Player Matchup

Danzaburou
Danzaburou
CobraSphinx
Danzaburou
Level 29
God Stats
8W - 9L
1,644 SR
Queue Stats
15W - 14L
1,562 Elo+
Party 2
Ra
Ra
JohnRyo
Ra
Level 6
God Stats
1W - 2L
1,776 SR
Queue Stats
20W - 22L
1,415 Elo+
Solo
Tsukuyomi
Tsukuyomi
KJayBLZ
Tsukuyomi
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 20L
1,430 Elo+
Party 3
Ratatoskr
Ratatoskr
Madarao2
Ratatoskr
Level 13
God Stats
32W - 39L
1,467 SR
Queue Stats
46W - 68L
1,426 Elo+
Party 3
Ares
Ares
wishywasha
Ares
Level 24
God Stats
0W - 1L
1,646 SR
Queue Stats
29W - 24L
1,571 Elo+
Party 2
Team Averages
Level 16
1,607 SR
1,481 Elo+

VS

Team Averages
Level 25
1,539 SR
1,583 Elo+
Ra
Ra
Cmfc
Ra
Level 26
God Stats
6W - 4L
1,532 SR
Queue Stats
96W - 90L
1,412 Elo+
Solo
Pele
Pele
Dazed69
Pele
Level 24
God Stats
19W - 7L
1,662 SR
Queue Stats
113W - 91L
1,495 Elo+
Party 1
Kuzenbo
Kuzenbo
Promortyus
Kuzenbo
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
117W - 82L
1,667 Elo+
Party 1
Anubis
Anubis
YaBoiJeb
Anubis
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 3L
1,647 Elo+
Solo
Hachiman
Hachiman
eating1drywall
Hachiman
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 63L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CobraSphinx
Danzaburou
16
3 / 8 / 2
10,806
470
12,687
14,993
4,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 8 / 4
12,024
523
13,150
21,463
8,157
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
KJayBLZ
Tsukuyomi
14
2 / 15 / 6
9,197
400
7,595
21,822
5,640
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Madarao2
Ratatoskr
16
6 / 8 / 3
10,847
472
8,899
21,343
7,310
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 8 / 7
10,788
469
8,132
20,570
20,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Cmfc
Ra
19
1 / 4 / 5
13,165
572
6,917
12,064
5,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
Dazed69
Pele
20
17 / 3 / 8
14,187
617
21,326
17,906
8,356
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Promortyus
Kuzenbo
19
7 / 1 / 19
13,774
599
12,035
17,143
33,294
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
YaBoiJeb
Anubis
19
10 / 9 / 6
13,124
571
19,180
17,300
9,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
20
11 / 1 / 12
14,205
618
22,140
18,042
7,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
96
18
Kills
46
47
Deaths
18
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ra
Cmfc
Ra
1
4
5
0.88
L
Danzaburou
CobraSphinx
Danzaburou
3
8
2
0.5
W
Pele
Dazed69
Pele
17
3
8
7
L
4
8
4
0.75
L
Tsukuyomi
KJayBLZ
Tsukuyomi
2
15
6
0.33
L
Ratatoskr
Madarao2
Ratatoskr
6
8
3
0.94
W
Kuzenbo
Promortyus
Kuzenbo
7
1
19
16.5
W
Anubis
YaBoiJeb
Anubis
10
9
6
1.44
W
Hachiman
11
1
12
17
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,463
Damage
81,598
100,191
Taken
82,455
45,734
Mitigated
63,589
14,794
Healing
28,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
Cmfc
Ra
6,917
1,172
1,613
4,949
12,064
5,098
2,950
2,553
9,511
90,384
0
L
Danzaburou
CobraSphinx
Danzaburou
12,687
5,155
0
1,238
14,993
4,099
2,294
6,592
8,357
0
53,390
W
Pele
Dazed69
Pele
21,326
5,205
0
7,587
17,906
8,356
1,638
4,697
13,209
0
111,862
L
13,150
1,777
582
7,485
21,463
8,157
0
6,286
15,061
90,839
0
L
Tsukuyomi
KJayBLZ
Tsukuyomi
7,595
2,928
62
1,177
21,822
5,640
464
8,233
13,563
0
35,827
L
Ratatoskr
Madarao2
Ratatoskr
8,899
1,822
0
2,578
21,343
7,310
606
10,997
10,270
0
55,324
W
Kuzenbo
Promortyus
Kuzenbo
12,035
2,891
0
2,172
17,143
33,294
106
3,867
13,276
31,734
0
W
Anubis
YaBoiJeb
Anubis
19,180
1,578
68
3,806
17,300
9,013
2,415
4,787
12,513
75,800
0
W
Hachiman
22,140
15,430
0
8,587
18,042
7,828
4,706
5,442
12,600
0
150,681
L
8,132
618
160
1,512
20,570
20,528
0
6,104
14,418
26,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,662
Gold Earned
68,455
445
Minions Killed
661
0
Camps Cleared
0
1,872,546
Distance Traveled
2,120,012
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,165
572
198
9
0
384,474
5
L
Danzaburou
10,806
470
96
4
0
380,281
5
W
Pele
14,187
617
153
7
0
508,778
2
L
Ra
12,024
523
167
7
0
418,903
11
L
Tsukuyomi
9,197
400
66
3
0
356,232
0
L
Ratatoskr
10,847
472
98
4
0
363,975
3
W
Kuzenbo
13,774
599
21
1
0
490,913
7
W
Anubis
13,124
571
111
5
0
344,267
1
W
Hachiman
14,205
618
178
8
0
391,580
2
L
Ares
10,788
469
18
1
0
353,155
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role