats
3W - 4L
1,227 SR
Queue Stats
62W - 50L
1,561 Elo+
Solo
Anubis
Anubis
LobeznoGaming
Anubis
Level 48
God Stats
55W - 62L
1,516 SR
Queue Stats
428W - 456L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sweetSephie
Morgan Le Fay
Level 156
God Stats
31W - 24L
1,596 SR
Queue Stats
410W - 446L
1,568 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xLEGAx
Ah Muzen Cab
Level 103
God Stats
6W - 4L
1,553 SR
Queue Stats
272W - 307L
1,492 Elo+
Solo
Team Averages
Level 99
1,478 SR
1,530 Elo+

VS

Team Averages
Level 54
1,578 SR
1,609 Elo+
Fenrir
Fenrir
CapnGear
Fenrir
Level 87
God Stats
19W - 16L
1,585 SR
Queue Stats
307W - 302L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
CasualMcGee
Baron Samedi
Level 85
God Stats
6W - 5L
1,756 SR
Queue Stats
130W - 99L
1,623 Elo+
Party 1
Geb
Geb
cd1gamer
Geb
Level 41
God Stats
2W - 3L
1,548 SR
Queue Stats
194W - 145L
1,573 Elo+
Solo
Izanami
Izanami
davizard1
Izanami
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
94W - 80L
1,574 Elo+
Party 1
Osiris
Osiris
iGreyBeard
Osiris
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 56L
1,769 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 16
10,351
1,035
9,648
8,279
3,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Gravyham
Achilles
17
2 / 1 / 15
10,612
1,061
14,473
16,834
24,686
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 3 / 11
11,672
1,167
14,890
12,403
7,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
sweetSephie
Morgan Le Fay
17
4 / 2 / 15
10,767
1,077
15,159
7,782
3,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
xLEGAx
Ah Muzen Cab
17
6 / 1 / 13
11,325
1,133
17,896
5,986
3,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

253

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CapnGear
Fenrir
16
2 / 5 / 6
9,747
975
12,187
22,248
23,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
CasualMcGee
Baron Samedi
17
3 / 4 / 5
10,794
1,079
16,748
14,772
6,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 8 / 6
9,965
997
7,612
19,510
21,502
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
davizard1
Izanami
16
1 / 2 / 3
9,449
945
6,808
8,130
2,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
iGreyBeard
Osiris
16
1 / 3 / 4
9,279
928
4,056
13,233
8,343
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
32
22
Kills
8
8
Deaths
22
70
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CapnGear
Fenrir
2
5
6
1
L
Baron Samedi
CasualMcGee
Baron Samedi
3
4
5
1.38
W
2
1
16
10
W
Achilles
Gravyham
Achilles
2
1
15
9.5
W
8
3
11
4.5
L
1
8
6
0.5
L
Izanami
davizard1
Izanami
1
2
3
1.25
L
Osiris
iGreyBeard
Osiris
1
3
4
1
W
Morgan Le Fay
sweetSephie
Morgan Le Fay
4
2
15
5.75
W
Ah Muzen Cab
xLEGAx
Ah Muzen Cab
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,066
Damage
47,411
51,284
Taken
77,893
42,140
Mitigated
62,103
14,376
Healing
12,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CapnGear
Fenrir
12,187
2,222
0
1,402
22,248
23,212
0
13,141
9,107
0
17,166
L
Baron Samedi
CasualMcGee
Baron Samedi
16,748
506
4,625
4,660
14,772
6,390
0
8,610
6,162
46,005
0
W
9,648
2,807
0
2,682
8,279
3,783
0
4,127
3,925
22,349
0
W
Achilles
Gravyham
Achilles
14,473
3,781
1,048
2,056
16,834
24,686
0
8,067
8,402
857
20,521
W
14,890
663
0
5,812
12,403
7,056
0
5,671
6,550
43,981
0
L
7,612
880
692
525
19,510
21,502
0
8,741
10,769
17,531
0
L
Izanami
davizard1
Izanami
6,808
2,725
0
534
8,130
2,656
0
4,692
3,438
0
40,391
L
Osiris
iGreyBeard
Osiris
4,056
1,560
0
0
13,233
8,343
0
5,353
7,880
0
12,770
W
Morgan Le Fay
sweetSephie
Morgan Le Fay
15,159
641
0
631
7,782
3,399
0
4,432
3,254
29,192
0
W
Ah Muzen Cab
xLEGAx
Ah Muzen Cab
17,896
6,158
0
2,147
5,986
3,216
0
2,063
3,824
0
44,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,727
Gold Earned
49,234
199
Minions Killed
227
13
Camps Cleared
4
1,065,976
Distance Traveled
976,094
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,747
975
17
2
1
220,321
1
L
Baron Samedi
10,794
1,079
87
9
1
207,663
1
W
Freya
10,351
1,035
37
4
5
214,650
0
W
Achilles
10,612
1,061
9
1
1
226,338
0
W
Anubis
11,672
1,167
59
6
1
173,098
1
L
Geb
9,965
997
19
2
1
216,674
1
L
Izanami
9,449
945
81
8
1
161,876
0
L
Osiris
9,279
928
23
2
0
169,560
0
W
Morgan Le Fay
10,767
1,077
24
2
4
229,686
3
W
Ah Muzen Cab
11,325
1,133
70
7
2
222,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role